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Creating Motion Graphics

by Chris & Trish Meyer

Saturday, May 03, 2008

Multithreaded Information

Chris Meyer | 05/03- 12:05 PM

Is the medium really the message? Or should we think more about matching the message to the medium?

(At the end of an old article we recently posted to our Keyframes channel about creating graphics for the NBC AstroVision sign in Time Square, we mused about the ways networks are trying to take advantage of new media to connect better with their audiences and create more brand loyalty. Even thought it was originally written ten years ago, it still resonates today. I thought I would drag it out here for your weekend musing, in case you missed it over in CMG Keyframes.)

One of the original attractions of “multimedia” was the ability to provide additional details and background information about a subject without forcing interruptions in the linear unraveling of the central narrative (as I do here with my frequent parenthetical asides). Examples of this include allowing the user to click on hot words or photos in a CD-ROM application (do any of you still remember those?) or on a web page to take you to another page with tangential content, or attempts to present multiple media streams at once - such as text, photos, and sound - to give a wider gestalt to the story.

So where does established, linear, big media - i.e. broadcast television - fit into this picture? Although the economics are different, many of the same goals applied, even ten years ago: You have a linear central story (the program), but other details you could provide...even something as simple as outtakes from filming the program, or background on the stars. Fan magazines, newsgroups, web sites, and even TV Guide help fill this roll. NBC, in their own way, started doing the same back in the late 90s. For example, their “NBC2000” group was one of the first to put the alternate screen boxes at the end of television shows, sometimes containing outtakes or promos of other programs. With their AstroVision sign, they went further.

Initially, NBC tried “repurposing” their existing TV promos onto the sign. However, as many multimedia producers also found out back then, you can’t always take a message from one medium to another and expect it to hold up. In this case, the lack of sound, as well as the differences in attention span between someone at home and someone in Times Square (or Epcot Center, or sporting events, where they also play these promos), rendered the original promos less effective than they were on TV. In response, NBC started designing alternate content for the sign - such as trivia puzzles, word games, and factoids about their stars. Each one is then followed by a few seconds of the program the star appears in, along with the name of the show, television network, and night it plays. It ain’t exactly a hot link, but it does give you the pointer you need to follow up on a thread you might have found interesting. And if you’re already a fan, it gives you some additional background information to widen your experience of the show.

It wasn’t the “grand convergence” many preached about back in the 90s (or even today), but neither was it a bad idea - especially for the time. I know it is still popular to say the medium is the message, but perhaps some of us would be better served by focusing more on the message, and then figuring out how to use the mediums at our disposal to better disseminate it.

BusinessMotion Graphics • (0) Comments • • Permalink

Wednesday, April 16, 2008

NAB 2008: Plugged In

Chris and Trish Meyer | 04/16- 10:40 PM

We came away with three themes buzzing in our head: plug-ins, training, and Nuke.

As expected, NAB 2008 did not reveal any major new software releases for motion graphic designers, but it did showcase a number of interesting new plug-ins. We’d like to give you a quick round-up of our favorites here; we’re arranging to give many of these more in-depth reviews up here on PVC over the next several months. We also were very interested in with what The Foundry has done with the high-end compositing application Nuke (which they acquired from Digital Domain), and came away with the impression that in this slow economy, training has become more important again.

more »

Motion GraphicsNAB 08TrainingVisual Effects • (0) Comments • • Permalink

Wednesday, April 09, 2008

We’re Off To See The Wizard

Chris Meyer | 04/09- 10:22 PM

NAB always brings the promise of finding that secret ingredient we need to make us better at what we do.

It’s been awfully quiet around here lately...too quiet. But you know why: It’s the week before NAB (the National Association of Broadcasters) Convention, the largest annual industry trade show for those of us in North America), and we’re all hunkered down either a) finishing projects before NAB, b) getting our presentations ready for NAB, c) making out our shopping lists for NAB, or d) all of the above.

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CamerasHardwareMotion GraphicsNAB 08Post ProductionProduction • (0) Comments • • Permalink

Sunday, April 06, 2008

You Are What You See

Chris Meyer | 04/06- 08:53 PM

A recent study reinforces how important it is to carefully choose the elements we use in our graphic designs.

