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Tuesday, November 10, 2009

Filed under: CamerasLightingProductionTipsTrainingVisual Effects

World’s Only “Death Oompah” Band Gets Virtual Reality Music Video

Art Adams | 11/10

The Tiger Lillies sail to a virtual arctic wasteland for their new album “Rime of the Ancient Mariner”

The Tiger Lillies don’t pay money for their promotional work. Instead, they pay artistically. They give free reign to whoever offers to do the work. This has led to the occasional surprise. (In this case it will be a very happy one.)

Mark sent me the following Quicktime videos as a reference to the project’s look:



The bottom clip shows Mark standing in for the ship’s captain, who, in the “Rime” and the song, plunges his crew into a living hell while trying to kill an albatross.

These clips gave me a good idea of the look Mark was going for, and I noted that the light source was soft, had some contrast, and came from the right side of frame. Knowing that there was only so much I could do with our small crew I asked Mark if I could use the same rough look for the beginning of the piece, which takes place on a gazebo at dusk. He said yes, so I formulated a cunning lighting plan:

The platform doubles as our ship’s deck and gazebo floor, and the only real surface that appears in the video. Against the far wall is a 12’x12’ Ultrabounce, lit with both 4k and 6k HMI PARs. The diffusion material in front of it is Half Soft Frost, which softens the bounced light further and makes the Ultrabounce appear larger and very evenly lit. (PARs almost never create an even spread of light across a bounce surface, so the additional layer of diffusion smooths out the hot spots. Half Soft Frost is very thin, almost like shower curtain, and absorbs almost no light.) We put the Ultrabounce fairly far away so that its light would drop off less across the platform.

To the right of the Ultrabounce is our “fill from the key side,” a 12’x12’ bounce consisting of a layer of bleached muslin on top of a 12’x12’ griffolyn. Griffloyn is shiny and can create specular “hits,” so covering it with muslin gives it a matte finish. Muslin alone is transparent and needs a backing to make sure all the light bounces forward instead of some escaping out the back.

I love filling from the key side. Filling opposite the key creates two tones: a bright “key” side and a darker “fill” side, while filling from the same side as the key extends the key and wraps it around the subject, creating a much wider range of tones. In essence it creates the impression of a larger key source. It also “hides” in the shadow of the key and frequently doesn’t reveal itself as a separate source. If it does, I feel it to be much more pleasing to have two soft shadows falling in the same direction, as might occur in a room with two windows next to each other on a wall, rather than one shadow falling one direction and another falling in the complete opposite direction, which feels very “lit” to me.

On the left is an 8’x8’ frame of muslin, providing a base fill opposite the key to boost the darkest shadows to a minimum level. A12’x20’ green screen is rigged behind the stage. This is the biggest screen that we could reasonably use in the space, and we shot off the edges a lot. Mark said that he wasn’t terribly worried about shooting off the screen as the platform’s straight edges would be fairly easy to track.

We used Build 20 on a RED ONE, set at EI 320 but rated at EI 160. (I tried setting the camera to EI 160, having habitually rated the RED at Ei 160 but never actually encoding that into the metadata, but the resulting image appeared too dark on the director’s monitor.) I habitually rate the RED at EI 160 to crush shadow noise, and while others rate it at 200 or 250 I feel more comfortable giving it a full stop of additional exposure light. I’ve had very good results so far, but it makes interiors awkward as producers are not used to budgeting for that amount of light. In this case, with a total of 10,000w of HMI light plowing into the Ultrabounce, I got a whopping T3.5 on my meter. As I wanted the flesh tones to pop a little we shot at T2.8 for most setups. (The key side fill was T2.4, and the opposite side fill read T1.2.)

Except for one shot, everything was lit for 5600k daylight. I set the camera shutter to 1/60th, not so much to avoid flicker (all lights were on flicker-free ballasts) but to slightly reduce motion blur and make keying and rotoscoping easier.

