Chris & Trish Meyer
Creating Motion Graphics is the blog for award-winning motion graphic designers Chris and Trish Meyer of Crish Design (formerly CyberMotion). Here is where they share not just their latest tips, tricks, and gotchas for the tools they use, but also discoveries that help them run their business, sources that inspire their designs, and musings on the future of the motion graphics industry.
Chris & Trish Meyer founded Crish Design (formerly known as CyberMotion) in the very earliest days of the desktop motion graphics industry. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas. They were among the original users of CoSA (now Adobe) After Effects, and have written the numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" both published by Focal Press.
Both Chris and Trish have backgrounds as musicians, and are currently fascinated with exploring fine art and mixed media in addition to their normal commercial design work. They have recently relocated from Los Angeles to the mountains near Albuquerque and Santa Fe, New Mexico.
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Monday, October 17, 2011
What’s cooking in the lab (and apparently close enough to tease us with).
Adobe’s big annual MAX conference finished a couple of weeks ago, and as part of it they included a series of technology sneak peeks. I’ve gone through the videos posted on AdobeTV and pulled out the ones of most interest to us video folks:
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Tuesday, August 09, 2011
A joint Adobe-NVIDIA research project demonstrating accelerated ray-traced 3D.
At this week’s SIGGRAPH convention in Vancouver, Adobe and NVIDIA are giving a technology presentation of ray-traced extruded text and shapes inside a “motion graphics environment” (you can read for yourself what the menu bar says; before getting too excited, note this is a technology prototype and not an announced or released product). Obviously, there are a lot of questions left unanswered at this point in time - but as we’ve seen in the past, a lot of other Adobe technology demos eventually become products; fingers crossed that this is the case here.
Wednesday, April 20, 2011
The new release (with some judicious adjustments) makes it easier to create easier-to-watch stereo scenes from 3D compositions.
You may remember our blog post on the “inherent” problems with stereoscopic 3D that famed film editor Walter Murch pointed out in an open letter to film critic Roger Ebert. We took Murch’s comments as inspiration to explore workflows in the latest release of After Effects that might work around some of Murch’s concerns: Namely, getting the eyes and brain to converge and focus on the same object (preferably one the same distance from the viewer as the screen).
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Monday, January 17, 2011
Parsing the results of the latest survey of who makes how much in our field.
The unofficial, web-based Motion Graphics Design Census for 2010 is now available from their web site. It compiles over 5500 responses - distributed roughly evenly between the US and non-US - into a series of responses about age, software, and - primarily - income. Of course, it’s only a survey of those who responded rather than the industry as a whole. Also, not everyone responded to every question - for example, only 219 self-employed artists offered how much they charged per hour, and most of the charts are based just on US respondents. With those caveats, here’s what stuck out for us:
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Friday, February 26, 2010
Cinema 4D’s MoGraph Unleashed
Last summer I wrote an lengthy review of the Motionworks’ Making It Look Great 6 training series, where Tim Clapham did a great job covering the integration of Cinema 4D and After Effects. I mentioned my wish for Tim to do a full series on using Cinema’s MoGraph module, and little did I know that such a series was already in the works. Not wanting to wait, I offered to proof it as it was being developed (crafty, huh!), and now it’s arrived in a store near you as Making It Look Great 7.
MILG7 consists of six projects produced using a wide variety of MoGraph objects and effectors. Not only will you learn tons of MoGraph techniques as you create some fun animations, but sprinkled throughout are a great many solid Cinema working practices that will serve you well in any project.
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Monday, November 02, 2009
Rob Birnholz helps you master the AE camera in this new tutorial from the Toolfarm Expert Training Series.
Motion graphics artists used to animating in 2D in After Effects will find that working in 3D space takes a lot more patience. You need to consider how to set up the 3D views, move layers in 3D, and animate cameras and lights. Rob Birnholz’ training series tackles the camera portion of the equation (watch a free sample and the Table of Contents here). (If you’ve already purchased this training series, don’t go just yet; I promise to share some personal tips and advice as I go…)
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Tuesday, July 07, 2009
Training for Cinema 4D and After Effects is “Cool Stuff” Indeed!
Unless you’ve spent the past few years hiking the Appalachian Trail, you’ll be aware how much 3D animation has infiltrated the broadcast motion graphics world. Not so long ago, being an accomplished After Effects artist was enough to land a good job, but now employers and clients are also looking for good 3D skills (and in this economy, anything that increases the chances of landing a plum job can’t be ignored).
Surveys by us and others indicate that Maxon’s Cinema 4D is the 3D program of choice for After Effects motion graphic artists. In case there was any doubt, Cinema’s MoGraph module sealed the deal. In our report from NAB, we blogged how small studios are successfully integrating Cinema and After Effects, so how fortuitous for us that Cinema master Tim Clapham has released a fabulous training series on just this subject. Making It Look Great 6: Design and Production Techniques for Cinema 4D and After Effects is the latest release from John Dickinson’s company Motionworks. As Company Director of LUXX (and before that, HYPA), Tim Clapham’ credentials are impeccable - so you know that this will be the best $89 you’ve spent in a long time…
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Tuesday, April 21, 2009
Catching up with friends, seeing practical applications, and some sad news.
NAB this year is certainly a cross between the best of times (catching up with friends and seeing cool new toys) and the worst of times (the horrendous economy casting a pall around the halls). We’ve been in Las Vegas since Friday night, and teaching a few sessions at the Post Production World conference in the North Hall. So it was nice to finish up our sessions Monday morning and hit the show floor. Word has it that attendance is down from 107,000 last year to just 80,000 this year. You can tell its down because you don’t need binoculars to see Peder Norbby demo Particular 2 at the Red Giant booth in the Plug-in Pavilion (more on that, and other plug-ins, tomorrow). But first, what we saw and heard on Monday:
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Jeff Foster
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Allan Tépper
A contracted article, sponsored by Datavideo Corporation.
Matt Jeppsen
Getting watery trick shots with this DSLR housing
Mark Spencer
Setting Up a Rig in Motion 5 on MacBreak Studio
Mark Spencer
7 Professional Editors Share Their FCP X Experiences
Rich Young
A news roundup
Clint Milby
New Cage Fits New Camera Like A Glove
Scott Simmons
If you haven’t heard they have moved from FCP7 to Media Composer
Scott Simmons
The ease of setup and managing multicam clips makes this the best FCPX update yet
Mark Spencer
Multicamera Editing in Final Cut Pro X
David Torno
Create numerical readouts for use in HUD style graphics.
Terence Curren
The best event for keeping up to speed in the post production world.
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