Chris & Trish Meyer

Creating Motion Graphics is the blog for award-winning motion graphic designers Chris and Trish Meyer of Crish Design (formerly CyberMotion). Here is where they share not just their latest tips, tricks, and gotchas for the tools they use, but also discoveries that help them run their business, sources that inspire their designs, and musings on the future of the motion graphics industry.

Chris & Trish Meyer founded Crish Design (formerly known as CyberMotion) in the very earliest days of the desktop motion graphics industry. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas. They were among the original users of CoSA (now Adobe) After Effects, and have written the numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" both published by Focal Press.

Both Chris and Trish have backgrounds as musicians, and are currently fascinated with exploring fine art and mixed media in addition to their normal commercial design work. They have recently relocated from Los Angeles to the mountains near Albuquerque and Santa Fe, New Mexico.


Monday, October 17, 2011

Adobe MAX 2011 Technology Sneak Peeks

What’s cooking in the lab (and apparently close enough to tease us with).

Adobe’s big annual MAX conference finished a couple of weeks ago, and as part of it they included a series of technology sneak peeks. I’ve gone through the videos posted on AdobeTV and pulled out the ones of most interest to us video folks:

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Thursday, September 01, 2011

Coke Classic: Final Cut Studio is Back

You can still buy seats of the pre-X version - but what does that get you?

As has been reported and confirmed by multiple sources, you can once again buy Final Cut Studio. You won’t find it (yet?) in the physical or online Apple stores; you have to call 1-800-MY-APPLE, ask for part number MB642Z/A, and pay $999 ($899 educational).

Great. So?

When FCP-X came out, some tried to placate the naysayers by reminding them that the new version wasn’t compulsory; they could just continue to use the previous version - it’s not like their licenses had been taken away. The reply was yeah, but we’ll eventually need updates and support as hardware and the OS change - why continue to invest effort into a dead product? And unless Apple is about the announce the biggest mea culpa since Avid said they were abandoning the Mac (or Coke quietly took New Coke off the shelves), that part hasn’t changed, regardless of whether you can buy additional copies or not. With Apple’s professional video division focused on the numerous fixes enhancements that have been requested and promised for FCP-X, I just don’t see them launching a parallel development effort to update FCS as well. (Let me know if you’ve seen job postings for Apple that indicates otherwise.)

What this move probably reflects was that some large customers weren’t going to switch to FCP-X just yet, and in the meantime needed additional licensed copies. And more importantly, it shows that Apple listened, and reacted.

And that’s something.

 


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ProVideo Coalition • (5) Comments • Most recent comments by: Terence Curren, Bill Nelson, Chris Meyer, Terence Curren, Mark Spencer, • Permalink


Monday, February 14, 2011

In Appreciation Of The Lowly Wipe

A few ideas for how to create more interesting (yet still tastefully understated) transitions between clips.

While editing Michele Yamazaki’s upcoming book on After Effects plug-ins, she reminded us of the classic, then-revolutionary video Cry by the English singer/songwriter/music video producer duo of Lol Creme and Kevin Godley. Created prior to the days of morphing software, it pushed the limits of what could be done with soft-edge wipes between carefully aligned shots, dropping more than one jaw as a result. (Yes, today’s more sophisticated eyes will pick apart the flaws - but keep in mind this was all done in analog, over 25 years ago.)

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Wednesday, February 09, 2011

Expert Tips on Final Cut Pro

April Fools came early this year.

Ever watch someone use (or even worse, demonstrate) a piece of software, and think to yourself “wait a minute - that’s not how you should do that…”? Then Rob Imbs of Lovely Junkie has a video for you. Rob has compiled what is no doubt years of hard-won Final Cut experience and “knowledge” into one tip-laden video of just about everything a beginner can do wrong. With a straight face. (Until the very end.) Watch it and weep. Then pass it along to an unsuspecting Final Cut Friend.

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Training • (2) Comments • Most recent comments by: Rob, Todd_Kopriva, • Permalink



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Sunday, February 06, 2011

American Editor

The Ballad of the Bear Wrestler

More than one person has pointed me toward the relatively new blog American Editor, written by Rob Ashe: Senior Video Editor & Opening Title Designer of Conan O’Brien’s most recent ventures among other items on a long resume. Rob is a straight shooter with a wry sense of humor, who dishes up some honest opinions and advice on working in The Industry.

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Monday, January 24, 2011

“Why 3D Doesn’t Work and Never Will”

Esteemed editor Walter Murch writes a letter to famed film critic Roger Ebert.

While a large portion of both the media creation and consumption industries gear up to produce and support 3D films and video, others are digging in their heels and asking about the fit and fabric of the emperor’s clothes. Much loved sound designer and film editor Walter Murch - as well as film curmudgeon critic Roger Ebert - are two of those questioners. This blog post by Ebert reprints a detailed letter from Murch about the inherent technical issues of stereoscopic films that detract from the esthetic appreciation of them as well. It’s quite meaty - I suggest you go read it all - but the central issue Murch brings up is what he refers to as the ‘convergence/focus’ issue: “3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before.”

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Visual Effects • (8) Comments • Most recent comments by: hmcindie, Bruce Allen, Dylan Pank, Dylan Pank, georgemanzanilla, lightprismtv, Chris Meyer, Bruce Allen, • Permalink


Monday, November 08, 2010

50.94 Is Not A Valid Frame Rate

This typo has become so common, clients are actually starting to request it. Stop them before they hurt themselves.

I recently had a fellow motion graphics artist asked me what format used a 50.94 fps frame rate, as a client had requested delivery at this rate. 50.94 is obviously a typo based on 59.94 fps (the field rate for NTSC, and the North American speed favored for some HD media such as 720p for sports and news). But a quick Google search turned it up in multiple places where people should know better. For example, I found it in:

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Friday, April 30, 2010

Creative Suite 5 is Shipping

Links to the PVC reviews of Premiere and After Effects

Less than three weeks after “launching” Creative Suite 5 at NAB, Adobe has started shipping it, including After Effects and Premiere Pro. In case you missed it in the middle of the NAB information overload, Scott Simmons has already (p)reviewed Premiere Pro CS5, and we did the same with After Effects CS5. I imagine we’ll all have a lot more to say once we get a chance to use it more in real-world situations; stay tuned…


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Visual Effects • (4) Comments • Most recent comments by: motionmatt, lightprism, Chris Meyer, lightprism, • Permalink


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2D Footage with a Stereo 3D Rig in After Effects CS5.5

Jeff Foster | 02/10- 06:09 PM

Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5

Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.

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How to get the “24p” look for your live-switched multicam shoot

Allan Tépper | 02/10- 04:23 PM

A contracted article, sponsored by Datavideo Corporation.

Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.

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