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Innovation and Cinema 4D Part Two: William Dudley on Virtual Sets

Part Two of an interview with the production designer of Peter Pan, featuring circular virtual scenery around a live play.

By Mark Christiansen | July 29, 2010

In the second and final part of this interview, I chat with visionary production designer William Dudley about the usage of projection and computer generated spectacle in a live setting. (Click here to read and listen to the first part.) Read More

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NAB 2010: Final Thoughts

Another NAB has come and gone. What did the passing waves leave behind on the beach?

By Adam Wilt | April 23, 2010

It looks so peaceful at night...

I only had two days at NAB this year, but I still came away with the strong impression of three major trends; call them the 3Ds... Read More

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NAB 2010: Final Thoughts

Another NAB has come and gone. What did the passing waves leave behind on the beach?

By Adam Wilt | April 23, 2010

It looks so peaceful at night...

I only had two days at NAB this year, but I still came away with the strong impression of three major trends; call them the 3Ds...Click here to read the rest of Adam's thoughts on NAB 2010. Read More

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NAB Pix: 3D Rigs

Various alternatives for getting two cameras pointed in the almost the same direction.

By Adam Wilt | April 22, 2010

NAB showed that there are quite a few different ways to shoot stereo 3D. A lot of the buzz was about the Panasonic AG-3DA1 camcorder shown here, and rightly so: few other rigs come close to having anything like the usability of a standard, single-lens camcorder. Read More

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NAB Video - 3D Rigs

Looking at beamsplitter rigs, and GV's amusing display.

By Adam Wilt | April 22, 2010

A look at Grass Valley's 3D marketing, followed by a walkaround of several two-camera beamsplitter (a.k.a. mirror) rigs. 900x506 QuickTime movie, 1 Mbit/sec h.264. Read More

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NAB Pix: 3D Rigs

Various alternatives for getting two cameras pointed in the almost the same direction.

By Adam Wilt | April 22, 2010

NAB showed that there are quite a few different ways to shoot stereo 3D. A lot of the buzz was about the Panasonic AG-3DA1 camcorder shown here, and rightly so: few other rigs come close to having anything like the usability of a standard, single-lens camcorder.Click here to se the rest of Adam's pictures and thoughts of 3D camera rigs at NAB 2010. Read More

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NAB Video - 3D Rigs

Looking at beamsplitter rigs, and GV's amusing display.

By Adam Wilt | April 22, 2010

A look at Grass Valley's 3D marketing, followed by a walkaround of several two-camera beamsplitter (a.k.a. mirror) rigs. Click here to see Adam's video (900x506 QuickTime movie, 1 Mbit/sec h.264). Read More

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NAB2010:  The Story Of The Number “3” And The Letter “D”

By Bruce A Johnson | April 12, 2010

I would have posted this last night, before NAB2010 actually started, but I refuse to pay the extortionate $13/day that hotels here think is their God-given right to collect for the same (or worse) Internet access that is free virtually anywhere else.In making the rounds of the Panasonic and Sony press conferences on Sunday, I was just dumbfounded to hear the breathless fawning over what is at best nascent 3-D television technology. In a country (the US) where only about 40% of people have invested in HDTVs so far, the cravenness of manufacturers expecting people to rip it all up and buy new equipment already is breathtaking. This is not to say that 3D can't be compelling - in the right hands, and with the right content, the effect is impressive - but let's not kid ourselves. It is just an EFFECT, after all. Have you have seen the recent Samsung 3-D TV ad where a dad cuts a block of water out of an aquarium, takes it home, pushes it into their HDTV and then the family is suddenly awash (ahem) in fully-immersive 3-D fish? That spot verges on fraud, IMHO. The 3-D effect is limited to the inside of the monitor's bezel. And lets face it, not all that much content out there deserves hi-def treatment, much less 3-D.Here's hoping that consumers recognize this latest gimmick as just that - a gimmick - and send the gear manufacturers (and their junkie enabler, the Consumer Electronics Association) the 2x4 to the head they so richly deserve.So am I too much of a curmudgeon? What do YOU think? Read More

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Cineform Neo 3D Tutorial

Muxing 2D CineForm clips for 3D

By Matthew Jeppsen | March 03, 2010

For a few years now, Cineform has been quietly developing some incredible tools for 3D post-production. We caught up with them last year at NAB 2009 and talked for a solid half hour about their tools and 3D production in general, you can watch those videos here. So I was excited to see that David Newman has also recently posted a video tutorial on how to use Neo 3D to sync and mux multiple 3D footage sources. Watch below. Read More

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Making It Look Great 7 Review

Cinema 4D's MoGraph Unleashed

By Chris and Trish Meyer | February 26, 2010

Last summer I wrote an lengthy review of the Motionworks' Making It Look Great 6 training series, where Tim Clapham did a great job covering the integration of Cinema 4D and After Effects. I mentioned my wish for Tim to do a full series on using Cinema's MoGraph module, and little did I know that such a series was already in the works. Not wanting to wait, I offered to proof it as it was being developed (crafty, huh!), and now it's arrived in a store near you as Making It Look Great 7.MILG7 consists of six projects produced using a wide variety of MoGraph objects and effectors. Not only will you learn tons of MoGraph techniques as you create some fun animations, but sprinkled throughout are a great many solid Cinema working practices that will serve you well in any project. Read More

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HPA Tech Retreat 2010 - Day 4

LOUDNESS, 3D, 4K, and unshaking shakycam.

