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Posted by Adam Wilt on 05/31 at 11:26 PM
I’m using the Quadro fx 3800 with CS5, Win 7, and
I’m getting excellent quality full frame 1920 output to HDTV via a DP/HDMI cable.
It was a no brainer to set up nVidea control panel, and PPro playback settings (as described in the above post) for this.
I’d be amazed if the 4800 would not do this as well, but stranger things have happened.
Posted by .(JavaScript must be enabled to view this email address) on 06/01 at 12:57 AM
I’d love to read a review of CS5 Premiere without an nVidea/CUDA compatible video card. That is, how much performance is the $1000+ FX 4800 adding?
If I understand correctly, the Mercury engine is only accelerating Premiere. Does it do anything for After Effects or any of the other Adobe apps?
Posted by .(JavaScript must be enabled to view this email address) on 06/01 at 09:44 AM
Rob, it is possible to turn off the hardware CUDA acceleration in Premiere. Thanks for the tweak - I’ll try that soon and post the results.
As to AE, I’m not sure whether CUDA works in it, but making movies from a comp “feels” faster…
BAJ
Posted by .(JavaScript must be enabled to view this email address) on 06/01 at 09:53 AM
@Rob - I’m currently using PPro CS5 w/out one of the cards, and I see better playback then CS4. A lot (I feel) depends on your computer, but on a newer and faster system you should see some really good results. On my i7 1.6 Ghz laptop, I can playback XDCAM EX footage with the Ultra Keyer effect and a BG plate added in realtime. I’ve animated stills and done some PIP with really smooth playback.
As for Mercury Playback in AE, it’s not there - only in PPro. But AE is 64 bit now, so you do get better performance.
Posted by .(JavaScript must be enabled to view this email address) on 06/01 at 11:41 AM
@Rob -
I’m also running CS5 PPro in software mode only - The performance increase is remarkable - as said above - AE in 64bit is also much more responsive - I have an i7 .(JavaScript must be enabled to view this email address) - and 12 GB Ram - windows 7 64bit
Thanks Bruce for the update.
Posted by Jim Hines on 06/02 at 07:03 AM
Hi Bruce,
I posted a response to part 1 of this referring to the Matrox MXO2 monitor output. For my part, I didn’t get that from reports on the web, inferring it. I got it directly from Matrox.
Matrox is still busy completing certification for MXO2 with CS5 but they’ve had certification with C4 and, if I’m not mistaken, with CS3 too. Monitoring output been one of the selling points of the MXO2 technology, along with the Matrox codecs of course.
Now, though, as I said in my post, as of NAB, Matrox is touting the fact that MXO2 now also accelerates Mercury! Without a Cuda GPU!
I also mentioned that the MXO2 devices also output a true progressive RGB signal, providing complete compatibility with HP’s Dreamcolor monitor and engine (proper scaling included).
I hope you do a review of whole MXO2 option even if you don’t include the Dreamcolor in the mix.
I’ve had a call into Matrox (two actually) trying to get some confirmation re MXO2’s compatiblity with CS5’s multicam functionality. They have not deigned to get the answers I want and get back to me. The people I spoke with couldn’t say because they were not sure and because Matrox is (or was) still certifying.
I’ve been a happy user of the Cineform codec in terms of smooth realtime editing. However, Cineform isn’t compatible with multicam. Cineform informed me that Adobe had closed that section of the API to third-party developers. Ditto from Blackmagic and their codec. It seems to me that a good codec and a fast system would have addressed much of what mercury fixes. But Adobe obviously knew they had Mercury up their sleeve and thus could trump third-party codecs in favor of supporting native editing.
Matrox has told me this: even if you don’t use a MXO2 device to ingest (converting a source into a Matrox codec in the process) you can still playback and externally monitor anything playable from an Adobe timeline.
I have to wonder whether the MXO2 devices can really accelerate Mercury well unless working in a Matrox codec.
And, can we have acceleration of Mercury by way of a Matrox codec AND multicam editing with a MXO2 device?
Thanks again for your analysis thus far.
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Posted by .(JavaScript must be enabled to view this email address) on 08/13 at 11:47 PM