Mike Curtis

Mike Curtis writes and runs HD for Indies, a consultancy and website dedicated to using affordable digital technology for independent filmmaking. Mike started HD for Indies after a 15 year digital media career making content for everything from cell phones to cinema screens for clients such as Ford, Dell, Compaq, etc.. As a consultant, he focuses on production and post production hardware, software, and workflows to achieve maximum results at a variety of budget levels.

Red (finally) takes the wraps off new camera - Scarlet-X
Canon’s new EOS C300 digital cinema line - competition for Red or Sony?
Single Chip Camera Evaluation screening tomorrow morning at CineGear
Come see my footage from F3 S-log & Leica Summilux-C lenses TONIGHT at CineGear
Mike finally gets to play with an Epic-M and HDRx
Mike’s NAB 2011 Day One Part One
Coming to NAB? Come see results of our 12 camera test Tuesday night
Yo, Creative Pros—Apple Doesn’t Love You Any More. Here’s why.
Did Apple actually lame out on the new Mac Pros?
New Quad Cores: iMac or Mac Pro?
Apple Releases New iMacs - good enough for video editing?
Apple Announces New 12 core Macs….for $5000
I went and saw nitrate prints and Soderbergh on the same evening…
Arri Alexa - look out Red!
Mike’s iPad rant-good device, bogus marketing
The Return of Blogwad
Aperture 3.01 update released, update on my iPhoto ‘09 migration
Another good article on color correction from Stu
On iPhoto to Aperture 3 migration difficulties and new hard drives
Great new blog to read - PostWorld
Giz Explains: Why ISO Is the New Megapixel
Aperture 3 announced - time to upgrade from iPhoto ‘09?
WOW! Here’s why to go cheap/fast/light!
iPad Follow-up Thoughts - thoughts on v2 hardware and v1.5 software
Apple’s iPad - All the Details, What It Means For Us
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Complete Archives
Thursday, December 17, 2009

Band Pro 3D - roundup panel discussion on stereoscopic

Tim, Bob, Howard and Jeff discuss the good, the bad, and the misconverged of stereoscopic imagery

At the Band Pro 3D event today, some industry vets discussed tips, tricks, good, bad, and ugly of stereoscopic imaging and post production, with a huge number of useful tips and suggestions on how to successfully navigate the 3D minefield. My raw notes begin after the jump.

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(2) Comments • Most recent comments by: Charles Angus, Kaur, Permalink


Thursday, December 17, 2009

Band Pro 3D - Technicolor 3D is 35mm film based stereoscopic projection solution

24p over/under 35mm 3D projection - whaaaaaa????

At the Band Pro 3D event held at Technicolor today, Technicolor showed off their film based 3D solution - they wanted to speed up the 3D rollout with something dependable, affordable, and available- so they went back to the future with a film based 3D projection system. See below all my notes from the panel on it today - continues after the jump.

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Thursday, December 17, 2009

Band Pro 3D - Element Technica shows off their 3D camera rig

Quasar rig shown, future Pulsar and Neutron discussed, Q&A

Element Technica, best known for their Red accessories, has been working on a 3D camera rig for some months, and was showing it off at the Band Pro 3D event today. The rig is called Quasar, and they discussed their future rigs called Pulsar and Neutron coming in the future (as well as hints of underwater 3D rigs). Lengthy Q&A included, all my raw notes after the jump.

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Thursday, December 17, 2009

Band Pro 3D - Iridas’ metadata driven stereoscopic toolset

metadata driven controls for realtime debayer and stereoscopic manipulation

Steve Crouch from Iridas gave an impressive demo of their current and future Speedgrade DI versions. Highlights:
-support for all the major RAW formats, including SI-2K, Red, Phantom, D21, etc.
-realtime playback of all of these
-realtime stereoscopic playback of all of these
-embedded .look LUT files from Cineform done on set carry all the way through to conform and final grading
-nondestructive metadata driven image color and geometry manipulations

...and more. Read on.

