Chris & Trish Meyer

CMG Keyframes is a repository for columns, articles, and videos created by Trish & Chris Meyer of the subject of creating motion graphics using Adobe After Effects and other related programs. It also contains articles on typography, audio, and 3D, as well as links to relevant articles Chris & Trish have published elsewhere.

Trish & Chris Meyer are the founders of Crish Design (formerly known as CyberMotion), an award-winning motion graphic design studio that has recently relocated from Los Angeles to the Albuquerque area. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, HBO, PBS, and TLC; in opening titles for several movies including Cold Mountain and The Talented Mr. Ripley; at trade shows and press events for corporate clients ranging from Apple to Xerox; and in special venues encompassing IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.

In addition to their motion graphics work, Trish and Chris were among the original users of After Effects, and have written numerous books including "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They speak regularly at conferences around the country, and perform custom training for studios. Both have backgrounds as musicians, and a close relationship between sound and picture informs much of their work.

Monday, August 04, 2008

Fractal Noise Tutorial

Using the Fractal Noise effect to create seamless background textures.

The Fractal Noise effect in Adobe After Effects has to be one of the beloved plug-ins among power-users for its ability to create everything from abstract backgrounds to realistic natural phenomena. Here are a pair of ideas (from our After Effects in Production book) for creating the former: a blocky pattern, and a soft blurry pattern that we like to use for a “lighting” effect. In Part 1 of this bonus tutorial, you will learn how we created these layers, and in Part 2 we’ll offer some tips on making the Fractal Noise effect and other sources seamlessly loop.

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