Chris & Trish Meyer
Creating Motion Graphics is the blog for award-winning motion graphic designers Chris and Trish Meyer of Crish Design (formerly CyberMotion). Here is where they share not just their latest tips, tricks, and gotchas for the tools they use, but also discoveries that help them run their business, sources that inspire their designs, and musings on the future of the motion graphics industry.
Chris & Trish Meyer founded Crish Design (formerly known as CyberMotion) in the very earliest days of the desktop motion graphics industry. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas. They were among the original users of CoSA (now Adobe) After Effects, and have written the numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" both published by Focal Press.
Both Chris and Trish have backgrounds as musicians, and are currently fascinated with exploring fine art and mixed media in addition to their normal commercial design work. They have recently relocated from Los Angeles to the mountains near Albuquerque and Santa Fe, New Mexico.
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Sunday, August 31, 2008
Ross Lovegrove shares his passion for designing objects inspired by the simplicity and complexity of nature.
The annual TED (Technology, Entertainment, and Design) conference is a place where Big Thinkers gather annually to inspire and be inspired. I’ve been going through their online archive of talks for my own amusement and education, and sharing with you ones I found to be particularly interesting and relevant.
This week I’d like to share a talk by “Captain Organic” Ross Lovegrove of Studio X in Notting Hill, England. He is the celebrated designer of objects such as the iMac, Ty Nant water bottle, and Go chair. Ross is a proponent of what he calls “fat free” design that draws inspiration from natural forms - not just organic blobs in the name of nature, but shapes, processes, and sensibilities derived from the inner logic of natural objects. Although this talk is focused primarily on industrial design, those who are designing logos, 3D objects, or who just want to be inspired about someone deeply passionate about his field should enjoy it.
This talk is part of TED’s series Design Like You Give A Damn. Some who commented on the talk found Ross to be impractical at best and arrogant at worst; I found his laser-like focus on his ideals to be energizing.
Friday, August 29, 2008
It’s not just a matter of copying files from one computer to another…
With the recent announcement by Adobe that After Effects CS4 will not run on PowerPC-based Macs, some users are thinking about upgrading their hardware. With new hardware comes the question about how to get all of your software moved over. In the old days, you might consider just dragging folders from one drive to another. Sadly, that often doesn’t work anymore.
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Wednesday, August 27, 2008
Flowing ribbons in 3D space tie together this sports ID.
For our next project spotlight, we’re going to look at a Fox Sports HD promo animated by Joost Korngold of Renascent. This spot fuses organic movement with the high-impact 3D Fox Sports is known for. Joost, as well as Fox Sports Creative Directors Josh Nichols and Mark Denyer-Simmons plus Senior Vice President and Creative Director Robert Gottlieb, were kind enough to spend some time answering questions and revealing how this spot unfolded.
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Sunday, August 24, 2008
Torsten Reil talks about how the study of biology can help make natural-looking animated people.
The annual TED (Technology, Entertainment, and Design) conference is a place where Big Thinkers gather annually to inspire and be inspired. I’ve been going through their online archive of talks for my own amusement and education, and sharing with you ones I found to be particularly interesting.
This week I’d like to share a talk by Torsten Reil, originally of Oxford University and now of NaturalMotion. He and his team started from the point of view that most animation in computer games that were based on motion capture or manual keyframing were too simplistic, repetitive, and predictable. So rather than try to guess ahead of time what actions would be needed, and creating or capturing those actions, they went about simulating a human nervous system, wired it up to control a skeleton and muscles, and then gave it artificial intelligence. They used a form of simulated genetic evolution and mutation to teach it how to at first walk, and then react to external forces (such as being tripped or shoved). This system is now being used not only in computer games such as Grand Theft Auto IV , but also in movies for virtual stuntmen - or perhaps most famously, in battle sequences in Lord of the Rings: Return of the King .
This movie from TED - originally recorded five years ago - was the first public demonstration of the technology. Watching how their creations learned and then reacted was initially humorous, then breathtaking, and then actually somewhat disturbing; I highly recommend watching it (if you’re impatient, start around the 3 minute mark or so).
If you want to see where the technology is now, visit the NaturalMotion to learn more about their endorphin Dynamic Motion Synthesis simulator which can bake animations, and their euphoria real-time AI engine, including a good demo movie the gives you an overview of the technology.
Monday, August 18, 2008
Can the genie be put back in the bottle? Or should we just attach a leash to it?
The annual TED (Technology, Entertainment, and Design) conference is a place where Big Thinkers gather annually to inspire and be inspired. I find many of the talks relevant to how we think about motion graphic design.
