RSS

Apple

The Magic of Conform in Soundtrack Pro 2

The Magic of Conform in Soundtrack Pro 2

This feature allows editors to make as many changes as they want, with little or no impact on the mix.

By Kevin P. McAuliffe | August 23, 2008

One problem that audio engineers run into all the time is sneaky editors who make changes to their "locked" offline while the engineer is doing their mix. Then, a major "patch" job ends up happening where the mix that is currently being working on, needs to be married with the new, revised audio that the editor has just output. Needless to say, it's a major headache. Well, not anymore. With the awsome new Conform feature in Soundtrack Pro 2, editors can make as many changes to their edit as they want, with little or no impact on the mix that is being done in Soundtrack Pro. Let's take a look at how this works. Read More

1 Comments

Remove the Jitters

Remove the Jitters

Learn the ins and outs of Final Cut Pro's SmoothCam filter

By steve martin | August 20, 2008

Remove unwanted camera movements from your shots using technology inherited from Apples' Shake. Read More

0 Comments

Graphic Design from Poetry

Graphic Design from Poetry

Interactive Graphic Design with Words

By Mark Spencer | August 19, 2008

Held every year in Bremen, Germany, Poetry on the Road is an international literature festival. The theme for the festival in 2007 and 2008 was designed by Boris Müller, a professor at the Interface Design programme of the University of Applied Sciences Potsdam, using software that generates a graphic design based on words. There's an interactive demonstrator that lets you enter your own words to generate designs - quite interesting. Check out the viewer for 2008 here and for 2007 here. Read More

0 Comments

clip edit final cut studio training

Match Frame Speed Changes

Change clip speed without changing clip duration

By steve martin | August 12, 2008

Have you ever wanted to change the speed of a clip and have it not effect the clip and sequence durations? In this short lesson, Steve will show you how to change the speed of your clips using a little-known command called "Match Frame Source File". Read More

0 Comments

backup cinematography dvcprohd ex1 expresscard hdv metadata p2 panasonic raid

Tapeless Cinematography Workflow v2

By vittiPhoto | August 07, 2008

Being an early adopter of tapeless cinematography, I generally notice these inquiries on the blogs, bulletin boards, listserves and forums. Tapeless being the new technology and work?ow, there are kinks to work out, learn curves to scale. This article will address the issue of tapeless cinematography?s archiving image and sound assets with a reasonable yet secure system. Film set the narrative and commercial image acquisition standard over the past century, but the process from set to edit can be prohibitive. Since the late 1960?s, analog tape has been used for broadcast, corporate communications, with the emergence of digital tape & disc formats, for almost every media industry. Both ?lm and tape provide instant archival mediums for their video, audio and metadata assets, but with the domination of non linear editing systems across all media industries, these formats require digital capture of these assets into the digital realm. Tapeless image (and audio) acquisition is emerging on set as an alternative to ?lm, tape and optical disc based recording. Solid state?s current high cost necessitates using it as a temporary archive analogous to a ?lm camera?s magazine conveying assets to a more affordable archive: computer hard disk drives. Read More

2 Comments

illumination mask spotlight

In the Spotlight

Emphasize your subject using this classic effect.

By steve martin | August 05, 2008

Learn how to call attention to an individual in a photograph, illuminate text in a book, or emphasize an item on the screen for a training demo. At Ripple Training we use this technique every day to call attention to specific areas of the screen. You'll even see it used in this video! Read More

0 Comments

cluster mac

Compressor 3: A “virtual Cluster” Makes an Impressive Speed Boost

Faster encoding for the rest of us

By Scott Bates | July 30, 2008

A large number of us do our encode/transcode work in compressor on the same single machine as we did our FCP editing on, or are about to author our DVD on. The point being that many of us don't have the luxury of raw extra computing power just sitting in a stack next to our desk waiting to become a Qmaster Cluster for distributed encoding. However, it turns out, there's a great pro-tip for Compressor users that allows you to basically do distributed encoding to yourself.Earlier this year at the Mac Developer Conference, Apple introduced the next version of OSX coming down the pipeline next year (10.6 aka: Snow Leopard). One of the primary goals outlined for the new OS, was to greatly improve the utilization of all these "multi-core" CPUs we have running in our Macs these days. The reason being that while todays OS and Applications are in-fact Multi-threaded and do try to take advantage of all that horse-power, it's not optimized to the degree we'd all like it to be, and thus there are plenty of CPU cycles going unused. Read More

7 Comments

audio levels digital audio final cut studio sound design soundtrack pro

Find Your Voice

Recording & Editing Multi-take Voice Overs in Soundtrack Pro

By steve martin | July 30, 2008

In this excerpt from Ripple Training's "Sound Editing & Mastering in Soundtrack Pro" Steve will show you how fast, fluid and fun it is to edit voice overs in Soundtrack Pro using the Multitake Editor.Click here to watch tutorial Read More