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Thursday, December 17, 2009

Band Pro 3D - Cineform - it is time to look at them again

10/12 bit log/linear, uncompressed/wavelet compressed, single file stereoscopic recording, realtime FCP color and geometry, more

Cineform:
-12 bit linear/10 bit log uncompressed/wavelet compression tech
-workflow solutions - Adobe & FCP pretty well worked out
-new stereoscopic recording formats - left/right eye in one file - big deal
-new FCP workflow allows for realtime, while playing color and making stereoscopic adjustments on the fly AS IT PLAYS
-other tools and niftiness
-playout to Kona card for 3D stereoscopic display

My takeaway - I’d long admired their compression tech, but since it lived outside of the RT accelerated engine, whaddaya gonna do? It is still outside the engine, but they are making it do realtime color correction, realtime stereoscopic geometry corrections (X/Y offsets, keystoning, etc.)
Should run even better on Gulftown based Macs sometime (next year?), with 6 cores per processor - with they have dual or quad processors then (12 or 24 procs)?

DAMNED impressive! Read on after the jump.

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(1) Comments • Most recent comments by: wsmith, Permalink


Thursday, December 17, 2009

Band Pro 3D - Silicon Imaging’s Impressive use of SI-2K for Stereoscopic (3D) cinematography

SI-2K and SI-Mini new stuff - 2 streams, one box, one file; tiny computer for recording to SSD, and more

Silicon Imaging opened Band Pro’s 3D day with an impressive demonstration of their progress.

While Red has garnered most of the attention in the last couple of years, Silicon Imaging has been busy making impressive improvements - some of the goodies seen today:
-a comprehensive 3D capture solution, including recording 2 streams (left/right eyes) to one file on one capture system
-a tiny little box (1/3 of shoebox sized) that can capture 12 bit RAW files
-a comprehensive software UI for doing metadata based geometry corrections to fix things like offset, keystoning, etc. in the 3D rig
-further tools to embed nondestructive LUTs (in .look format) for color correction - this metadata stays all through post and works as editable settings in Iridas Speedgrade
-and more, read on after the jump.

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Thursday, December 17, 2009

Band Pro’s 3D Symposium - all the latest greatest for acquisition and post for stereoscopic imaging

Silicon Imaging, Cineform, Iridas, Element Technica, Technicolor and others talk about their latest stereoscopic

Executive summary - tools are transitioning from the custom/proprietary to the commercially rentable/purchaseable - but expertise and precision is still required to do it right! I spent the day learning about the latest in 3D hardware and software for acquisition and post - read on for all the geeky details.

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Wednesday, December 09, 2009

Sony Introduces SR 2.0 Initiative in LA

went to the Sony event, saw solid state, upgradeable cameras, transcoding hardware

I went to the Sony event in Hollywood tonight where they introduced their “SR 2.0” initiatives, including the following:
-more datarate options for the codec
-upgradeable cameras (35mm and PL mounts)
-solid state recording
-a hardware/software media transcoder
-hints about a 4K camera
-3D and DPX on SR tape
-it’s allllllll about file based workflows

Details after the jump

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(1) Comments • Most recent comments by: Bob Kertesz, Permalink


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Cinema 4D Finally Brings 3D to Motion
Mark Spencer

Here’s How To Do It

Reapplying Keyframes in Motion
Mark Spencer

3 Ways to Copy Keyframes

Ripple Training Releases New Final Cut Pro and Motion Tutorials
Mark Spencer

Comprehensive World-Class Training for Flagship Final Cut Studio Applications

Don’t Work for Peanuts
Mark Spencer

Beware of Bottom-Fishing Producers







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Cinema 4D Finally Brings 3D to Motion

Mark Spencer | 12/25- 02:10 PM

Here’s How To Do It

Cinema 4D’s friendly interface and robust motion graphics toolset have made it the tool of choice for creating 3D motion graphic elements for title sequences, bumpers, interstitials, and the like. And it’s ability to export multipass renders as well as 3D data to After Effects have made it easy for After Effects users to integrate 3D into their projects. Well, with release 11.5, Final Cut Studio users can finally do the same, because Cinema can now export 3D data directly to a Motion project. By taking advantage of Motion’s real time render engine and Final Cut Pro integration, you can now create professional 3D projects or even Master Templates for your projects.

There are a few tricks to getting Cinema 4D to play nicely with Motion. In the video, I step through the workflow for preparing a Cinema 4D project for Motion, and then preparing the Motion project, swapping in video elements, adding text, and finally creating a Motion template that you can use in Final Cut Pro.

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Reapplying Keyframes in Motion

Mark Spencer | 12/03- 01:11 PM

3 Ways to Copy Keyframes

I’ve been getting a few questions about copying and pasting keyframes in Motion. While you can copy-paste, there are a few other options that may work better for you. This short video looks at three different options for taking keyframes applied to one layer and applying them to another.

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