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After Effects CS5.5

A series of videos demonstrating how to put the new features to work.

By Chris and Trish Meyer | April 11, 2011

Just one year after the release of After Effects CS5, the AE team has cooked up a very nice update with some significant new and updated features (plus a lot of nice small ones as well) that will be of interest to both motion graphics and visual effects artists. To share our take on these with you, we've worked with AdobeTV who is hosting a series of videos we created on how to take advantage of our favorites among the new features. These are embedded over the next few pages, along with some quick comments about the new features. These movies include: Read More

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Building the Perfect Workstation (Part 2)

Mission Possible

By Stephen Van Vuuren | March 15, 2011

Armed with the data from Part 1, it's time to shop, right? Or is it? Actually, one key decision before shopping is still required - the choice of form factor. Should you get a tower of power like the Dell T7500? A sexy M6500 mobile workstation loaded to the gills? Or really push the envelope and build something DIY with flames painted on the side? Read More

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Survey Time

We could use your assistance

By Scott Gentry | March 15, 2011

Surveys are a necessary part of website life. They help us tailor content and learn more about our readership. To make it worth your while, you can possibly walk away with one of the following:

A choice of one gift card from Amazon.com worth USD $350, OR one Panasonic Lumix DMC-FZ100 digital cameraOne gift card from Amazon.com worth USD $300One of two gift cards from Amazon.com worth USD $250One of five gift cards from Amazon.com worth USD $100To begin the survey:In English (US) please click HEREIn German (Deutschland) please click HEREYour responses will remain completely confidential as they will be combined with responses from others who complete this survey and the results will be reported only in aggregate form. Thank you for sharing your opinions with us. Read More

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New Sony Cameras

Sony flew a bunch of journos to Japan recently; here's what they saw.

By Adam Wilt | March 13, 2011

In the past couple of weeks, Sony took industry journalists on a junket to Japan, to get an advance peek at some new cameras (I was invited, but had to decline due to scheduling conflicts). Jon Fauer and David Williams have written up what they've seen. Read More

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NewTek is Giving Away a TriCaster

NewTek is Giving Away a TriCaster

By Jason Pruett | March 08, 2011

Calling all SXSW attendees, webcasters, bloggers and groupies. NewTek is looking for the next great webcaster and needs your help. Read More

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LightWave 10 VPR

LightWave 10 VPR

Enhanced workflow with LightWave 10's VPR mode

By Dan Ablan. CPP | March 07, 2011

This week, I received a box in the mail. I wasn't sure what it was, and even though I don't remember things as well as I used to, I'm always aware when new software is on it's way. When I opened up the box, it was a copy of LightWave 10! I know what you're thinking, "but Dan, didn't you just finish writing the Inside LightWave 10 book?" Yes, I did, and of course that means I had the software already. True, but the final release disc, and box had not yet arrived and to me, this means the release is truly official. With any new release, there are plenty of great new features to explore, and one of my favorites is VPR mode. Read More

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Avatar: Building a Virtual 3D Art Department

Avatar: Building a Virtual 3D Art Department

Innovative tools and novel techniques power the groundbreaking virtual workflow behind the year's most spectacular visual effects.

By Courtney Howard | February 25, 2011

As an awe-struck, six-year-old boy watching George Lucas's Star Wars, Rob Powers dreamt of being involved in filmmaking. He could not have imagined, nor could anyone have predicted, however, that in the years to come, he would join forces with another groundbreaking director to help revolutionize filmmaking forever. Read More

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HPA Tech Retreat 2011 Day 4

3D ghosts, camera arrays, etc.; final thoughts.

By Adam Wilt | February 21, 2011

On this fourth and final day of the 2011 Tech Retreat, we learned about standards activities, 3D ghosts, camera arrays, automated audio "recognition", a new method for making film protection masters, how bending a cable affects its performance, and a whirlwind tour through TV Tech history. Also: the death of tape... for real this time? Read More

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HPA Tech Retreat 2011 Day 3

After the fear and trembling yesterday, suggestions of solutions; OLEDs; DSLRs; and more.

By Adam Wilt | February 18, 2011

Day 3 (by my counting; HPA calls this Day 2, because Tuesday's Super Session doesn't count) covered LTO-5, LTFS, IMF, HDSLR, OLED, FIMS, SOA, SLA, monitors vs. displays, file-based mastering, Hollywood in the cloud, and Disney restorations. Read More

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NewTek Releases TriCaster™ Virtual Set Editor

NewTek Releases TriCaster™ Virtual Set Editor

New application lets users personalize their HD production with customizable sets

By Jason Pruett | February 17, 2011

NewTek is pleased to announce the release of NewTek TriCaster™ Virtual Set Editor (VSE), breakthrough technology which allows TriCaster TCXD850 and TriCaster TCXD300 users build and customize HD virtual sets and double-box effects for use in their live productions. Read More

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HPA Tech Retreat 2011 Day 2

Mayhem, confusion, and chaos continue!

