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Art Adams
A native of Northern California, Art Adams has been in the film industry for 22 years--including the last 17 as a director of photography. After spending ten years in Hollywood, Art is now based in the San Francisco Bay Area.
He has been published in HD Video Pro, American Cinematographer, Camera Operator Magazine, Film/Tape World and CineSource.
Art is a member of the International Cinematographers Guild (IATSE 600), the Society of Camera Operators (SOC), and is a trustee of the National Writers Union (UAW 1981).
His web site is at www.artadams.net.
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Monday, August 30, 2010
A directory of my best articles, sorted by topic.
This entry is a guide to my best articles, sorted by topic. Enjoy!
more »
Friday, June 17, 2011
Wouldn’t it be great if someone designed an easy-to-use color chart that could be quickly and easily used in the field? Well, someone did. And they call it The Hawk.
It wasn’t until I worked at the DSC Labs booth at NAB that I discovered The Hawk… and it blew me away. It’s a very simple chart, but it offers a colorist (professional or amateur) the most critical information necessary to accurately neutralize your raw, log, or even WYSIWYG images.
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Monday, February 28, 2011
Take these to heart and become the editor’s best friend.
Slate training was my introduction to one of the most important tenets of filmmaking: always think of the next person down the production line. In the case of slating, this means taking care of the poor assistant editor who has to sync and track dailies based on your notes and your slating technique.
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Friday, August 20, 2010
When the camera sees more than my light meter does, it’s time to acknowledge that the game has truly changed.
My dream HD camera records footage with log-encoded gamma to ProRes for a fast, easy and accessible post workflow and cost-effective color grading. It has the simplest control interface ever. It sees in the dark. And it’s built by a company whose gear I learned to trust early in my career when I started out as a camera assistant. The company is ARRI, and the camera is Alexa.
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Wednesday, July 21, 2010
RED says the MX sensor uses the same colorimetry as their old M sensor. Others say the improvements are so dramatic that this can’t be. A search for the truth led me deep into the heart of The Matrix…
The RED ONE MX is finally here, and it looks great—better than it should, considering that RED says that it hasn’t changed the colorimetry of its sensors, only its sensitivity and noise levels. How could software alone make such a huge difference? I found out… the hard way.
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Tuesday, June 01, 2010
A RED ONE, a barn, seven kids, a guy in a yellow bear costume, the setting sun, an animated dinosaur and dozens of visual effects elements combine to create dazzling imagery on a moderate budget.
A bit of prior planning, some clever visual effects and a new RED software build help a talented production team get maximum bang for minimum bucks.
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Tuesday, January 19, 2010
Fast, cheap and good—normally you can pick any two. For these PSA’s we got all three.
“Dad has a barn and mom can sew—let’s put on a show!” Production budgets aren’t what they used to be, but that doesn’t excuse sloppiness. There’s almost always a way to do good work as long as your creativity extends beyond lighting and framing into the realm of “making do.”
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Thursday, September 10, 2009
What you didn’t know you didn’t know about color and the RED ONE
RED software build 20 boasts new colorimetry that eliminates blue shadow noise under tungsten light. When asked how they did it, RED only said “We aren’t using noise reduction algorithms.” I love a challenge, and I think I figured out how they did it.
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Page 1 of 5 pages 1 2 3 > Last »
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Jeff Foster
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Allan Tépper
A contracted article, sponsored by Datavideo Corporation.
Matt Jeppsen
Getting watery trick shots with this DSLR housing
Mark Spencer
Setting Up a Rig in Motion 5 on MacBreak Studio
Mark Spencer
7 Professional Editors Share Their FCP X Experiences
Rich Young
A news roundup
Clint Milby
New Cage Fits New Camera Like A Glove
Scott Simmons
If you haven’t heard they have moved from FCP7 to Media Composer
Scott Simmons
The ease of setup and managing multicam clips makes this the best FCPX update yet
Mark Spencer
Multicamera Editing in Final Cut Pro X
David Torno
Create numerical readouts for use in HUD style graphics.
Terence Curren
The best event for keeping up to speed in the post production world.
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Jeff Foster | 02/10- 06:09 PM
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.
Allan Tépper | 02/10- 04:23 PM
A contracted article, sponsored by Datavideo Corporation.
Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.
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