This Saturday on NPR’s Weekend Edition, there was an odd little piece about a study performed by Duke University about people’s reaction to logos (click here to listen; click here to read a text article about the same study). It said that being exposed to the Apple logo – so briefly that they couldn’t even register what they had just seen – caused the subjects to then become 20-30% more creative, while being exposed to the IBM logo caused them to become more competent and professional - or at least, acted that way on a test they took immediately thereafter. (The same study also concluded that people exposed to the Disney logo went on to behave more honestly than those exposed to the E! Channel logo.)

No, the point of this is not to start another flame war between Apple and PC users. And yes, I’m familiar with “blipverts” and other forms of subliminal advertising. What struck me was how important imagery we use – even subtle, background imagery or images that are not on screen all that long – may influence our viewers when designing a show open, informational graphics, or other forms of motion design. We always try to think through things like color, pace, and the calming versus threatening nature of imagery we use when designing motion graphics to evoke a certain mood or reaction, but the results of this study have made me even more hyperaware of it.

(While lying there listening to the program, I was also reminded of the William Gibson novel Pattern Recognition where the heroine was actually allergic to branding. She made a living off this talent from companies who hired her to see if their new logos made her sick – if so, they had a winner!)

Motion Graphics • (0) Comments • • Permalink

Wednesday, April 02, 2008

Animator vs. Animation

Chris and Trish Meyer | 04/02- 10:07 AM

A fun animation that shows what can happen when you tease your art a little too much…

Steve Kilisky recently wrote a thought-provoking blog about how video (and now, the web) has traditionally been initially driven by technical folks, with the artists following along. To this day, there is still often a distinction between an “artist” and an “operator,” “animator” or “developer.”

In that light, Trish recently found (on a calligraphy list, of all things) a pointer to this excellent cartoon that shows what can happen when an animator provokes his animation to revolt. It’s well worth a few minutes from your day. (Be patient through the first minute; it keeps picking up pace from there...)

3DMotion GraphicsVisual Effects • (0) Comments • • Permalink

Monday, March 03, 2008

Staggering Mistakes: Reversing Field Order

Chris Meyer | 03/03- 12:23 PM

People are still screwing up field order - on national TV.

The two most-watched cable channels in our household are CNN and Speed (guess who watches which). Speed just started a new game show called “Pass Time” where several of the bumpers as well as in-show inserts exhibit the maddening two steps forward/one step back staggered motion of fields that have been reversed (maybe they thought it was a “look”...). CNN isn’t immune to this either; through the years some of their graphics have also exhibited this reversed-field judder.

This prompted us to upload an updated version of a classic column we wrote on interlacing, field rendering, and separating fields; you can find it here. But like any good motion graphics designer who tries to reverse-engineer any graphic they see on television, this has led us to speculate what might have been at the root of this particular problem.

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EditingMotion GraphicsPost Production • (2) Comments • Most recent comments by: Chris Meyer, Scott Thomas, • Permalink

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Creating Motion Graphics
by Chris & Trish Meyer

Chris & Trish MeyerChris & Trish Meyer are the founders of CyberMotion, an award-winning Los Angeles motion graphic design studio. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, The Learning Channel, HBO, and PBS. CyberMotion was one of the first studios to create major release film opening titles using desktop tools (including major films such as The Taleneted Mr. Ripley), and they have also created promotional and trade show videos for corporate clients from Apple Computer to Xerox. They specialize in unusual format videos, having animated for IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.

In addition to their motion graphics work, Trish and Chris have written the books "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They have written numerous articles on motion graphics for DV magazine, Artbeats.com, and others, and have spoken at AFI, MacWorld, BDA, NAB, and other conferences.

Trish founded CyberMotion after an extensive career in print as a magazine art director for music technology magazines. Her partner Chris, a refugee from the music industry, specializes in sound design and 3D work as well as dealing with multi-format technical issues. Both Trish and Chris have backgrounds as musicians, and a close relationship between sound and picture informs much of their work. They were one of the original beta sites for CoSA (now Adobe) After Effects, and continue to work with that team as well as others to this day.

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