Here’s the opening shot, of the band playing on a gazebo at a wedding:

And here’s a moving test composite. There’s a lot of cleanup that has to be done here, but that’s what happens on low-budget VFX shoots: we shoot first and worry about details later. Normally that just adds to the post budget, but given that the director is going to do a significant amount of post work himself, and is having quite a bit of success enlisting post houses to donate their time toward building his reel, it made sense to work quickly and get everything in the digital “can” than to spend long hours making everything perfect and taking excessive advantage of the crew’s goodwill.

 

We returned a week later for a day spent shooting extras for insertion into other parts of the music video. For one of our setups we shot a man and a woman, a bride and groom, for insertion in front of band footage shot the previous week. (The Tiger Lillies are playing for this couple’s wedding, and the song reduces the bride to uncontrollable sobbing for the last shot of the video.)

I tend to be very analytical in my approach to visual effects, which is a bit of a contrast to Mark’s approach which is very intuitive. I tend to want to precisely match camera movements, focal lengths, camera height and angles, whereas Mark is very comfortable doing all that by eye. The following clip shows how successfully we matched two dolly moves, shot a week apart, just by eye. This is a VERY rough comp:

 

This apparent distance between the couple and the band makes it less obvious that the foreground dolly shot ends before the background plate dolly shot begins. When the couple dances by they are moving left to right only in front of a still camera—and we shot them in slow motion at 48fps and 3K resolution. They feel as if they are floating past the camera. It all works wonderfully.

The surreal feel of the video is established within seconds, so a little discontinuity actually works to the video’s advantage.

I lit the couple the same way I lit the background plate, although I added two Kino Flos on the floor for a little uplight on their faces. After this shot we reset for the pull out, where the bride sobs as her new husband tries to console her. While the previous shot took place at dusk, this one takes place at night, after the song has concluded. I turned out my big soft sources and lit the bride and groom very simply, with no fill:



I’ve been working in HD so long I’m not sure which part of the meter to read. The camera white balance is set to 7300K to give the light from the daylight-balanced Kino Flos a warm tungsten feel. [AW]

I don’t have an example of how that looks at the moment, but it felt as if a ghostly light was coming from the gazebo. The ghostly part was due to the lights on the ground, which provided the same lovely uplight as in the previous setup but was a little out of place here. It looked great but it wasn’t technically correct, and that added to the surreal feel of the piece.

We shot the couples dancing in the background behind the gazebo two at a time right up against our green screen, and Mark dropped them into the background behind the band as needed.

Here’s the background plate for the end of the video. Try to imagine a reverse dolly move passing between the bride and groom as she cries helplessly and the guests look on, horrified. Ah, good times!

 

I think it’s pretty obvious that the band has a very rich, dark and funny sense of humor.

As you can see, the lighting for this setup was very simple: we hung a Kino Flo Vista Beam 600 from a Speed-Rail goal post and diffused it heavily with Lee 129. That, combined with the tungsten practicals wrapped around the gazebo and some Super Green Kino Flos on the screen, was all we needed. Although the light is motivated by the practicals, pushing light into the scene from roughly the same direction is often enough to satisfy the viewer’s brain that the light source is real. This doesn’t always work perfectly, but it works often enough to be a valuable trick of the trade.

You may have noticed a green flag on the left side of the frame. Due to the small size of our green screen (12’x20’) and the 24mm Ultra Prime that felt just right for this shot, the gazebo posts fell off the sides of the green screen at the start of the shot. Mark reassured me that he had no problem tracking straight edges with a matte, but that small black lantern passed in front of black visquene that covered the door into the next studio, and I knew it would he hell to rotoscope that lamp as it would simply disappear. I had our key grip wrap a flag in green fabric and place it behind the black lantern in order to separate it from the black background. It probably won’t make for a perfect key but it’s a start, and it’ll make rotoscoping the lamp a lot easier.

I used roughly the same lighting setup for a sequence in which the band sings in the hold of a sailing vessel:



[AW]

The Vista Beam was suspended by rope so it could be swung side to side, simulating the light from a gas lantern that will be added digitally along with the ship’s hull. The dividers on the light create an “egg crate” or “grid” effect that reduces the size of the light source from left to right, splitting it into three smaller sources and emphasizing the feel of a swinging light over the lead singer without reducing the amount of light falling on the rest of the band to the rear. As I’m deathly afraid of the RED’s noise floor I decided to pop the other band members with two additional Kinos, and then bounced some “ambient” fill into the set using a 1200w PAR aimed into a 4’x8’ bounce card below the lens.

