Thursday, October 03, 2002

Lurking in the Shadows

Chris and Trish Meyer | 10/03- 04:51 PM

Managing shadows in After Effects requires tweaking both the settings and relative positions of layers and lights.

The second stop in our overview of 3D lighting in After Effects is the subject of shadows. In the Dark Ages (before version 5, when After Effects got 3D), in order to fake the all-important perspective clue of one layer darkening another layer behind it, we needed to use plug-ins such as the stock Drop Shadow effect, Real Shadows from Red Giant Software’s Image Lounge, and CC Radial Shadow (formerly part of Cycore Cult FX; now included with After Effects). With the introduction of 3D space in After Effects back in version 5, the correct casting of shadows between layers became somewhat “automatic” – as long as you know how to set it up.

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Monday, September 02, 2002

Blinded by the Light

Chris and Trish Meyer | 09/02- 04:29 PM

3D lighting in After Effects can be powerful, subtle…and confusing.

The 3D implementation in After Effects is very flexible. You can selectively place some layers in 3D space, and leave others in normal 2D. If you don’t create a camera, the composition reverts to a default camera. If you do create a camera to fly around your 3D layers, you don’t need to create lights – by default, the layers keep their original colors, as if perfectly illuminated. Or, you can add 3D lights to your composition.

Lighting is probably the most subtle and powerful aspect of 3D in After Effects, as it can create wonderfully moody shifts in brightness and color, as well as “automatic” shadows without needing to tweak Drop Shadow effects for each layer. Lighting is also probably the least understood aspect of 3D in After Effects. Therefore, we’re going to spend the next few columns discussing lighting tips and tricks, starting this column with the basics: the differences between – and uses of – diffuse, specular, and ambient lighting effects.

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