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fcp fcp x fcpx final cut pro final cut pro x fixing titles macbreak macbreak studio mark spencer martin

Fixing Titles in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | April 22, 2014

How good is your spelling?

Even if it's great, and even with Final Cut Pro's built-in spellchecker, it's still easy to make mistakes, particularly when adding titles to video that include people's names.

This is where the powerful combination of the... Read More

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The Power of the Timeline Index in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 15, 2014

The Timeline Index is one of the hidden jewels of Final Cut Pro X. Have you been using it to its full potential?

The Timeline Index is essentially a database window into your timeline. Since FCP X is in some ways a big database, all the items in your timeline: video clips,... Read More

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Keyframe Improvements in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 08, 2014

The 10.1 update to Final Cut Pro X included several improvements for manipulating keyframes. For example, it's now possible to select multiple keyframes, and to copy and paste keyframes.

In this episode of MacBreak Studio, Mark and Steve from Ripple Training demonstrate... Read More

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Multicam Audio Editing in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 01, 2014

Multicam in Final Cut Pro X has gotten even better.

The multicam implementation in Final Cut Pro X was exceptional from the time it was first introduced. The flexibility of the different options for syncing angles, including a very fast and accurate automatic sync feature... Read More

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Getting Started with Motion

This Week on MacBreak Studio

By Mark Spencer | March 25, 2014

Is it time to learn Motion?

Motion is one of the companion applications to Final Cut Pro X (the other is Compressor). You use it to create motion graphics and visual effects, like animated title sequences, green screen composites, tracking shots, particle effects, and much... Read More

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Do I Have to Open the Library?

This Week on MacBreak Studio

By Mark Spencer | March 19, 2014

Archiving your completed Final Cut Pro X project and the associated media has become much easier in version 10.1. If you are working with managed media - meaning all your media is contained within the library - you can simply drag the library in the Finder to your archive volume. If... Read More

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Why Use Camera Archives in Final Cut Pro X?

This Week on MacBreak Studio

By Mark Spencer | March 11, 2014

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Why would you want to use a Camera Archive to import your video clips?

This week on MacBreak Studio, Mark Spencer talks with Steve Martin from Ripple Training about Camera Archives. When transferring footage from a camera's card, you can of course simply drag the... Read More

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Bring on the Backups in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | March 04, 2014

How does Final Cut Pro X back up your work?

On this week's episode of MacBreak Studio, Steve Martin from Ripple Training takes us through the what, why, when, where, and how of backups in Final Cut Pro X.

Final Cut backups are enabled by default and they back up... Read More

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Audition Tips in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | February 25, 2014

How do you use Auditions in Final Cut Pro X?

This week on MacBreak Studio, Steve Martin from Ripple Training shows us some novel and practical ways to use auditions that you may not have considered.

Auditions are kind of like single "multiclips" that obviate the need... Read More

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Final Cut Pro X and Mac Pro Performance

This Week on MacBreak Studio

By Mark Spencer | February 18, 2014

How many streams of 4K can you play on a new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training answer that question and more.

To be fair, a more accurate way to phrase the question would be: how many streams of UHD RAW,... Read More

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Performance Testing Final Cut Pro X on the new Mac Pro

This Week on MacBreak Studio

By Mark Spencer | February 11, 2014

So how fast is Final Cut Pro X on the new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training continue their 4-part series exploring the ultimate 4K Final Cut Pro X editing system built around the Mac Pro.

In this third episode,... Read More

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The Mac Pro and Thunderbolt 2

This Week on MacBreak Studio

By Mark Spencer | February 04, 2014

What's the difference between Thunderbolt 1 and Thunderbolt 2? And do you really need Thunderbolt 2 in order to work with 4K material?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training continue their 4-part series exploring the ultimate 4K... Read More

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The Ultimate Final Cut Pro X System

This Week on MacBreak Studio

By Mark Spencer | January 30, 2014

 

Are you thinking of upgrading your editing hardware? Considering the new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training kick off a 4-part series exploring the ultimate 4K Final Cut Pro X editing system built around... Read More

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Should Professional Editors care about FCPX (again)?

Sam Mestman thinks so: he's betting his company on it. I think he's right. Attend his demo 25 January and make up your own mind.

By Adam Wilt | January 15, 2014

Last October Kevin McAuliffe told us in two articles that Final Cut Pro X wasn't worth caring about: "FCPX is still not ready for professional use". He caught a lot of crap for saying so, but he was right... in a very constrained context (which, if you read his rants, he carefully... Read More

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10.1 fcp fcp 10.1 fcp x fcp10.1 fcpx final cut pro final cut pro 10.1 final cut pro x mark spencer

Media Import Options in Final Cut Pro 10.1

On This Week's MacBreak Studio

By Mark Spencer | January 07, 2014

Welcome to our second MacBreak Studio on the brand new Final Cut Pro 10.1!

In this episode, Steve Martin from Ripple Training walks us through the various media import options in Final Cut Pro X.

These options have changed as of the 10.1 update as a result of the new... Read More

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All the 2013 Black Friday Deals in one place

All the 2013 Black Friday Deals in one place

Is the software you want on sale? I'll be updating this list up until the weekend!

By Kevin P. McAuliffe | November 26, 2013

I'll be updating this list up until Black Friday, to keep everyone up to date on the great sales happening around the "post" web!

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The Post Podcast Episode 9

The Post Podcast Episode 9

This week we talk to Jena Rappolt-Noyes, Product Manager Software for Tiffen DFX!

By Kevin P. McAuliffe | November 25, 2013

In this weeks show, we look at news & views from the week ending Nov 24th, 2013, and we talk to Jena Rappolt-Noyes, Product Manager Software for Tiffen DFX!

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Is now the time to move to Mavericks?

Is now the time to move to Mavericks?

Have you made the plunge? I haven't!

By Kevin P. McAuliffe | November 07, 2013

Why do we do it?  We always fall into the same trap.  The dreaded OS update.  In this article, I'm not even going to talk about Windows, as that's an article unto itself.  In this article, we're only going to talk about Mavericks, as it's release is still hammering Mac editors/motion graphic designers/etc who are trying to get their projects done with problems that might be related to their NLE/compositing app, or might be related to Mavericks or both.

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Editing Video in Mid-Air with the Leap Motion Controller

How to set up a Leap motion controller to edit video using motion capture gestural input and Premiere Pro CS6

By Eric Escobar | August 26, 2013

In the work-world of movie-making, our community has become accustomed to an eighteen month product release cycle marked by the calendar of trade shows. In the constant stream of technological product announcements, "technology" really means "new technology". Gadgets are announced, showcased... Read More

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CTRL+Console still looking for funding as the Kickstarter winds down

Funding is getting close as the iPad control surface gets gestures that might make it quite usable

By Scott Simmons | November 21, 2012

It's just about a week to go in the CTRL+Console Kickstarter campaign for this cool non-linear editing control interface for iPhone and iPad. I posted about it a while back and one issue I had was that the lack of tactile control on an iPad meant the demo had the editor looking away from the screen way too often to look at the iPad. But a recent update lists out a number of gestures that will accomplish tasks without looking down at the screen. Now we're talking.

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