Chris & Trish Meyer

CMG Keyframes is a repository for columns, articles, and videos created by Trish & Chris Meyer of the subject of creating motion graphics using Adobe After Effects and other related programs. It also contains articles on typography, audio, and 3D, as well as links to relevant articles Chris & Trish have published elsewhere.

Trish & Chris Meyer are the founders of Crish Design (formerly known as CyberMotion), an award-winning motion graphic design studio that has recently relocated from Los Angeles to the Albuquerque area. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.

In addition to their motion graphics work, Trish and Chris were among the original users of After Effects, and have written numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They speak regularly at conferences around the country, and perform custom training for studios. Both have backgrounds as musicians, and a close relationship between sound and picture informs much of their work.

Thursday, January 12, 2012

After Effects Apprentice Free Video: The Puppet Starch Tool

Not happy with how Puppet kinks and bends your image? The little-known Starch tool helps you straighten it out.

As we mentioned awhile back, we’ve been busy the past year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. In this movie, Chris demonstrates using the Starch tool to clean up problems that can appear when creating Puppet distortions in After Effects.

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Saturday, January 07, 2012

After Effects Apprentice Free Video: Eraser Tool Modes

How to target precisely what you’re erasing, from the source image to just your most recent paint stroke.

As we mentioned awhile back, we’ve been busy the past year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. In this movie, Trish discusses the different Eraser tool modes - Layer Source & Paint, Paint Only, and Last Stroke Only - and demonstrates when to use each.

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Saturday, December 03, 2011

After Effects Apprentice Free Video: Tracking with mochaAE

A quick start on using this powerful alternative motion tracker bundled with After Effects.

As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie provides a quick start on how to use Imaginer Systems’ mochaAE - a powerful 2.5 planar motion tracker that comes bundled with After Effects (but which has a quite un-After Effects-like user interface).

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Sunday, November 27, 2011

After Effects Apprentice Free Video: Performing a Motion Track

Some tips on what to look for when setting up a track in After Effects.

As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie shares our mental process when we approach a piece of footage to track.

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Saturday, October 01, 2011

CMG Hidden Gems: Chapter 40B – 3D Channel Effects

Another selection of “hidden gems” (and essential advice), this time from Bonus Chapter 40B of Creating Motion Graphics with After Effects.

We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.

After Effects includes a set of 3D Channel effects, which take advantage of additional information embedded in files rendered from certain 3D programs. Since relatively few users have occasion to employ these, we covered them in a Bonus Chapter on the DVD-ROM that comes with CMG5 - including some of the naming and file format conventions you need to follow to make sure After Effects can import all of the available information. As not all 3D programs embed this information in their render, where practical we also provided alternative workflows that replicate the end result of these effects with files you should be able to generate from almost any 3D program.

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Friday, September 02, 2011

CMG Hidden Gems: Chapter 37B and 37C – Expressions and Scripting Bonus Chapters

This time, a collection of resources on expressions and scripting - including a PDF of Bonus Chapter 37C on scripting.

We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.

In addition to the book’s introductory chapter on expressions that we covered last week, the dual-layer DVD-ROM that comes with CMG5 includes bonus chapters on both expressions and scripting. Rather than try to boil down nearly 70 pages of PDFs into our customary handful of gems, this week we thought we’d share a set of resources on scripting and expressions - including Bonus Chapter 37C itself, written by Dan Ebberts of MotionScript.com.

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Monday, August 08, 2011

Upgrading to After Effects CS5.5?

A quick review of what’s changed in recent versions

As Adobe and their various vendors have been offering a variety of discounts and incentives this year (as well as floating the idea that you’ll need to own at least CS5 to get discounted upgrade pricing on the next Creative Suite), we’re guessing a lot of After Effects users who have been getting by with older versions may be thinking about upgrading.

To help inform your potential upgrade decision and ease the subsequent transition, we thought it would be helpful to round up some resources - many free; some costing just a nominal sum - that explain what’s changed between versions. In addition to links to relevant articles and reviews, we’re including a selection of free videos from relevant courses on lynda.com (if you have trouble playing any of them, reload the page); if you don’t already have a subscription to watch the rest of the courses, click through this link to get a 7 day free pass to evaluate these courses and others as part of your potential new subscription.

We’re going to assume you have at least After Effects CS3, which was released in 2007. We’ll give an overview of major changes in CS4, CS5, and CS5.5 in each of these three pages.

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Budgeting
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ProVideo Coalition
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Visual Effects • (5) Comments • Most recent comments by: Chris Meyer, Todd_Kopriva, Rob, Chris Meyer, Rob, • Permalink


Friday, August 05, 2011

CMG Hidden Gems: Chapter 35 – The Puppet Tools

Another selection of “hidden gems” (and essential advice), this time from Chapter 35 of Creating Motion Graphics with After Effects.

We’re going through our book Creating Motion Graphics with After Effects 5th Edition (CMG5) and pulling out a few “hidden gems” from each chapter. These will include essential advice for new users, plus timesaving tips that experienced users may not be aware of.

One of the most fun areas to explore in After Effects is using the Puppet tools. These provide a new way to warp layers, including shape and text layers created inside After Effects. Applications include creating character animation or just imparting fun movement to otherwise inanimate objects.

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2D Footage with a Stereo 3D Rig in After Effects CS5.5
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Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5

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2D Footage with a Stereo 3D Rig in After Effects CS5.5

Jeff Foster | 02/10- 06:09 PM

Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5

Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.

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How to get the “24p” look for your live-switched multicam shoot

Allan Tépper | 02/10- 04:23 PM

A contracted article, sponsored by Datavideo Corporation.

Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.

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