0 Comments

color fcp studio quality render

Ten Reasons To Switch To Final Cut Studio

By Kevin P. McAuliffe | July 28, 2008

With all the editing programs and packages on the market today, deciding on which one is right for you can be difficult and confusing. I thought I would take a look and list my top ten reasons why you should either switch to Final Cut Studio 2 or make it your first choice when buying for the first time!10. SMOOTHCAM AND THE INTRODUCTION OF BACKGROUND PROCESSINGAnyone who has used Shake will be familiar with SmoothCam. It was designed to, as the name says, smooth out camera bumps and shakes in your footage. Most people might look at this and think that it is not really that big a deal, but believe me, it is. Why you ask? SmoothCam not only lets you smooth your footage out, but it introduces a new feature to Final Cut Pro that let's you process the effect "live" in the background. The way the effect works is that once you add it to your timeline, FCP immediately starts analyzing the original clip to see what is happening inside the frame. Keep in mind, if the shot you captured was an hour long, it will process the whole hour long clip. In most cases, with anything that needs processing or analyzing, you would need to stop and wait for it to finish. Not anymore! Now, Final Cut Pro will analyze while you are working. Once you hit play on your timeline to see what you are working on, the analyzing will pause, and once you stop playing to do effects work, titles, etc, it will keep processing until it is done. Read More

4 Comments

quality

Color Workflows With Different Video Formats

Getting Video In and Out of Color

By Andrew Balis | July 22, 2008

One of the most confusing issues that comes up frequently with new users of Color is how to get in and out of Color with different types of video formats. Therefore, the purpose of this article is to clear up the confusion by presenting the four main workflows Color can utilize, as well as how each format can be handled by Color. This article relates to users of Color version 1.0.2 or later. We'll look at how to handle video formats captured via capture card, as well as how to work with "native" formats captured via FireWire such as DV, DVCPRO 50, DVCPRO HD and HDV. Read More

0 Comments

Photoshop & Motion

Photoshop & Motion

Two Great Tastes That Taste Great Together

By Mark Spencer | July 15, 2008

Here's a free video tutorial that shows you how to quickly create an engaging animation by arranging the layers of a Photoshop file in 3D space in Motion, and then flying a camera through them. To see it, click here. Read More

0 Comments

Motion and the OoO, Part 2

Motion and the OoO, Part 2

A Two-Part Motion Tip

By Mark Spencer | July 02, 2008

In Part 1 of our exploration of Motion's Order of Operations, or OoO (which you can find here), we looked at a situation where a drop shadow applied to a layer would rotate with the layer because transformations are calculated after effects. Today, we'll look at another common issue that can arise when working with still images. Read More

0 Comments

Motion and the OoO, Part 1

Motion and the OoO, Part 1

A Multi-part Motion Tip

By Mark Spencer | June 24, 2008

The OoO? Some sort of secret society? Almost - OoO stands for Order of Operations, and if you're not familiar how Motion calculates the changes you make to layers and groups, you might not get the results you want. Let's take a closer look. Read More

0 Comments

Could This Be The Card We’ve Been Waiting For?

Could This Be The Card We’ve Been Waiting For?

AMD Announces the HD 3870

By Mark Spencer | June 13, 2008

Yesterday AMD announced a new graphics card, the ATI Radeon HD 3870, which they say they expect to ship by the end of June. Read More

0 Comments

collapse transformations fixed resolution illustrator motion graphics photoshop

Motion Quick Tip: Importing Illustrator and Photoshop Files

Working With Fixed Resolution

By Mark Spencer | June 09, 2008

When working with Motion, you'll often import content that was created elsewhere. For example, Illustrator and Photoshop are two powerful applications for creating and manipulating images. They both work very well with Motion, but to get the best results, you need to know about setting in Motion that isn't necessarily obvious or easy to find. Read More

0 Comments

integration quality rendering

Rendering Motion Projects in Final Cut Pro

The key to dramatically faster render times

By Mark Spencer | May 20, 2008

If you have begun to explore Final Cut Studio's application integration by embedding your Motion project files into your Final Cut Pro sequence, you may have noticed a rather large increase in render time for that sequence.Part of the cause of the increased render time is due to the level of complexity of your Motion project, but there's a setting in Final Cut Pro that can dramatically reduce render times with little to no impact on the quality of your Motion project -- except for certain types of projects. Read More

0 Comments

Cinema Craft Encoder MP for Compressor 3

High Quality MPEG-2 Encoding for Final Cut Studio 2

By Brian Gary | May 14, 2008

Cinema Craft, the industry leader in MPEG-2 encoding for DVD, is going to release a Compressor 3 plug-in by the end of this month. I wrote an article on Ken Stone's site that takes a look at both the plug-in itself and the technology behind it...the Cinema Craft Xtream encoding engine. The majority of Hollywood releases on DVD have been encoded using the Xtream engine, and it's the same engine that's at the core of the Cinema Craft Encoder MP plug-in for Compressor. In addition to high quality, Cinema Craft Encoder MP is a full Compressor plug-in (vs. a QuickTime Component) so it has access to all of Compressor's features like frame controls and geometry. If you're going to be in Los Angeles on May 21st, 2008, I'm going to do a demo of the software at the May LAFCPUG meeting.BG Read More

0 Comments