Bounce light from below feels very much like “ambient” or natural light, and I love the subtle beauty of a big soft fill source near the lens. The farther along I get in my career the more I feel that placement of the fill light is vastly more important than the placement of key lights. An otherwise ugly or “overly realistic” lighting setup can be rendered beautiful by a fill light of suitable quality placed in just the right spot.

I’m thrilled any time I can create a sense of space with lighting, either by moving a light during a shot or lighting spaces that people or things can move through. Part of the illusion of depth in two dimensions is created by the reaction of a person or object to a light source: changes in brightness, changes in shadow length and edge softness, shadow texture, motion, etc. At a coarse level you can think of lighting in layers: depth can be created by playing a bright foreground against a dark background, or a dark foreground against a bright background, or any combination of alternating layers. In the case of the shot above, the swinging light causes shadows to play differently upon the foreground and background, creating a sense of depth by lighting the two layers in slightly different ways over time. There’s a strong sense of where the light is in space in relation to the people in the shot, even though the image is viewed on a flat plane.

Here’s the shot in motion (but not sync’d yet—this is from a VERY rough cut):

 

I love that closeup.

I think that was a 24mm Ultra Prime. (I asked Adam Wilt to keep a log of camera details for post—lens, subject distance, focus, camera height, camera angle, etc.—although after seeing some of the rough comps I suspect it won’t be needed.)



The stills crew shoots for the cover of the band’s CD. [TB]

Let’s go up on deck and see what’s happening on page 2…

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The Best of Stunning Good Looks

Art Adams | 08/30

A directory of my best articles, sorted by topic.

This entry is a guide to my best articles, sorted by topic. Enjoy!

ASSIMILATE Announces Breakthrough 48 FPS Playback of RAW RED EPIC Stereo Streams

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My love affair with RED Digital Cinema began in 2007, when my brief stint as demo artist in the NAB RED booth turned into a regular gig at events and trade shows.…

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Outstanding article, Scott, thanks for taking the time to document the shoot and explain your artistic decision-making process.

Posted by Mark Spencer  on  11/10  at  10:26 PM


Hi Adam,


Enjoying your posts.

Two questions (for now…):
- What instrument for your “fill from the key side”
- Why the flag between your key and fill, as seen
  in your first picture of the setup or the
  YouTube video say @ 2m58s?


Best

Igor

Posted by .(JavaScript must be enabled to view this email address)  on  11/11  at  05:48 PM


Hi Igor-

The fill was a 1200w PAR bounced into the 12x12 muslin-over-grifflon assembly.

The flag between the key and fill was most likely just to keep light spilling off the 4k and 6k PAR lenses from flaring the lens or blinding the operator (me!).

-Art

Posted by Art Adams  on  11/11  at  06:17 PM


“Hi Adam” ?!?

Sorry Art bout that!

While i meant Art, maybe it has to do with the mentioning of Adam Wilt in your article.
Two persons with ‘Adam’ in their Name/Surname,
and it somehow stucked ... smile


BTW, being at your site http://www.artadams.net/ long time ago, and seen your posts at CML.


No hard feelings?


Thanks for your reply.


Cheers

Igor

Posted by .(JavaScript must be enabled to view this email address)  on  11/11  at  07:03 PM


Art says, “I can’t close this article without saying some nice things about Adam Wilt.” I find this odd, because I didn’t get him coffee even once. Aside from that, I just tried to behave professionally and do my job; why should that be a surprise?

Tim has posted a slideshow of more behind-the-scenes photos for those who might be interested.

Posted by Adam Wilt  on  11/12  at  04:38 PM


Don’t worry about it, Igor. You’d be surprised how often people call me “Adam” even when I’m not around Adam. smile

Posted by Art Adams  on  11/12  at  04:40 PM


Adam, I don’t take anyone for granted. I was very happily surprised, as it’s not a job that one normally picks up easily. It sure took a while for me to learn it, back when I was doing such things.

