Chris & Trish Meyer
CMG Keyframes is a repository for columns, articles, and videos created by Trish & Chris Meyer of the subject of creating motion graphics using Adobe After Effects and other related programs. It also contains articles on typography, audio, and 3D, as well as links to relevant articles Chris & Trish have published elsewhere.
Trish & Chris Meyer are the founders of Crish Design (formerly known as CyberMotion), an award-winning motion graphic design studio that has recently relocated from Los Angeles to the Albuquerque area. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.
In addition to their motion graphics work, Trish and Chris were among the original users of After Effects, and have written numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They speak regularly at conferences around the country, and perform custom training for studios. Both have backgrounds as musicians, and a close relationship between sound and picture informs much of their work.
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Monday, May 21, 2012
...plus an update on what’s next for the Apprentice series.
As we mentioned what now seems like ages ago, we spent a year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. The introduction plus one or more additional videos from each course are available for free preview; we re-posted here on PVC the videos that contain tips and instruction you might find useful. Well, the series is done, and we’re off writing the next edition of the book. But before we go, we had one last video to share with you, which may be of interest to any After Effects user who still has to create both 16:9 and 4:3 versions of their compositions.
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Tuesday, May 15, 2012
Taking advantage of parenting, multiple 3D views, and AE’s built-in calculator to coordinate a multi-layer animation.
As we mentioned awhile back, we’ve been busy the past year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Buried in the shuffle of the release of After Effects CS6 is that we concluded this series with a 3+ hour course dedicated to that book’s Final Project. Several movies from this course are available for free preview from lynda.com; we’d like to share those with you here - including this movie that demonstrates using parenting to group together a set of 3D layers.
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Monday, May 07, 2012
How you can be two places at once inside After Effects
As we mentioned awhile back, we’ve been busy the past year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Buried in the shuffle of the release of After Effects CS6 is that we concluded this series with a 3+ hour course dedicated to that book’s Final Project. Several movies from this course are available for free preview from lynda.com; we’d like to share those with you here - including this movie that includes a selection of small but useful tricks.
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Tuesday, May 01, 2012
Revealing Illustrator paths requires a few intermediate steps, involving After Effects masks and effects.
Buried in the shuffle over the announcement of After Effects CS6 is that we concluded the video training series for our book After Effects Apprentice 2nd Edition with a nearly 3.5 hour course dedicated to that book’s Final Project. Several movies from this course are available for free preview from lynda.com; we’d like to share those with you here - including this movie on how to reveal Illustrator artwork by copying its paths into After Effects masks.
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Friday, April 27, 2012
You can export the results of the new 3D Camera Tracker to any application that has a way to accept AE keyframe data.
One of the major new features in After Effect CS6 (which we previously previewed here) is a built-in 3D Camera Tracker. Rather than track a specific object or point, the 3DCT automatically tracks hundreds of points in a clip, and uses that information to reverse engineer where the camera was during the scene. This opens up all sorts of interesting workflows.
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Wednesday, April 25, 2012
Although the new extrusion and beveling capabilities initially seem limited, you can actually edit the individual material options for each group of surfaces.
In our preview of After Effects CS6, we spent a lot of time discussing the pros and cons of the new ray-traced 3D rendering engine, which includes the ability to extrude and bevel text and shape layers. When you start playing around with it, initially it may seem that you have only one color and set of Material Options for the entire layer. In truth, Adobe has provided a back door to go in and change the color and every material option - including amount of transparency and strength of reflections - for the front, sides, back, and bevels individually.
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Wednesday, April 11, 2012
The latest version has several significant new features.
Upon the release of After Effects CS5 in 2010, Adobe tried an interesting experiment: Part of the After Effects engineering team was split off to start work on major new features for CS6 with a 24-month time horizon, while the rest started work on AE CS5.5 before joining their compatriots in 2011 to also work on CS6. In addition, Adobe has a separate Dynamic Media Advanced Product Development Group, which has produced such major new features as Roto Brush (CS5), Warp Stabilizer (CS5.5), and the new 3D Camera Tracker (CS6).
As a result, After Effects CS6 is an important new release that has something for nearly every AE user. We’re going to explore a number of those features here, starting with the most visible new one - the Ray-traced 3D rendering engine - and then moving onto the 3D Camera Tracker, Rolling Shutter Repair, Variable Mask Feathering, the Global Performance Cache, and other interesting bits. We’ll be sharing pros, cons, preferred workflows, gotchas, and a number of tips that we hope will get you up to speed with this new release.
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Tuesday, January 31, 2012
An overview of five of the simpler shape operators that can turn your basic outline into something quite twisted.
As we mentioned awhile back, we’ve been busy the past year and a half creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. In this movie, shows how to alter your basic shapes using dedicated shape effects.
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Sara Frances
Super Heroic efforts rule the digital universe,
Scott Simmons
Studio Daily posted the review last week after pounding the thing on a number of edits
Art Adams
Q: What happens when you stack several pattern-making devices in front of a light? A: Extreme lighting goodness. Learn why here…
Mark Spencer
On this week’s MacBreak Studio
Todd_Kopriva
Australian production studio delivers animation for the 12th Arab Games, on record-size projection space, using Adobe Premiere Pro and After Effects.
Chris and Trish Meyer
...plus an update on what’s next for the Apprentice series.
Scott Simmons
Plus a little screencast in this blog post on a topic we didn’t get to cover.
Art Adams
You want 240fps 1920x1080? I’ve got your high-speed HD right here… for less than $10K.
Matt Jeppsen
Use a boom mic and some common sense!
Chris and Trish Meyer
Taking advantage of parenting, multiple 3D views, and AE’s built-in calculator to coordinate a multi-layer animation.
Mark Spencer
Motion Magic on MacBreak Studio
Scott Simmons
These are a few of the things that I found myself searching for as I’ve been moving over to Premiere Pro CS6 as a FCP 7 replacement
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