Mark Christiansen

Mark Christiansen is the author of After Effects Studio Techniques (Adobe Press). He has created visual effects and animations for feature films including Pirates of the Caribbean 3, The Day After Tomorrow and films by Robert Rodriguez. Past corporate clients include Adobe, Cisco, Sun, Cadence, Seagate, Intel and Medtronic, and broadcast work has appeared on HBO and the History Channel. Mark's roles have included producing, directing, designing and effects supervision, and his solo work has appeared at film festivals including L.A. Shorts Fest.

Long a Contributing Editor at DV Magazine during its heyday, Mark has been contracted as a marketing and technical writer on numerous occasions for Adobe Systems Inc. as well as related companies such as Red Giant Software. He has taught at fxPhd.com and Academy of Art University. His career began at LucasArts Entertainment and he is a Phi Beta Kappa graduate of Pomona College.

Adobe Media Encoder - another hidden gem?
After Effects Script of the Week: Add Parented Null to Each Selected Layer
Use Dynamic Link to bring Warp Stabilizer to Premiere Pro CS5.5
After Effects Script of the Week: Tracker2Mask
After Effects Script of the Week: rd_MergeProjects
After Effects Script of the Week: Get Sh*t Done
After Effects Script of the Week: pt Panorama
After Effects Script of the Week: pt TextEdit
After Effects Script of the Week: Change Render Locations
After Effects Script of the Week: pt ExpressEdit
After Effects Script of the Week: MochaImport
After Effects Script of the Week: KeyTweak
After Effects Script of the Week: pt EffectSearch
After Effects Script of the Week: Immigration
Script of the Week: Shortcut Key Reference
Script of the Week: True Comp Duplicator
Script of the Week: 3D Extruder
Script of the Week: BG Renderer
Introducing: After Effects Script of the Week
Red Giant’s newest Plot Device: Magic Bullet Looks 2
Free Stereo Footage from Artbeats, and an After Effects tutorial showing how to use it in CS5.5
Premiere Pro for DSLR in a few easy steps
ASSIMILATE announces Mac support for SCRATCH, updates product line and prices
After Effects CS5.5 in Production
ASSIMILATE SCRATCH first out of the gate with RED Epic HDRx support
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Complete Archives

Thursday, July 29, 2010

Innovation and Cinema 4D Part Two: William Dudley on Virtual Sets

Part Two of an interview with the production designer of Peter Pan, featuring circular virtual scenery around a live play.

In the second and final part of this interview, I chat with visionary production designer William Dudley about the usage of projection and computer generated spectacle in a live setting. (Click here to read and listen to the first part.)

Click to audio / video »

3D • (0) Comments • • Permalink


Wednesday, July 28, 2010

Innovation and Cinema 4D Part One: William Dudley and Peter Pan 360°

Part One of an interview with the production designer of Peter Pan, featuring circular virtual scenery around a live play.

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The SIGGRAPH conference is a week in which groundbreaking, innovative and inspiring uses of computer graphics are celebrated. Curious about the variety of uses that are found for Cinema 4D these days, I profiled a couple of innovators whose stories fit this theme.

The first of these is Peter Pan in the “threesixty° Theatre, currently being staged at the foot of Market Street in San Francisco under an enormous Cirque du Soleil style big-top tent, with a twist: the circular tent top doubles as a surround-projection environment, so that when Peter flies Wendy and her siblings to Never-Never Land, the scene around the audience also transports them high above London. It is used to create the surround environment—the scenery—for this theater-in-the-round production. For the truly curious, KGO-7 television has a full half-hour special on the production.

more »Click to audio / video »
(1) Comments • Most recent comments by: Mark Spencer, • Permalink


Tuesday, July 20, 2010

Pixel Farm to Launch “Radical New Approach to Tracking” at SIGGRAPH

Fundamental changes to the 3D tracking process on the way? Stay tuned…

One normally doesn’t put much stock in press releases, but sometimes you can read between the lines and see some substance behind the hype. At SIGGRAPH next week in Los Angeles, anyone involved in the process of combining 3D and live action footage will want to check out the latest upcoming release from Pixel Farm, makers of PF Track.

What can we expect? Here’s what can be gleaned at this stage:

more »
(1) Comments • Most recent comments by: Rob, • Permalink


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After Effects and Motion Share and Compare
Mark Spencer

MacBreak Studio Special Episode

Mastering Motion’s Camera
Mark Spencer

Working with Angle of View







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After Effects and Motion Share and Compare

Mark Spencer | 07/21- 07:25 AM

MacBreak Studio Special Episode

On this week’s MacBreak Studio, I host Steve Taylor - an LA-based motion graphics designer who’s tool of choice is After Effects. I thought it would be fun and interesting to compare how After Effects and Motion handle different motion graphics tasks and so this is the first of a series of “share and compare” sessions that looks at cameras and null objects in both After Effects and Motion. Enjoy.

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Mastering Motion’s Camera

Mark Spencer | 07/02- 10:42 AM

Working with Angle of View

In this excerpt from Ripple Training’s newest tutorial Mastering Motion’s Camera, host Mark Spencer explains how to work with the camera’s Angle of View.

Motion 4   - Using Angle of View (Movie)

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