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New Creative Cloud and mobile apps at MAX 2014

Updated with video and additional detail

By Rich Young | October 06, 2014

Today at Adobe MAX 2014, Adobe released a new family of iOS mobile apps and enhanced Creative Cloud 2014.1 desktop tools that enable creatives to access, use and create from anywhere. Details on what's available today are available from the Creative Cloud Team at Creative Cloud: A New Era of Mobile Creativity.

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After Effects World keynote by Andrew Kramer

Demo reels and keys to becoming a better artist

By Rich Young | October 02, 2014

Andrew Kramer presented the keynote at the 2014 After Effects World conference and made it available on Video Copilot. It was edited using the multi-camera workflow in Premiere Pro CC.

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Premiere Pro News Notes #10

By Rich Young | September 30, 2014

Here's another collection of news on tutorials, tips, and related tools assorted with Adobe Premiere Pro. Things have been a little slower, perhaps in anticipation of a Creative Cloud update, though paywall training courses saw several new releases.

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Multi-screen Multicam in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 30, 2014


Putting the Angle Viewer into the Timeline?

That is essentially what Steve Martin from Ripple Training shows us how to do in this week's episode of MacBreak Studio. So why would you want to?

When editing a multi-camera shoot in Final Cut Pro X, you first... Read More


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Adobe at IBC 2014 - the show in review

Product previews, brilliant customer presentations, and thousands of visitors

By Eric Philpott | September 25, 2014

It felt like summer in Amsterdam, host city for the International Broadcasting Convention, Europe’s largest industry tradeshow. Inside the spacious RAI convention center thousands of visitors came to see the latest in film and broadcast technology – including previews of the next... Read More


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Useful Tools for Editors: The Denoise Edition

Remove noise (and other stuff) from both audio and video with some of these tools

By Scott Simmons | September 24, 2014


Here we are back again with another round of Useful Tools for Editors. Today there’s a few things that can help reduce the noise in both your audio and your video as well as some options to beauty up your image be it someone’s skin or bringing it into a... Read More


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Creating Final Cut Pro Transitions in Motion

This Week on MacBreak Studio

By Mark Spencer | September 23, 2014

How do you customize effects in Final Cut Pro X?

That's a question I hear frequently from legacy Final Cut Pro editors. They are used to changing the settings of a built-in effect, then saving the modified version so they can use it again in other projects with all their... Read More


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Z-Depth from 3D After Effects layers

How to generate a z-depth pass from 3D layers in After Effects, without 3rd party plugins

By ChrisZwar | September 19, 2014

I recently posted a video tutorial that demonstrates how to generate a z-depth map from Particular, and then use it to composite multiple layers of Particular together.  This technique opens up a whole range of creative possibilities, and allows extremely complex scenes to be created with... Read More


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LaCie Rugged Thunderbolt Review

By Dan Carr | September 18, 2014

Having robust mobile storage solutions that you can rely on is important, as is the speed of them.  I recently purchased the latest LaCie Rugged Thunderbolt drive and ran it through some tests.

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Pinnacle Studio/iOS adds 48 kHz + non-integer framerates, but instructions are required

Pinnacle Studio/iOS adds 48 kHz + non-integer framerates, but instructions are required

Pay attention to some details, and we can now have audio/video that complies with our target format.

By Allan Tépper | September 16, 2014

As the developer previously committed, Pinnacle Studio for iPad/iPhone/iPod Touch has now added both 48 kHz audio as default for all iOS devices except for the first iPhone 4, and non-integer framerates like 23.976, 29.97, and 59.94 fps, together with integer ones like 24, 25, and 50. The way to handle these framerates requires a bit of explanation, as I’ll cover ahead.

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Toggling Corrections in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 16, 2014

How do you turn off a color correction?

This is the question we tackle on this week's episode of MacBreak Studio, where I show Steve Martin from Ripple Training a simple way to make toggling corrections in Final Cut Pro X much faster and easier.

When setting up... Read More


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Avid announces Resolution Independence for Avid Media Composer

That's 4K and beyond ... plus some background rendering and other stuff

By Scott Simmons | September 11, 2014

Over in Amsterdam Avid held their most recent Avid Connect event and we finally got the Avid Media Composer news that many have been waiting for - resolution independence is coming to Media Composer. This wasn’t totally unexpected as it has been hinted at for some time but this was the official announcement with this new version hitting in Q4 2014. And we’ll get Avid DNxHR - “4K beauty without the bandwidth.”

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Dissecting those upcoming Adobe Premiere Fall CC 2014 Preview Features

The CC train continues to steam along with a preview of even more new and needed features

By Scott Simmons | September 10, 2014

In advance of IBC 2014 Adobe has shown a whole slew of updates that we can expect to see in the next version of Adobe Premiere Pro CC 2014 as well as a lot of other Creative Cloud video apps. This release looks to be another important update for those hardcore PPro users as there are some very important things coming. Adobe is still listening as these are all things we’ve been asking for. Let’s dissect some of them.

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Media Composer 101 - Lesson 1

Let's get started learning Avid Media Composer Subscription

By Kevin P. McAuliffe | September 10, 2014

In this introductory Lesson, Kevin P McAuliffe introduces you to Avid Media Composer Subscription (also called MC8). 

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Batch Encoding in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 09, 2014

Batch exporting directly from Final Cut Pro X?

That's what Steve Martin from Ripple Training explores in today's episode of MacBreak Studio.

While there are many sharing options built into Final Cut Pro X, some folks turn to Compressor, Apple's... Read More


The Terence and Philip Show: Episode 64 – Finding the Resolution Sweet Spot with 4K

The Terence and Philip Show: Episode 64 – Finding the Resolution Sweet Spot with 4K

Terence and Philip discuss 4K – the good, the bad, and the bandwidth

By PVC News Staff | September 09, 2014

To listen to the Terence and Philip Show episode #64 where Terence Curren and Philip Hodges discuss 4K pipeline issues, a sweet spot with resolution and more, click the player below. A transcript of the episode itself is below the player.

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Adobe Video tools: Fall CC 2014 preview [updated]

rounding up blogs and video

By Rich Young | September 08, 2014

At IBC 2014, Adobe is previewing the latest features coming to Creative Cloud pro video apps (blog). Features are a bit light this time, except for some important new ones in Premiere, but these are updates not new version releases, like the ones in June. Hopefully there are few kinks in any UI changes amid the high-DPI functionality upgrades. Read More


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ARRI Alexa Firmware To Enable 3.2K ProRes For Up-Scaling To 4K

By Dan Carr | September 05, 2014

Not wanting to leave Alexa owners out in the cold after last week’s 4k Amira announcement, Arri have unveiled plans for an Alexa firmware update in early 2015 that will enable 3.2k ProRes recording.

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Comparing 3D type options for After Effects

Ray-traced 3D is walking dead

By Rich Young | September 04, 2014

While some may claim that the After Effects CS6-era Ray-traced 3D renderer is a minor feature that you can ignore, it's still a strong option for basic motion graphics with realistic reflections and refractions, and very fast if you have an Nvidia CUDA GPU. If you're not committed one way or another, you may want to check out an integrated in-depth resource from Eran Stern that compares major alternatives for creating 3D type.

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