Bruce A. Johnson

A 1981 graduate of the Boston University College of Communication, Bruce A. Johnson got his first job in broadcast television at WFTV, an ABC affiliate in Orlando, FL. While there, he rose through the ranks from teleprompter operator to videographer, editor, producer and director of many different types of programming. It was in the early 1980's that he bought his first computer - a Timex/Sinclair 1000 - a device he hated so much, he promptly exchanged it for an Atari 400. But the bug had bitten hard.

In 1987, Johnson joined Wisconsin Public Television in Madison as a videographer/editor, and still works there to the present day. His responsibilities have grown, however, and now include research and presentations on the issues surrounding the digital television transition, new consumer technology and the use of public television spectrum in homeland security. He freelances through his company Painted Post MultiMedia, and has written extensively for magazines including DV and Studio Monthly.


Friday, January 29, 2010

Breaking The First Rule Of Non-Linear Editing, Part Two

It just gets weirder and weirder.

Our story so far:  Our intrepid editor and geek just spent about $7000 on a new editing computer.  To try and save money, he bought the HP Z800 without a DVD drive or video card.  When he finally tries to install the BluRay burner…)

“bump.”

Whaaaat?

more »

*VIDEO*
CS4
Editing
Hardware
Post Production
Software
Tips • (1) Comments • Most recent comments by: Mark, • Permalink


Wednesday, January 27, 2010

Breaking The First Rule Of Non-Linear Editing, Part One

Update?  Are you nuts?

image

When last we spoke, I had announced my intention to break The First Rule Of Editing - to actually upgrade my editor in the middle of several ongoing productions.  My reasons were threefold:

* Against all odds, I had the money;

* My 4-year-old dual-Pentium Dell XPS600, which had been rock-steady, had suddenly become pretty flaky, with USB ports disappearing and reappearing at unpredictable times - and when your keyboard, mouse and ShuttlePro are all USB devices, that can be a bad thing;

* And as a Adobe Creative Suite CS4 user, the demo of the upcoming Abobe Mercury engine in combination with new-technology CUDA video cards and a hot Windows machine is quite impressive.  Check it out.

For the last ten years, I have made something of a specialty out of taking inexpensive, low-to-midrange computers and making DV editors out of them. Back in the days of the Canopus DVRaptor, I could take the puniest machine, add RAM and a hard drive for media, and build a pretty functional editor (by the standards of the early 2000’s) for less than $700.  I built more than 50 editors like this over several years, but times have changed.  The budget this time was going to be a whole different beast.


*VIDEO*
Budgeting
CS4
Editing
Hardware
Post Production
Software
Tips • (2) Comments • Most recent comments by: Bruce A Johnson, Jess, • Permalink


Sunday, January 03, 2010

Happy New Year, or…

... a tale wherein I break the first rule of non-linear editing.

We all love “first rule” stories, don’t we?  While only slightly less cliche’ than “Top Ten” lists, there is usually a seed of truth to be learned in the “first rule>”

To wit, here is my “First Rule Of Non-Linear Editing:”

Never, NEVER, NEVER update your editor in the middle of a project!

Of course, the problem with this axiom is that any reasonably-busy editor might never get around to updating their hardware or software.  Circumstances worked out for me that I picked the beginning of January to replace my aged Dell XPS600 dual-Pentium system, even though I have several DVD projects stretched out in front of me.  The trigger points were:

I had the money to do it now;

The Dell, which has been a stalwart performer for over four years, has suddenly gotten flaky;

And also, this demo of the potential in the upcoming Adobe CS5 when coupled with a hot Windows computer, the new Mercury playback engine and a CUDA video card.

Quite plainly, it’s time.

Details to follow!  Happy New Year!

(1) Comments • Most recent comments by: Adam Wilt, • Permalink


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