Chris & Trish Meyer

Creating Motion Graphics is the blog for award-winning motion graphic designers Chris and Trish Meyer of Crish Design (formerly CyberMotion). Here is where they share not just their latest tips, tricks, and gotchas for the tools they use, but also discoveries that help them run their business, sources that inspire their designs, and musings on the future of the motion graphics industry.

Chris & Trish Meyer founded Crish Design (formerly known as CyberMotion) in the very earliest days of the desktop motion graphics industry. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas. They were among the original users of CoSA (now Adobe) After Effects, and have written the numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" both published by Focal Press.

Both Chris and Trish have backgrounds as musicians, and are currently fascinated with exploring fine art and mixed media in addition to their normal commercial design work. They have recently relocated from Los Angeles to the mountains near Albuquerque and Santa Fe, New Mexico.


Tuesday, January 25, 2011

Art of the Title: Quantum of Solace

including an interview with Ben Radatz of MK12

The good folks at The Art of the Title Sequence have recently posted a wonderful exposé on the titles for the James Bond film Quantum of Solace, including an in-depth, wide-ranging interview with Ben Radatz, Creative Director of the much-admired design house MK12 (“a full-service lateral hyperthreaded tactical design and research bureau”). Ben shares quite a bit about both the creative process and actual steps of creation, with loads of visual examples. I high recommend the read.

The Art of the Title Sequence have explored nearly 200 television and motion picture titles over the years, with dozens of interviews - it’s a great site in general for any motion graphic artist or student looking for inspiration (or even just the TV & movie überfan looking for more behind-the-scenes knowledge!).



Monday, January 24, 2011

2+ Hours of Free Video Training on Shatter

Brian Maffitt digs into his video archives, and shares.

Many After Effects users are familiar with Brian Maffitt, founder of Total Training. Brian also ran a plug-in company called Atomic Power for a couple of years. His Evolution plug-in set was distinguished by 1) deep controls, and 2) hours of video training that came free in the box. Adobe bought Atomic Power and integrated most of the plug-ins into After Effects, including Shatter, Card Dance, Card Wipe, Caustics, Wave World, and Colorama. Most of the controls in those plug-ins haven’t changed since AE version 4 (not CS4, but the 4 before there was CS).

What does that history lesson have to do with today? Brian has started diving into his archive of video training, with the intention of making available for free still-useful material that doesn’t fit into the current Total Training library anymore. He started by posting the 2+hours of training he originally created for the Shatter effect on Total Training’s YouTube channel. Below are all 6 parts:

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Monday, January 24, 2011

“Why 3D Doesn’t Work and Never Will”

Esteemed editor Walter Murch writes a letter to famed film critic Roger Ebert.

While a large portion of both the media creation and consumption industries gear up to produce and support 3D films and video, others are digging in their heels and asking about the fit and fabric of the emperor’s clothes. Much loved sound designer and film editor Walter Murch - as well as film curmudgeon critic Roger Ebert - are two of those questioners. This blog post by Ebert reprints a detailed letter from Murch about the inherent technical issues of stereoscopic films that detract from the esthetic appreciation of them as well. It’s quite meaty - I suggest you go read it all - but the central issue Murch brings up is what he refers to as the ‘convergence/focus’ issue: “3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before.”

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Visual Effects • (8) Comments • Most recent comments by: hmcindie, Bruce Allen, Dylan Pank, Dylan Pank, georgemanzanilla, lightprismtv, Chris Meyer, Bruce Allen, • Permalink


Wednesday, January 19, 2011

Your Daily After Effects Fix

A few resources for regular doses of information and inspiration.

I’ve mentioned previously that Todd Kopriva’s Region of Interest blog is one of the best sources of essential After Effects information. And it still is. But a few additional sources have really blossomed as constant fountains of After Effects goodness:

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Visual Effects • (2) Comments • Most recent comments by: Rich Young, Chris Meyer, • Permalink



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Monday, January 17, 2011

2010 Motion Graphics Design Census

Parsing the results of the latest survey of who makes how much in our field.

The unofficial, web-based Motion Graphics Design Census for 2010 is now available from their web site. It compiles over 5500 responses - distributed roughly evenly between the US and non-US - into a series of responses about age, software, and - primarily - income. Of course, it’s only a survey of those who responded rather than the industry as a whole. Also, not everyone responded to every question - for example, only 219 self-employed artists offered how much they charged per hour, and most of the charts are based just on US respondents. With those caveats, here’s what stuck out for us:

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Monday, January 17, 2011

Classic Visual Effects Knowledge

How-to videos and documentaries from the 90s.

Chris Zwar - After Effects power user and occasional PVC contributor - shared on the media-motion.tv After Effects list that Peter Sciretta of /Film had recently compiled the first 12 episodes of Discovery Channel’s Movie Magic documentary series. As it was recorded in the mid-90s, a substantial portion of the effects are “practical” rather than done in the computer. Nonetheless, it’s a good background on matte paintings, miniatures, stop motion, pyrotechics, and similar techniques, plus a reminder of how easy we have it to day compared to the early days of computer graphics.

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Tuesday, January 11, 2011

BG Renderer 2.0

A popular After Effects script gets a major upgrade.

Lloyd Alvarez is a top-notch After Effects user who has also developed a handful of very useful scripts for the program. One of his most popular is BG Renderer, which launches instances of After Effects in the background to render compositions while you continue to work in the foreground. Lloyd just announced BG Renderer 2.0 with After Effects CS5 compatibility, plus a whole host of new features.

 

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Thursday, December 30, 2010

4 Ways Video Is Fundamentally Changing

The head of Google’s “video monetization initiatives” details how he has seen the nature of video content change in recent years.

If you’re interested in the business of video beyond just shooting and editing it, you might enjoy reading Shishir Mehrotra of Google’s recent article over on ClickZ. He notes “In my position at YouTube, I’ve observed this market over the last few years, and have taken note of the ways in which it is fundamentally changing.” His four main macro-changes are:

  • Hyper-Fragmentation
  • Great Content Can Come From Anywhere
  • Advertisers Can Create Content That Users Love
  • There Is No Online Video, Just Video

For many of you, the first two may fit into the “well, DUH” category; Shishir even notes the first one is “not a new story.” The last one is something we’ve been personally preaching for years: The sooner you blur the lines between broadcast and web video from the production side, the better, because the viewer already expects them to be of the same quality - just as they expected “local market” or cable TV to look as good as the major networks. That third one may come as a bit of a surprise to the cynical, but anyone who has seen videos like the Evian Roller Babies (and not to mention, its view counter) realize it’s becoming true. Regardless, it’s a good read, as well as something to pass onto your clients.



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2D Footage with a Stereo 3D Rig in After Effects CS5.5

Jeff Foster | 02/10- 06:09 PM

Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5

Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.

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How to get the “24p” look for your live-switched multicam shoot

Allan Tépper | 02/10- 04:23 PM

A contracted article, sponsored by Datavideo Corporation.

Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.

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