One of the boundaries we must design within are the legal restrictions on the content we might want to use. I’ve written a bit about this previously in blogs on the Public Domain and music licensing. Although I personally believe very strongly in the preservation of the rights of content creators - after all, it’s how people like you and me make money -
Larry Lessig makes an impassioned presentation on how he wishes copyright law would make room for “(re)creation” using previously-created, potentially copyrighted content - think mash-ups (and make sure you watch the three examples that start just past the 8 minute mark; each one is more humorous than the previous one*). If creativity is too restricted, he fears we may become a “Read Only” culture where we only consume, not create.
Click above to watch Larry Lessig’s presentation; click here to see the high-res MP4 version. It will be time well-spent.
(*After watching these examples, I feel compelled to mention how useful it is to master “time remapping” in programs like After Effects. Click here to download a PDF of a tutorial we wrote for Artbeats on the subject; click here to read one Mark Christiansen wrote. Time remapping is also covered in Chapter 27 of our book Creating Motion Graphics, and Lesson 7 of our book After Effects Apprentice.) Also read this article on Artbeat.com on how to smooth out the differences between frames after you’ve changed a clip’s speed.
Sunday, August 17, 2008
Time to upgrade, and put those PPC machines to rest…
Just a quick note that Adobe has confirmed that the next version of After Effects will not run on PowerPC (G5, G4, etc.) Macs. The reasoning is given here on Michael Coleman’s blog (he’s the product manager for After Effects).
We’re among those who have been hanging onto our reliable old G5 workstations; this news is dragging us into the 21st century. Fortunately, Apple has made it a bit easier by offering refurbished Intel MacPros from their online store at some very attractive prices, complete with warranty and free shipping. We just received a pair of 3.2 GHz 8-cores (while we were at it, we got a pair of new Cinema displays as well - we had both been using original 22” Cinema displays; Trish paid $4k for hers when it first came out - but it’s been worth it), and might order a third machine soon for the music/podcast studio. Click here and scroll down to see the current models on offer; they do come and go (I’m a bit bummed we didn’t jump on a cheap 2.8 GHz 8-core that was up there this weekend). They have a lot of Intel-based MacBook Pros up there as well.
Part of this upgrade has meant dealing with new RAM configurations, among other things. We’re in the middle of a bad-RAM story; I’ll post more on that after we have a resolution (and try a different vendor for our third machine).
Saturday, August 16, 2008
Another place to find useful scripts and expressions
I completely understand that expressions and scripting in After Effects can be intimidating to users of a more artistic bent. And you can certainly create great work in AE without using expressions or scripting. But every now and then - more often than you might expect - knowing just a little can save you time in creating repetitive, tricky, or precise animation. I liken them to having the ultimate unpaid intern hanging around studio. Fortunately, there are several free web resources available that allow you to dip your toe in these waters.
The latest is Ole Sturm’s XScriptorium site. It has just launched in public beta, and contains a lot of content from the AE online help file (you use Help, don’t you?), but already shows some very nice organization and a few expressions described clearly from a “so you want to do this” point of view. It is based on code contributions from users; not just Ole. He also allows you to “tip” the expression or script’s creator should you find their contribution useful. Check it out.
In this vein, make sure you also check out the established sites MotionScript.com by the friendly guru Dan Ebberts (which is as much about learning how to write expressions and scripts as it is a resource for useful expressions), and AEnhancers, a moderated forum on scripting and expressions with multiple contributors.
And of course, our own books Creating Motion Graphics and After Effects Apprentice have introductory chapters on expressions. In particular, check out the bonus chapter on CMG’s DVD-ROM which is a rather detailed resource for writing more advanced expressions, with examples.
A few hours spent learning “just enough to be dangerous” will more than repay you in time saved, I promise.
Monday, August 11, 2008
Amy Tan digs deep into the creative process.
The annual TED (Technology, Entertainment, and Design) conference is a place where Big Thinkers gather annually to inspire and be inspired. Fortunately, TED tapes their presentations, and has been making an effort to post their huge archive of talks for free on the internet.
While browsing these talks, I was particularly taken by Amy Tan’s presentation on “Where does creativity hide?” It’s a humorous review of her own creative process. Although she comes from a different field (she’s the novelist behind The Joy Luck Club , The Kitchen God’s Wife and The Hundred Secret Senses ), I found it very entertaining as well as insightful, as it bounced from personal creativity to deciding to what we’re going to do with our lives, using her mother, advanced physics, and world events as touchstones. I hope you enjoy it as well.
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Mark Spencer
Automatic matte extraction, touchup and rig removal?
steve martin
Learn the ins and outs of Final Cut Pro’s SmoothCam filter
Mark Spencer
Interactive Graphic Design with Words
steve martin
Change clip speed without changing clip duration
steve martin
Emphasize your subject using this classic effect.
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