Chris & Trish Meyer
Chris & Trish Meyer are the founders of CyberMotion, an award-winning Los Angeles motion graphic design studio. Their design and animation work has appeared on shows and promos for CBS, NBC, ABC, Fox, The Learning Channel, HBO, and PBS. CyberMotion was one of the first studios to create major release film opening titles using desktop tools (including major films such as The Taleneted Mr. Ripley), and they have also created promotional and trade show videos for corporate clients from Apple Computer to Xerox. They specialize in unusual format videos, having animated for IMAX, CircleVision, the NBC AstroVision sign in Times Square, and the four-block-long Fremont Street Experience in Las Vegas.
In addition to their motion graphics work, Trish and Chris have written the books "Creating Motion Graphics with After Effects" and "After Effects Apprentice" (both published by Focal Press). They have written numerous articles on motion graphics for DV magazine, Artbeats.com, and others, and have spoken at AFI, MacWorld, BDA, NAB, and other conferences.
Trish founded CyberMotion after an extensive career in print as a magazine art director for music technology magazines. Her partner Chris, a refugee from the music industry, specializes in sound design and 3D work as well as dealing with multi-format technical issues. Both Trish and Chris have backgrounds as musicians, and a close relationship between sound and picture informs much of their work. They were one of the original beta sites for CoSA (now Adobe) After Effects, and continue to work with that team as well as others to this day.
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Thursday, April 17, 2008
Real users have the best questions.
During the Post|Production World conference that ran alongside NAB 2008, I gave an extended session on audio connections, microphones, and other related issues. At the end, the attendees hit me with their individual problems. I thought the questions and their answers might be useful to others, so I decided to add them to the archives up here, amended with additional thoughts and research I’ve gathered since returning from NAB.
Note that essential companion reading to these comments include my previous article on audio wiring and connections, plus my blog on dealing with ground loop hum.
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Wednesday, March 12, 2008
The essential trick to paste multiple paths to After Effects Shape Layers at once.
So what’s so interesting about a feature we’ve had for eons? We all know you can copy and paste vector paths from Illustrator to After Effects as mask paths and motion paths (you did know that, right?). But with the new Shape Layers in After Effects CS3, you may run into a little snag when trying to paste paths to shapes.
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Monday, March 10, 2008
Over on Artbeats.com, we’ve written a gentle introduction to color management in AE.
Every month, we write a Tips N Tricks article for our friends at Artbeats.com. This month we’ve written an introduction to using Color Management in After Effects CS3, covering input, output, monitoring, and the Project Working Space. It was written in the context of how to handle Artbeats stock footage in a job, but the basic principles apply to a wide variety of jobs. You can download the 884 kb PDF by clicking here.
By the way, Artbeats has a monthly email newsletter which contains links to each of our articles for them as they are released, plus a link for registered users to download a free full-size clip every month. Click here to register. To see the full list of articles we (and others) have written for Artbeats, click here.
Monday, February 18, 2008
Suggested workflows when dealing with non-square pixels and anamorphic formats.
For a variety of arcane technical reasons (trying to record NTSC and PAL on the same tape, cutting corner on data throughput, being compromised by camera sensor technology of yesteryear, etc.), virtually all digital video formats have non-square pixels. This means they must be projected in a way that stretches or squashes them on playback to properly fill the television screen. Unfortunately, a side effect of this is that they will also look odd on a computer screen. When all you do is send the digital signal from camera to tape deck to switcher to monitor, this is neatly hidden from you. But when you start working with digital video inside a computer, you have to deal with these misshapen pixels.
As a result, a common question is what is the best way to work with these pixels: Stretch them back out to being square? Or leave them in their native format? The answer depends on what your primary goal is in life: preserving maximum image quality, or preserving your own sanity.
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Sunday, February 03, 2008
Where to find the best of what we’ve written in the past.
We have written numerous articles and columns for a variety magazines over the years, including our previous long-running “Motion Graphics” column in DV magazine plus currently a monthly “Tips n Tricks” article for Artbeats.com. A summary of everything we’ve written that’s still available online can be viewed here.
It is our intention to move the “key” articles in this archive (with updates, where appropriate) over to this site to ensure you have reliable access to them in the future. Although some were written years ago, they still contain useful tips and concepts on both technique and design. We will also be adding new articles as subjects come up; shorter takes on subjects will appear over on our Creating Motion Graphics channel.
If you can’t find an article on the subject you’re interested in, let us know in a “comment” to this post. Also, there’s always our books Creating Motion Graphics with After Effects and After Effects Apprentice. You can see summaries of these - including samples - on the books page of our website.
Sunday, July 08, 2007
This significant update to Apple Motion includes a slick 3D implementation.
Motion 3 - part of Apple’s Final Cut Studio 2 suite - has experienced a major update, including the addition of motion tracking and stabilization, optical flow (smooth slow motion) technology, a gorgeous particle-based paint system, enhancements to their Keyframe Editor, and interesting new Audio Parameter and Retiming behaviors. But the big headliner is the addition of 3D space - including 3D animation for 2D layers, 3D cameras and lights, and 3D enhancements for their particle and text animation systems.
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Tuesday, May 01, 2007
An overview of Shape Layers in Adobe After Effects CS3 Professional.
For motion graphics artists, one of the most significant new features introduced in After Effects CS3 was Shape Layers. This feature brings important components of Adobe Illustrator into After Effects, and allows them to be animated.
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Thursday, November 02, 2006
How to best incorporate digital photos into your After Effects projects.
In the last column, we discussed the time-honored headache of managing different video luminance ranges, and how After Effects 7 has made this a little easier to deal with. In this column, we cover an even more common problem with color space issues: working with digital photos or scans that have been saved in the sRGB color space.
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Chris Meyer | 09/05- 11:26 AM
A wonderful website dedicated to commentary on opening title design. One of our favorite motion graphics design jobs is creating the opening title sequence…
Scott Gentry | 09/04- 07:46 AM
VideoGuys offers 5% discount when you register at PVC. Most websites use affiliate programs to generate revenue. While we’re certainly not against…
Steve Hullfish | 09/04- 07:38 AM
Tips for Avid Editors One of the most useful things I ever did as I began to master the Avid user interface was – I know this will be hard to believe –…
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