We’ll work on the coffee thing. smile

Posted by Art Adams  on  11/12  at  04:48 PM


What fun read! I really look forward to seeing the final product. I’m a little curious about your RED workflow on set. You say you had some problems with the drive, but did you transfer/preview anything on set?

Thanks,
Bjarki

Posted by Bjarkovic  on  11/13  at  10:19 AM


Whenever we accumulated a half hour worth of footage the drive was taken away for backup. While shooting we limited ourselves to in-camera playback as the problem occurred when we rolled, which is not a great time to stop everything and check data integrity.

Any clip that played back in-camera seemed to work fine, and although we ran into drive errors four or five times we never lost any data. But your heart sure does sink when that big red message appears in the finder as you don’t know whether this is a transient issue or if your drive just crossed the River Styx, and without paying the ferryman.

Otherwise we backed the drives up in three different places and I checked footage at lunch and at wrap in RedCine. I believe Adam was also scanning through footage during/after backup.

Posted by Art Adams  on  11/13  at  10:27 AM


I see. I haven’t run into those drive failures (yet), but I can almost feel the stomach-wrenching astonishment of reading that message.

Thanks again!

B.

Posted by Bjarkovic  on  11/13  at  10:33 AM


I never ran into them until recently. I’ve heard rumors that they are related to early Build 20 releases, but I don’t know that for sure.

I’ve never lost a bit (byte?) of footage from a RED shoot, but recently I’ve had a lot of situations where I thought I might have. For quite a long time RED camera issues were things that happened to other people, but starting with a shoot I did in August I’ve caught up.

I do like the camera, but it’s an odd duck…

Posted by Art Adams  on  11/13  at  10:50 AM


We were running build 20.1.3, and seeing the occasional SATA error on playback and/or ROCKETIO error on recording. The SATA errors typically cleared themselves with a retry or two. The ROCKETIO error once required rebooting the camera before we got around it.

There is a 20.1.6 build to work around SATA-TRANS errors during recording, but as our errors were different and infrequent and we were able to proceed with, at worst, a reboot, I didn’t want to stop production to load new (and untested by us) firmware.

I also had a backup RED ONE we could have pressed into service had our primary camera gone more severely pear-shaped.

As to backups, data-wrangler Michael Horevaj would dump the footage to a G-SAFE (I think) RAID 1 drive and verify playback. Then I dumped the footage to our ReadyNAS RAID and verified that all the clips played in Redcine. Then, with Michael’s and Art’s permission, I put the drive back on the camera cart for re-use.

At the end of the day I also rsynced our working ReadyNAS to a backup ReadyNAS in a different part of the building (not waiting for the automated midnight backup, grin). So we had two RAIDed copies before the RED DRIVE was returned to use, and three RAIDed copies by the end of the day, and all copies were tested for proper playback.

Posted by Adam Wilt  on  11/13  at  11:02 AM


I particularly liked Adam’s method of making damn sure we were good and ready to reformat the drive before actually doing so. smile

Posted by Art Adams  on  11/13  at  11:08 AM


Virtual double-bagging. Impressive. smile

Posted by Bjarkovic  on  11/13  at  11:09 AM


Great stuff Art. Love it.

Posted by Kendal Miller  on  12/09  at  10:01 AM


Great work, thanks for showing the “meat and potatoes” behind the scenes, really helps to understand the end results.

Posted by .(JavaScript must be enabled to view this email address)  on  03/26  at  03:28 PM


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The Best of Stunning Good Looks

Art Adams | 08/30

A directory of my best articles, sorted by topic.

This entry is a guide to my best articles, sorted by topic. Enjoy!

ASSIMILATE Announces Breakthrough 48 FPS Playback of RAW RED EPIC Stereo Streams

PVC News Staff | 02/10

In SCRATCH and SCRATCH Lab

image

ASSIMILATE, Inc today announced that SCRATCH® and SCRATCH Lab® version 6.1 have achieved never-before-seen performance levels in the playback of RED EPIC Stereo content. SCRATCH Lab now provides…

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image

My love affair with RED Digital Cinema began in 2007, when my brief stint as demo artist in the NAB RED booth turned into a regular gig at events and trade shows.…

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