ProAudio Coalition


Saturday, July 31, 2010

Drums & Drummers: Two Drum Loop Libraries

Chris Meyer

A drummer, a drum kit, a room, a set of mics: This is the art of loops at its most basic.

This time around, we’re going to step outside our normal realm of song construction kits and review a pair of drum loop libraries to be used in combination with other melodic instrument parts that may have came with your music creation software or other construction kit packs. But even though the subject matter may be the same, the approaches these two collections take are very different.

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Saturday, July 24, 2010

Big Fish Audio: Club Hip Hop

Chris Meyer

When you need to create a soundtrack that instills a sense of urgency.

This bargain-priced collection (list price: $49.95) from producer Mike Kumagai delivers an edgy take on hip-hop: The drums are lo-fi and slammin’ with an in-your-face filtered and gated kick; the synth basses are alternately reedy or squelchy; the keys, clavs, and strings are often shrill and urgent. The songwriting triggers thoughts of mutant funk with a pseudo-ethnic overlay. In other words, you’re not going to fall asleep listening to these tracks.

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Saturday, July 17, 2010

Big Fish Audio: Textured Beats

Chris Meyer

How modern are your client’s ears?

Some libraries try to give you a wide variety of flavors. Others have a strong consistent flavor of their own that permeates every kit or loop, frankly telling you “take me or leave me.” For what it’s worth, Textured Beats is one library I’ll take.

So, what is that strong, consistent flavor? You may have heard the saying that writing about music is like dancing about architecture – which translates to you should go to Big Fish’s web site and listen to the demo file to make sure your tastes are the same as mine. To my ears, the beats here are a sleek synthesis of a rock feel with an electronica sound, utilizing a nice combination of programmed synthetic and acoustic sounds.

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Wednesday, July 14, 2010

Microphone Madness

Chris Meyer

Which mic sounds “best” depends on how you’re listening.

After recently adding some sound treatment to my new studio, I was curious to go back through my microphones to see which one sounded best on my voice in this new environment. I found that what sounded “best” depended on what I was playing the resulting audio through. I thought I’d share my results and observations with you, as well as solicit votes to see (hear?) what sounded best in your particular listening environment.

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Saturday, July 10, 2010

Big Fish Audio: Hadeeth 2 Arabic Rhythms

Chris Meyer

Add an exotic hand percussion sound to your underscores.

Unlike the original Hadeeth collection that combined a drum kit with Arabic percussion, this collection (also produced by Ara Antranik) is a pure hand percussion affair. You get 66 construction kits, each containing a full mix plus three to eight individual instrument loops including the duff, mazhar, rak, tabla, sakat, tar, and duhollah (all percussive instruments) played by Haythm Blat. About two dozen different regional and traditional styles are represented, sometimes played at different tempi (ranging from 80 to 180 bpm) or with variations on the same theme.

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Saturday, July 03, 2010

Zero-G/Xfonic SoundSense Series

Chris Meyer

Electronica loops and song construction kits.

With the SoundSense series, long-time sample library creator Zero-G gives us a different take on “budget” collections. Each DVD contains a collection of loops and individual samples – including in most cases a small but tasty assortment of song construction kits – in a particular electronica genre. These collections list for $59.95 each, and are distributed in the US by Sounds Online. Here I’ll review four of the SoundSense collections: Trance Inducer, Technomatik, Ambiosis, and Chilled Grooves.

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After Effects and Motion Share and Compare
Mark Spencer

MacBreak Studio Special Episode

Mastering Motion’s Camera
Mark Spencer

Working with Angle of View







image

After Effects and Motion Share and Compare

Mark Spencer | 07/21- 07:25 AM

MacBreak Studio Special Episode

On this week’s MacBreak Studio, I host Steve Taylor - an LA-based motion graphics designer who’s tool of choice is After Effects. I thought it would be fun and interesting to compare how After Effects and Motion handle different motion graphics tasks and so this is the first of a series of “share and compare” sessions that looks at cameras and null objects in both After Effects and Motion. Enjoy.

image

Mastering Motion’s Camera

Mark Spencer | 07/02- 10:42 AM

Working with Angle of View

In this excerpt from Ripple Training’s newest tutorial Mastering Motion’s Camera, host Mark Spencer explains how to work with the camera’s Angle of View.

Motion 4   - Using Angle of View (Movie)

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