 |
 |
 |
|
|
 |
|
|
 |
Jay Rose
Jay Rose CAS is a Clio- and Emmy-winning sound designer whose studio career has included program opens for NBC, documentaries and spots for PBS and MGM, videogames for Parker Brothers, and close to a thousand independent film and video projects. He's also programmed audio software for broadcast manufacturers Eventide and Orban, written a column for DV Magazine and a few best-selling books about sound for film and video, and been a section officer of the Audio Engineering Society. More tutorials, humor, and info about his studio at dplay.com.
|
 |
Sunday, July 27, 2008
A short essay can turn you into a better filmmaker.
What do Ratatouille, The Simpsons Movie, What Lies Beneath, Cast Away, and Forrest Gump have in common? You can add a couple of dozen other titles to the list, including Howard the Duck and some of the Harry Potter movies, if that’ll help. Give up?
more »
Tuesday, July 22, 2008
A free utility lets you assemble audio tools in an instant. It’s also fun to play with.
When I started, an audio room was a collection of tape recorders, rack-mount processors, and a console. (Software? You wore a cotton shirt so it would stay comfortable through an 18-hour session.)
more »
Sunday, July 13, 2008
A famous,funny outtakes tape is worth another listen.
There’s an hilarious tape that’s been making the rounds for decades*. Actor/director Orson Welles is reading voiceovers to picture for some food spots. The copy is bad, the agency direction is worse, and Welles is not suffering fools that day. The third script is so ludicrous he gives up, and storms out of the studio.
more »
Wednesday, July 09, 2008
Olympics Researchers get their physics messed up, twice. Here’s why it matters to every filmmaker.
According to an article in yesterday’s New York Times, Olympic sprinters who are closer to the starting gun get better results. Researchers at the University of Alberta wondered why. They thought it might have something to do with the starting gun: obviously, the runners who are closer to the gun hear it louder than those farther away, and volume can affect neural response.
more »
Tuesday, July 08, 2008
Sexual attractiveness may be partly a question of ear candy.
I actually got that “Make her sound…” direction early in my career, while mixing a spot. The agency producer must have had something in mind - they usually do - but I had no idea what. Eventually he settled for a little extra mid-low boost. I could have also slid in a couple of extra, husky breaths… but the spot’s timing was tight already.
Dale Launer had a more creative solution in his 1992 comedy Love Potion No. 9...
more »
Monday, July 07, 2008
Fixing lipsync for humans… and others
Sesame Street’s Cookie Monster was a guest on the Colbert Report about a week ago, talking about balanced diets. (A fake monster on a fake commentary show that spun off a fake news show… come to think on it, Cookie performed through a window that was directly above Colbert’s fake fireplace, where the chimney normally would be.)
more »
Page 2 of 2 pages < 1 2
|
 |
|
|
Jeff Foster
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Allan Tépper
A contracted article, sponsored by Datavideo Corporation.
Matt Jeppsen
Getting watery trick shots with this DSLR housing
Mark Spencer
Setting Up a Rig in Motion 5 on MacBreak Studio
Mark Spencer
7 Professional Editors Share Their FCP X Experiences
Rich Young
A news roundup
Clint Milby
New Cage Fits New Camera Like A Glove
Scott Simmons
If you haven’t heard they have moved from FCP7 to Media Composer
Scott Simmons
The ease of setup and managing multicam clips makes this the best FCPX update yet
Mark Spencer
Multicamera Editing in Final Cut Pro X
David Torno
Create numerical readouts for use in HUD style graphics.
Terence Curren
The best event for keeping up to speed in the post production world.
|
|
|
|
|
 |
|
 |
|
|

Jeff Foster | 02/10- 06:09 PM
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.
Allan Tépper | 02/10- 04:23 PM
A contracted article, sponsored by Datavideo Corporation.
Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.
To be considered for listing, contact pr (at) provideocoalition (dot) com
Copyright © 2011, HD Expo, LLC a division of Diversified Business Communications. DBA Createasphere
All rights reserved. HD EXPO, High Def EXPO, Createasphere, E-Tech, Entertainment Technology Exposition, 3D Production Workshop, VariCamp, P2 Camp, ColorCamp 101, and Lighting, Filters & Gels for HD are all trademarks of HD Expo, LLC.
Terms of Use | Privacy Policy
|
 |
 |