By Adam Wilt | February 17, 2011

Day 2 of the Tech Retreat covered the year in review, CES, cloud storage, broadcasting, pool feed audio, content protection, transcoding, stereo subtitles, and more... Read More

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HPA Tech Retreat 2011 Day 1

HPA Super Session 2011 -- Snowflake Workflows

By Adam Wilt | February 16, 2011

HPA set the stage for the Super Session with these words:"With all the options in workflow today, it seems no two projects are exactly alike. Just like snowflakes, our projects begin beautiful, shiny, and a unique wonder to behold. But as they slowly drift to their final destination, they seem to just turn into slush, as we leave them behind searching for our next wonderful, pristine, new way." Read More

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Pixomondo uses LightWave™ 10 in Spielberg’s “Terra Nova” Super Bowl Ad

Pixomondo uses LightWave™ 10 in Spielberg’s “Terra Nova” Super Bowl Ad

By Vanita Harvison | February 14, 2011

FOX released the first TV commercial during the Super Bowl for the science fiction television series "Terra Nova," produced by Steven Spielberg. Eric Hance with Pixomondo shares that both dinosaurs were lit, shaded and rendered in LightWave™ 10. In the ad, you can see LightWave in action when the running dinosaur kicks up rocks, debris and particle dust.The new family adventure-drama series "Terra Nova" will preview during a special two-night event on Monday, May 23 (9:00-10:00 PM ET/PT) and Tuesday, May 24 (9:00-10:00 PM ET/PT) on FOX. The show will then premiere in the fall.For more information on NewTek's LightWave 3D®, visit us at www.newtek.com. Read More

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Weekly Live Webcast Allows Young Voices to Be Heard

Weekly Live Webcast Allows Young Voices to Be Heard

Be Heard! TV produced for youth, by youth

By Jason Pruett | February 10, 2011

Every Wednesday at 7:30 pm (Mountain Time), the voice of a new generation is streamed live to the world. Be Heard! TV is a 30-minute live news webcast produced by teens from Colorado's Roaring Fork Valley. Read More

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Eden FX uses LightWave 3D on NBC TV series “The Cape”

Eden FX uses LightWave 3D on NBC TV series “The Cape”

By Vanita Harvison | February 08, 2011

The Cape from Eden FX on Vimeo.

Eden FX designed, produced and delivered 75 VFX shots for the premiere episode of the new, NBC television series, "The Cape." For many of the shots, Eden's Lead VFX Artist, Stefan Bredereck, developed a pipeline using NewTek LightWave™ to roto-animate a digital human character over the real-life actor's motion. The character's animation was then imported into Autodesk Softimage XSI, for cloth animation. The digital cape shots were then brought back into LightWave, for rendering, through Eden's in-house render controller, using HDRI photography. The photography was captured on set by Eden VFX Artist, Christian Bloch, who then integrated the cloth into the live-action scenes. Read More

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Real-Time, Interactive Theater Powered by NewTek TriCaster

Real-Time, Interactive Theater Powered by NewTek TriCaster

"Better Left Unsaid" Merges Theater, Technology and Social Media

By Jason Pruett | February 03, 2011

This weekend, anyone with a computer can experience professional, New York theater from anywhere in the world, with the limited-time engagement, "Better Left Unsaid." Produced by Kathryn Jones, Joey Brenneman and Erin Bigelow, "Better Left Unsaid" is poised to break new ground in merging theater, technology and social media. Read More

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Motion Theory uses LightWave 3D to create Tanqueray Skull Splash

Motion Theory uses LightWave 3D to create Tanqueray Skull Splash

Tanqueray ‘Resist Simple'
Wieden + Kennedy Amsterdam
Motion Theory


By Vanita Harvison | February 02, 2011

See the skull in motion at NewTek TV - 1920x1080.mov

The ‘Resist Simple' movement begins with individual stories that embody the true complexity, richness, and fresh botanical layers of Tanqueray. To launch Tanqueray's ‘Resist Simple' campaign, Motion Theory partnered with W+K Amsterdam to create complex, multi-layered visual journeys that mirror the gin-making process and the drinking experience it provides. Capturing three slice-of-life stories in "Paris," "Backstage" and "3 Glasses," Motion Theory directors Mathew Cullen and Jesus de Francisco used different live-action approaches and techniques for each spot, including LightWave 3D to create the skull, reflecting the essence of three very different stories. Read More

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“Why 3D Doesn’t Work and Never Will”

Esteemed editor Walter Murch writes a letter to famed film critic Roger Ebert.

By Chris and Trish Meyer | January 24, 2011

While a large portion of both the media creation and consumption industries gear up to produce and support 3D films and video, others are digging in their heels and asking about the fit and fabric of the emperor's clothes. Much loved sound designer and film editor Walter Murch - as well as film curmudgeon critic Roger Ebert - are two of those questioners. This blog post by Ebert reprints a detailed letter from Murch about the inherent technical issues of stereoscopic films that detract from the esthetic appreciation of them as well. It's quite meaty - I suggest you go read it all - but the central issue Murch brings up is what he refers to as the 'convergence/focus' issue: "3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before." Read More

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2010 Motion Graphics Design Census

Parsing the results of the latest survey of who makes how much in our field.

By Chris and Trish Meyer | January 18, 2011

The unofficial, web-based Motion Graphics Design Census for 2010 is now available from their web site. It compiles over 5500 responses - distributed roughly evenly between the US and non-US - into a series of responses about age, software, and - primarily - income. Of course, it's only a survey of those who responded rather than the industry as a whole. Also, not everyone responded to every question - for example, only 219 self-employed artists offered how much they charged per hour, and most of the charts are based just on US respondents. With those caveats, here's what stuck out for us: Read More

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SB2 launches Render[in] for SketchUp with 3D sky

SB2 launches Render[in] for SketchUp with 3D sky

Following a successful beta-testing phase, SB2 has launched Render[in] v1, a real-time radiosity engine developed to provide SketchUp Free and Pro users high-definition, realistic renderings in a powerful, easy-to-use application.

By Courtney Howard | January 14, 2011

SB2 has launched Render[in], a real-time radiosity engine for SketchUp Free and Pro users. Using Render[in], SketchUp users gain high-definition, realistic renderings and add photo-realistic elements, such as a 3D sky with clouds. Read More

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