A few cool things I saw at the show that didn’t fit into any other articles.
I got this fisheye lens, y’see, and by gosh and by golly I’m a-gonna use it.
NAB is too big a show in too short a time to see more than a fraction of it. I’ve covered a few things in some depth (as have other PVC folks), but there’s plenty more that slips by without proper coverage. Here, I have a few photos of interesting things that I saw in passing, with pointers for more info should anything catch your fancy.
Using the GoPro HD Hero2 and the 3D Hero System with CineForm Software
Whether you love it or hate it, 3D Stereography is here for awhile. And if you’re totally into it like I am, you quickly realize that there are few turnkey workflows out there to capture and process 3D Stereo video that’s easy to setup, shoot and edit Stereo pairs. Sure, there are a lot of high-end (expensive to rent) systems for two cameras to shoot, software to sync/mux the footage and rigs you can build to edit it, but GoPro has brought it together with a fun and easy-to-use system that anyone can use.
After Effects Apprentice Free Video: Creating 3D Objects using Adobe Repoussé
Chris and Trish Meyer | 11/21- 08:00 AM
If you don’t have access to a dedicated 3D program or plug-in, here’s a way to use Photoshop Extended to create extruded logos and text.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie explains the ins and outs of using Adobe Repoussé to create 3D objects that may then be imported into After Effects.
After Effects Apprentice Free Video: Understanding Axis Modes
Chris and Trish Meyer | 11/14- 08:00 AM
Moving layers relative to the world, the current view, or themselves.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie explains the differences between the three axis display modes in After Effects.
After Effects Apprentice Free Video: Creating an Orbit Camera Rig
Chris and Trish Meyer | 11/08- 08:00 AM
Techniques to make your camera move in a perfect arc.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie demonstrates how to build an orbit camera rig in After Effects, both manually and by using the new menu command added in AE CS5.5.
What’s cooking in the lab (and apparently close enough to tease us with).
Adobe’s big annual MAX conference finished a couple of weeks ago, and as part of it they included a series of technology sneak peeks. I’ve gone through the videos posted on AdobeTV and pulled out the ones of most interest to us video folks:
CMG Hidden Gems: Chapter 40 – Integrating with 3D Applications
Chris and Trish Meyer | 09/22- 09:09 PM
Another selection of “hidden gems” (and essential advice), this time from Chapter 40 of Creating Motion Graphics with After Effects.
We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.
Real 3D programs have several advantages over After Effects: For example, their objects have real depth, and the texturing and lighting options are far more advanced. However, After Effects is the better tool in which to refine the final look of your 3D renders, as well as composite other elements on top of them. Offloading portions of the work from your 3D program to After Effects will save time while giving you more power and flexibility - but it requires some planning to set up.
In this chapter in CMG, we give advice on how to successfully integrate your 3D program with After Effects. Unfortunately, there is no one universal file format to bring information from a 3D application into After Effects, so in the book we focus on using Maxon Cinema 4D as it currently has the tightest integration with After Effects, plus is the 3D program we personally use. However, many of the concepts we cover are universal and can be applied to other programs as well. A few of the more universal tips from that chapter are included here.
Blackmagic delivers its first Thunderbolt-based i/o interface, the UltraStudio 3D
Allan Tépper | 09/05- 07:39 AM
Blackmagic Design has begun shipping its first Thunderbolt based audio/video i/o interface, which is officially known as the UltraStudio 3D. As its suffix indicates, it is capable of 3D stereoscopic workflows, although it is certainly capable of 2D workflows too. However, we must be diligent and refer to it with its full name (including the “3D” suffix) in order to differentiate it from other Blackmagic models whose names also begin with “UltraStudio”. This first look at the US$995 UltraStudio 3D will cover its features, specs, and even an initial limitation for HP DreamColor monitors, together with a somewhat costly workaround. You’ll also learn everything you need to know about the UltraStudio 3D’s end-point Thunderbolt connection and its current limitations.
Q: What happens when you stack several pattern-making devices in front of a light? A: Extreme lighting goodness. Learn why here…
I love stacking cucolorii (plural of “cucoloris”) and I thought it was time to write an article about how this technique works and why I like it so much. I was a bit stretched for ideas that would illustrate this concept… and then an eclipse happened. Why that made a difference is a very interesting story…
On this week’s MacBreak Studio, I show Steve Martin from Ripple Training a few things I’ve discovered in my exploration of the compositing features in Final Cut Pro X.
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