Wednesday, August 24, 2011
Roland QUAD-CAPTURE: the little sister of the OCTA-CAPTURE
Allan Tépper | 08/24- 02:15 PM
ProVideo Coalition readers who are into audio gadgets probably read my recent full review about the OCTA-CAPTURE from Roland. This article is about the OCTA-CAPTURE’s little sister, the QUAD-CAPTURE, and covers the differences between the two units, as well as its relative preamp and ADC (analog>digital conversion) quality compared with similar devices. Both of the two sisters connect to a computer via USB. One of the first things you’ll notice is that the QUAD-CAPTURE’s name insinuates more microphone inputs than it really has.
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Thursday, August 18, 2011
CMG Hidden Gems: Chapter 36B – Audio Effects
Chris and Trish Meyer | 08/18- 07:09 PM
Another selection of “hidden gems” (and essential advice), this time from Bonus Chapter 36B of Creating Motion Graphics with After Effects.
We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.
After Effects comes with several audio processing effects located inside the menu Effect > Audio. We discussed the basics of audio plus the Stereo Mixer effect in the book’s Chapter 36; in the Bonus Chapter we discuss some of the other effects, including how they work as well as some suggested applications for their use. Our personal bias is more toward audio “sweetening” than special effects creation, and that is our focus in the bonus chapter on the book’s DVD, and in the tips we share here. Of course, the effects available in a dedicated program such as Adobe Audition are far more capable than the rudimentary ones included inside After Effects, but surprisingly often the After Effects versions are all you need to perform simple enhancements.
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Friday, August 12, 2011
CMG Hidden Gems: Chapter 36 – Working With Audio
Chris and Trish Meyer | 08/12- 09:58 AM
Another selection of “hidden gems” (and essential advice), this time from Chapter 36 of Creating Motion Graphics with After Effects.
We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.
After Effects has never made audio one of its strong points. If you need to seriously rework a soundtrack, do it in a dedicated audio program (such as Adobe Audition, which is now part of the Production Premium suite as of CS5.5). But if you just need to edit, mix, and do some basic improvement or “sweetening” to your sound track, After Effects already has the tools you need. In this installment, we’ll share some tips on working with audio; in the next installment, we’ll cover audio effects.
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Saturday, August 06, 2011
Review: Roland OCTA-CAPTURE 8/10-channel USB 2.0 audio interface
Allan Tépper | 08/06- 11:36 AM
An ideal i/o device to capture up to 10 independent audio sources simultaneously, each on its own individual track.
Many of the affordable pro audio interfaces that are available on the market have a maximum of two balanced microphone inputs, and few of them include hardware-based limiting, compression, or gating. Among the special features of Roland’s OCTA-CAPTURE is the fact that it contains 10 total audio inputs, of which 8 are balanced microphone inputs. The OCTA-CAPTURE allows recording to a standalone audio recorder and/or to a computer. At least when used with a computer and a compatible piece of audio software, the operator can even record all of the available inputs on individual tracks, which provides extra flexibility in post-production, i.e. to mute a cough, or to re-adjust volume or equalization of any particular source after-the-fact without affecting any other source recorded simultaneously. The OCTA-CAPTURE also features onboard compression and gating. In this article, I’ll cover the OCTA-CAPTURE’s features, setup, preamp quality, compatible audio software, and then offer my conclusions.
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Monday, August 01, 2011
A Sound Solution to HDSLR Audio
Clint Milby | 08/01- 11:03 AM
Sennheiser Offers HDSLR Shooters A High End Shotgun
It seems everyone wants a piece of the HDSLR pie, and Sennheiser USA is no exception. With Rode microphones and Zoom recorders aggressively achieving an early HDSLR market position, Sennheiser is a bit late in the game, but according to Kevin Waehner of Sennheiser, their new MKH 8060 shotgun brings a high end solution for those seeking a camera top shot gun microphone.
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Sunday, July 17, 2011
The Cure for Rolling Shutter?
Clint Milby | 07/17- 04:57 PM
Adobe’s Ellen Wixted Gives Us The Ins and Outs of CS5.5 Production Premium
One of the highlights of NAB 2011 for me was having an opportunity to sit down with Sr. Product Manager for Adobe CS5.5 Production Premium and Adobe Audition, Ellen Wixted. Ellen took some time out of her busy schedule to visit with us, and tell us why the latest creative suite is the answer to the problem of rolling shutter.
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Monday, June 20, 2011
The Phantom Hum
Bruce A Johnson | 06/20- 03:23 PM
(and I’m not talking about phantom power)
I do a certain amount of freelance work, mostly for friends that have businesses. Last weekend I started work on an instructional video for Exerstrider, makers of poles you use while walking that really ramps up the exercise value. We were plowing through the script at a rapid pace when…
...The Phantom Hum reared it’s ugly head.
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Friday, June 03, 2011
Audition: Made for Video (Part Three)
elaine montoya | 06/03- 06:56 AM
Asking the questions that need to be asked.
In part one of Audition: Made for Video, I demonstrated how developing a workflow can save you time and money - when time is of the essence. We explored how to bring single clips, multiple clips, and complete sequences from Premiere Pro to Adobe Audition - with and without video. We took a look at the roundtrip process of bringing audio back into Premiere, as well as the process of going back and forth between the two applications to make changes, sweeten the audio or master the final mix.
In part two of Audition: Made for Video, we took a look at some of the features of Adobe Audition that we use on a regular basis when producing motion+connect.
In the final segment of Audition: Made for Video, we’re going to take an in-depth, step-by-step look at the process of integrating Adobe Audition and Premiere Pro, where the pitfalls are in the current release, and hopefully provide insight as to why these issues exist from a technical perspective.
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