When we work alone, it’s easy to ask for what we need - we just get it ourselves. However, when you’re creating elements for someone else you need to be a bit more attentive, anticipating their questions and needs (unless you’re prepared to get calls at 2 AM asking just what you thought you were doing). Therefore, several years ago we wrote this column discussing some of the things a motion graphics artist should keep in mind when they create elements for editors, such as alpha channels, editing handles, and creating templates for lower thirds and the such (should the client suddenly change things on them during the edit session). If you are new, or a student hoping to get into this field (and to be known as the one who was helpful, rather than the one who caused problems), spend a couple minutes to review these tips.
Click here to jump straight to “Elements for Editors.”
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