By Adam Wilt | February 22, 2010

The fourth and final day of the 2010 HPA Tech Retreat started off with the vexing problem of TV loudness, and ended with an inspirational talk by Belden's irrepressible Steve Lampen. Read More

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HPA Tech Retreat 2010 - Day 2

Panels and papers at the Tech Retreat

By Adam Wilt | February 18, 2010

The 16th Annual Tech Retreat was officially opened by HPS President Leon Silverman today. (As with yesterday's coverage, this'll be stream-of-consciousness coverage.) Read More

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HPA Tech Retreat 2010 - Day 1

3D in the home, 3D and more in the Demo Room.

By Adam Wilt | February 17, 2010

Mark Schubin's unique bifocal 3D glasses.

The Hollywood Post Alliance Tech Retreat is a gathering of postproduction, broadcast, TV, and cinema folks in Palm Springs every February. This year, 3D is a big topic, and Tuesday's Super Session was "3D in the Home", chaired by Jerry Pierce & Peter Fannon. Read More

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On lynda.com & Cineversity: CINEMA 4D + After Effects

We finally released a comprehensive video course on integrating the two.

By Chris and Trish Meyer | January 26, 2010

Maxon's CINEMA 4D is our 3D application of choice because it integrates so well with our main tool, Adobe After Effects. Although we've written about it and demonstrated it in sessions and classes, we never got around to creating a comprehensive course on the subject - until now. We've released an hour and a half course through both lynda.com and Cineversity. In addition to the traditional techniques of transferring camera and light information and creating hold-out mattes, we also discuss at length how to better blend new graphics created in After Effects into your already-rendered 3D world from CINEMA, including lighting effects and shadows. We also take a side trip into the wonders of multipass rendering, including the ability to alter 3D lighting, shadows, and reflections after the fact. Along the way, we also discuss other important issue such as frame rates and pixel aspect ratios. The course comes with exercise files (premium subscribers only at lynda.com; for Cineversity members, the files are connected to the second movie in the series).If you're not a member of either Cineversity or lynda.com and want to check it out, you can get a free 7-day all-access pass to lynda.com by clicking here. A few of the movies are also available there for free preview.The content contained in our books, videos, blogs, and articles for other sites are all copyright Crish Design, except where otherwise attributed. Read More

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Cinema 4D Finally Brings 3D to Motion

Here's How To Do It

By Mark Spencer | December 26, 2009

Cinema 4D's friendly interface and robust motion graphics toolset have made it the tool of choice for creating 3D motion graphic elements for title sequences, bumpers, interstitials, and the like. And it's ability to export multipass renders as well as 3D data to After Effects have made it easy for After Effects users to integrate 3D into their projects. Well, with release 11.5, Final Cut Studio users can finally do the same, because Cinema can now export 3D data directly to a Motion project. By taking advantage of Motion's real time render engine and Final Cut Pro integration, you can now create professional 3D projects or even Master Templates for your projects.There are a few tricks to getting Cinema 4D to play nicely with Motion. In the video, I step through the workflow for preparing a Cinema 4D project for Motion, and then preparing the Motion project, swapping in video elements, adding text, and finally creating a Motion template that you can use in Final Cut Pro. Read More

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Cinema 4D Finally Brings 3D to Motion

Here's How To Do It

By Mark Spencer | December 25, 2009

Cinema 4D's friendly interface and robust motion graphics toolset have made it the tool of choice for creating 3D motion graphic elements for title sequences, bumpers, interstitials, and the like. And it's ability to export multipass renders as well as 3D data to After Effects have made it easy for After Effects users to integrate 3D into their projects. Well, with release 11.5, Final Cut Studio users can finally do the same, because Cinema can now export 3D data directly to a Motion project. By taking advantage of Motion's real time render engine and Final Cut Pro integration, you can now create professional 3D projects or even Master Templates for your projects.There are a few tricks to getting Cinema 4D to play nicely with Motion. In the video, I step through the workflow for preparing a Cinema 4D project for Motion, and then preparing the Motion project, swapping in video elements, adding text, and finally creating a Motion template that you can use in Final Cut Pro. Read More

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Band Pro Presents Three Days in LA

F35 DIT training, a 3D symposium, Band Pro's Open House... and some new lenses.

By Adam Wilt | December 21, 2009

Band Pro Film & Digital is celebrating their 25th anniversary this year, and they put on three days of free events in Los Angeles to mark the occasion: F35 training with Jeff Cree, a 3D Symposium, and an Open House with gear, food, and conversation—and some new PL-mount primes, too. Read More

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Review: After Effects Camera Training

Rob Birnholz helps you master the AE camera in this new tutorial from the Toolfarm Expert Training Series.

By Chris and Trish Meyer | November 03, 2009

Motion graphics artists used to animating in 2D in After Effects will find that working in 3D space takes a lot more patience. You need to consider how to set up the 3D views, move layers in 3D, and animate cameras and lights. Rob Birnholz' training series tackles the camera portion of the equation (watch a free sample and the Table of Contents here). (If you've already purchased this training series, don't go just yet; I promise to share some personal tips and advice as I go...) Read More

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The Centrica Carnivale part 3

The final of the three-part video series on advanced 3D animation using After Effects

By ChrisZwar | August 20, 2009

 

In part 2 we looked at the creation and animation of the "racing waiters" scene... one award done but five more to go!

In the final of the three-part series we look at all the other scenes in the animation and then conclude with a few notes on delivery. Read More

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The Centrica Carnivale part 2

Part two of the three-part series looking at advanced 3D animation using After Effects

By ChrisZwar | August 20, 2009

 

In Part 1 we looked at the initial client brief, the pitch animation, and ended up creating some flashing lights in After Effects.

In Part 2 we dive right into advanced 3D - beginning with an examination of the "magic star", then a comprehensive demonstration of the Knoll Light Factory, before concluding with a complete analysis of the "racing waiters" scene. Read More

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