Chris & Trish Meyer

Chris & Trish Meyer are the founders of CyberMotion, an award-winning Los Angeles motion graphic design studio. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, The Learning Channel, HBO, and PBS. CyberMotion was one of the first studios to create major release film opening titles using desktop tools (including major films such as The Taleneted Mr. Ripley), and they have also created promotional and trade show videos for corporate clients from Apple Computer to Xerox. They specialize in unusual format videos, having animated for IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.

In addition to their motion graphics work, Trish and Chris have written the books "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They have written numerous articles on motion graphics for DV magazine, Artbeats.com, and others, and have spoken at AFI, MacWorld, BDA, NAB, and other conferences.

Trish founded CyberMotion after an extensive career in print as a magazine art director for music technology magazines. Her partner Chris, a refugee from the music industry, specializes in sound design and 3D work as well as dealing with multi-format technical issues. Both Trish and Chris have backgrounds as musicians, and a close relationship between sound and picture informs much of their work. They were one of the original beta sites for CoSA (now Adobe) After Effects, and continue to work with that team as well as others to this day.


Thursday, March 06, 2008

The Difference Between the “m” Words

Imagineer explains the difference between mokey, monet, mocha, and motor.

image

As Imagineer is fond of one-word names that all start with “mo...”, it can be hard to know or remember which tool does what. Below is some text I lifted out of an email by Ross Shain (VP of Sales, Eastern Region) to an After Effects list explaining the differences, with links to a comparison chart. It is particularly relevant as Imagineer Systems has been offering some deep discounts on some of their highly-touted tracking and rotoscoping tools; I just posted a News item on them extending some of these discounts until the end of March (click here to view).

In short all our products use a unique 2.5D planar tracking technology that allows you to motion track objects with blur, noise and go offscreen. Simply, the planar tracking technology is hands down more powerful than any point tracking system out there. The technology is then implemented into the products in various ways.

  • mokey - removal tool - automates complex compositing techniques to remove unwanted elements from screen. Great for rig, scratch removal, stabilization etc....
  • monet - placement station - compositing tool to track and insert elements with luminance passes, mesh warper and lens distortion correction.
  • mocha - tracking and roto utility. Motin track and roto. Export the data or mattes to almost any app including AE, Flame, Smoke, DS, Shake, Fusion (adding Nuke soon), etc.
  • motor - same as mocha but limited to rotoscoping
  • mocha-AE - not a plug-in but a stand alone tracking utility that exports tracking data as AE keyframes. Corner pin with perspective or transform, scale, rotation. Copy and paste to AE layers. Increases AE’s capability as a vfx compositor!

There is some overlap between products but many users have found that with mokey and mocha their bases are very covered. Here is a link to a product comparison chart.

For more questions, please contact us off the list.

US eastern region:  rosss @ imagineersystems.com
US western region: billyw @ imagineersystems.com
Europe/Asia and others: pjc @ imagineersystems.com

If you need more information, here is a link to tutorials on their products.


Post Production
PR News
Visual Effects • (0) Comments • • Permalink



Monday, March 03, 2008

Staggering Mistakes: Reversing Field Order

People are still screwing up field order - on national TV.

The two most-watched cable channels in our household are CNN and Speed (guess who watches which). Speed just started a new game show called “Pass Time” where several of the bumpers as well as in-show inserts exhibit the maddening two steps forward/one step back staggered motion of fields that have been reversed (maybe they thought it was a “look”...). CNN isn’t immune to this either; through the years some of their graphics have also exhibited this reversed-field judder.

This prompted us to upload an updated version of a classic column we wrote on interlacing, field rendering, and separating fields; you can find it here. But like any good motion graphics designer who tries to reverse-engineer any graphic they see on television, this has led us to speculate what might have been at the root of this particular problem.

more »


Editing
Motion Graphics
Post Production • (2) Comments • Most recent comments by: Chris Meyer, Scott Thomas, • Permalink



Monday, February 25, 2008

Dynamic Range and the RED One

Stu Maschwitz ponders what would be a good digital cinema workflow with the RED One camera.

Stu Maschwitz (he of The Orphanage, Magic Bullet, and The DV Rebel’s Guide fame), is one of my go-to resources when I want greater insight on digital film production workflow and its corresponding correct practices.

