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Art Adams
A native of Northern California, Art Adams has been in the film industry for 22 years--including the last 17 as a director of photography. After spending ten years in Hollywood, Art is now based in the San Francisco Bay Area.
He has been published in HD Video Pro, American Cinematographer, Camera Operator Magazine, Film/Tape World and CineSource.
Art is a member of the International Cinematographers Guild (IATSE 600), the Society of Camera Operators (SOC), and is a trustee of the National Writers Union (UAW 1981).
His web site is at www.artadams.net.
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Tuesday, April 19, 2011
If you’ve always wanted to find out if I present on video as well as I write… click here to find out!
I spent a lot of time in the DSC Labs booth at NAB, giving Chroma Du Monde demonstrations and teaching basic waveform/vectorscope tricks. PVC’s Scott Gentry stopped by and asked me to say a few words on video, and this is the result. Enjoy!
Click to audio / video »
Monday, April 18, 2011
The client wanted contrasty toplight against seamless white, and then they wanted to intercut that with stock footage shot on film. Thanks to Arri’s Alexa, what the client wants—the client gets. In spades.
more »
Friday, April 08, 2011
In case you want to play “meet the troublemaker,” here’s how to find me.
I’m constantly amazed at how many readers I have, and if you’d like to amaze me more by stopping by and saying hi I’ll be in the DSC Labs booth (C10215, near Band Pro, Tiffen and Abel Cine) on Monday and Tuesday, with shorter appearances Wednesday and Thursday as I’ll be wandering around a bit more. I’m also on a DP Track panel with Geoff Boyle, FBKS, Roberto Schafer, ASC and Michael Bravin on Sunday in room 258, which I’m told is to the rear of the north hall, second floor.
And for those of you who are on the Cinematography Mailing List, I’ll be at the CML Party Tuesday night—although I’ll probably stop by the latest camera assessment screening first.
See you at NAB!
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Adam Wilt
Hard numbers (such as they are) resulting from the Single Chip Camera Evaluation.
Chris and Trish Meyer
Another selection of “hidden gems” (and essential advice), this time from Chapter 22 of Creating Motion Graphics with After Effects.
Clint Milby
Surprise Product Debut Takes the Cake For Greatest Innovation
Adam Wilt
In which I look obsessively at a Swedish design statement, almost to the exclusion of all else.
Chris and Trish Meyer
Our latest video training course on lynda.com dives deep into text animation.
Christian Dolan
False advertising: no zombies.
Kevin P McAuliffe
The huge new features you know. The small little changes you don’t. Let’s see what everyone has to look forward to!
Clint Milby
New 3D Rig Comes Complete with Hardware and Software Solution
Adam Wilt
Gearnex MoCo! Cranky sliders! The panto-jib! Throw the RED a dogbone! And more…
Scott Gentry
We’ve received a bunch of requests. Are you interested?
Scott Simmons
Biggest change seems to be addressing folders structure issues
Clint Milby
With Composer Pro and Sweet 35 Optic
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Adam Wilt | 04/30- 05:25 PM
Hard numbers (such as they are) resulting from the Single Chip Camera Evaluation.
Steve Hullfish has already nicely described the Single Chip Camera Evaluation that Robert Primes, ASC organized at Zacuto’s behest. I just have a couple of comments to add, along with images of the three charts of actual numbers that emerged from the tests.
Chris and Trish Meyer | 04/29- 01:21 PM
Another selection of “hidden gems” (and essential advice), this time from Chapter 22 of Creating Motion Graphics with After Effects.
We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.
One of the richest areas for exploration in After Effects is its “effects” side. The variety of effects supplied with After Effects ranges from the extremely utilitarian to the extremely wild, each with anywhere from one to over 100 parameters you can adjust. In Chapter 22 of CMG, we start with an overview of how to apply and edit effects. We then move onto some more sophisticated tricks using effects, such as animating their Effect Point, using adjustment layers, exploiting mask paths, and adding blending modes. We end with Layer Styles: a powerful alternative to common effects such as bevels, glows and shadows, borrowed from Photoshop.
We’ll assume you know how to apply an effect to a layer using either the Effect menu or the Effects & Presets panel. If you need instructions, please consult Help > After Effects Help. Below are a few tips that may have escaped you:
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