He recently wrote an excellent article on his ProLost blog about Digital Cinema Dynamic Range, in the context of learning how to use a RED One camera in way that would give him the same latitude of exposure control that we would expect when working with film (or other digital cameras).

Click here for the short version
Click here for the long version (and you really should read the long version – it’s very instructive)


Cameras
Lighting
Post Production
Production • (0) Comments • • Permalink



Thursday, February 21, 2008

The Public Domain, Fair Use, and Other Bedtime Stories

Finding sources without breaking the law.

We’ve all been there before: We really need a particular source image to realize an idea. And we don’t have a copy of one ourselves. But look - there’s one on a web site! Or a client gives us one that they picked up “somewhere.” Or there’s a book lying around the office that we could scan. And if anyone involved feels a twinge of guilt, someone else tries to excuse it as “public domain” or “fair use.”

more »


Motion Graphics
Post Production
Pre-Production
Production • (2) Comments • Most recent comments by: Chris Meyer, Jan-Peter Ewert, • Permalink



Saturday, February 16, 2008

After Effects 8.0.2 Interpretation Rules Issue

If you’ve created your own rules, they’ll be ignored in 8.0.2 - but you can get them back…

Normally, when you install a minor update to After Effects, it does a pretty good job at remembering your previously-installed plug-ins and the such. That said, there is an exception in the case of the 8.0.2 updater. This version writes a brand-new interpretation rules file that alters how it handles some YUV color space files. However, it does not merge in any changes you may have made to the previous interpretation rules file. Fortunately, it doesn’t delete your file; it just sets it aside.

Click here for an Adobe Tech Note on what’s going on, and how to work around it.

more »


Motion Graphics
Post Production
Visual Effects • (0) Comments • • Permalink



Tuesday, February 05, 2008

Motion Blur Musings

Managing motion blur is important both for shooters and for animators.

A fellow user recently asked about problems he was having with motion stutter when slowing down 24p (24 frame per second, progressive scan) footage. This led to a series of musings about using motion blur - including some new options in After Effects CS3 - that we thought would be good to share.

more »


Motion Graphics
Post Production
Visual Effects • (2) Comments • Most recent comments by: Chris Meyer, Alan Smithee, • Permalink



Tuesday, February 05, 2008

Adobe/MAXON Power Integration Tour

Who doesn’t like free food, prizes, and information?

We have long been fans of Cinema 4D as a 3D package for motion graphics artists, both for its feature set (including the powerful MoGraph module) and its very tight integration with After Effects. We focused on this integration in Chapter 38 of Creating Motion Graphics 4th Edition (an excerpt from that chapter can be downloaded here ).

Last year Adobe and Maxon did a joint tour touting this integration. They had so much fun, they’’re doing it again this year. The first event was at the January 2008 DMA/LA meeting; the tour proper kicks off February 26 in San Francisco - see the full list of cities and dates below.

more »


Motion Graphics
Post Production
Training
Visual Effects • (0) Comments • • Permalink



Friday, February 01, 2008

Welcome to Creating Motion Graphics

Sharing in a new place.

Welcome to the Creating Motion Graphics blog on ProVideo Coalition! We’re very happy to be here, and look forward to using this new forum to share with our fellow motion graphics artists tips and trends that we think might be useful or intriguing. We will also be posting an archive of many of our past articles and columns which contain a wealth of advice and techniques. And on occasion, we will be posting our musings on the state of the industry (such as in the rest of this entry, past the “more” jump).

more »


Business
Motion Graphics
Post Production
Production • (0) Comments • • Permalink



Page 1 of 2 pages  1 2 >

Too Much Data!

Art Adams | 09/05- 02:07 PM

In a world where tape is disappearing, how do I inexpensively backup all my data shoots?

I’m going into a RED shoot this weekend and I’ve realized…

Aperture 2.1.1 Won’t Preview Raw Photos

Adam Wilt | 08/26- 11:49 PM

If you shoot raw stills, and use Aperture, don’t update to 2.1.1.

I use Apple’s Aperture to import, organize, and do simple processing on digital…

The Secret of P2 Slating

Art Adams | 08/24- 01:09 PM

Do this to see your editor weep with joy

Yesterday I shot a political spot with Simon Sommerfeld,…


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