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Mike Curtis
Mike Curtis writes and runs HD for Indies, a consultancy and website dedicated to using affordable digital technology for independent filmmaking. Mike started HD for Indies after a 15 year digital media career making content for everything from cell phones to cinema screens for clients such as Ford, Dell, Compaq, etc.. As a consultant, he focuses on production and post production hardware, software, and workflows to achieve maximum results at a variety of budget levels.
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Sunday, May 01, 2011
First impressions, what works, digging into HDRx
This week my friend Eric Ulbrich that I met while working on the SCCE (Single Chip Camera Evaluation) got his Epic-M. He was nice enough to invite me over to play with it on Friday, here’s some first impressions on the camera and its HDRx mode. Notes and pics follow.
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Tuesday, July 27, 2010
Coming in August, starting at $5000….ouch!
The good news - Apple today announced new 12 core Macs that are up to 1 1/2 times faster than the current speedy Nehalem 8 core Macs.
The bad news - “Coming August” and starting at $5000*
So after the jump for the full info and breakdown.
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Friday, November 21, 2008
Well, rewrappered QTs - as native as P2 is…
Apple and Red have teamed up to support native (OK, rewrapped QTs, akin to how P2 is handled) .R3D support in Final Cut Pro 6.0.5 and Color 1.0.3. Red has a plugin to work with those new versions, including access to the 12 bit RGB data within Color…even letting you manipulate exposure, white balance, etc. on the native R3Ds in a 32 bit floating point space. Keep reading for either:
a.) to understand WTH all that means, or
b.) all the gory details if you do
....after the jump.
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Sara Frances
Super Heroic efforts rule the digital universe,
Scott Simmons
Studio Daily posted the review last week after pounding the thing on a number of edits
Art Adams
Q: What happens when you stack several pattern-making devices in front of a light? A: Extreme lighting goodness. Learn why here…
Mark Spencer
On this week’s MacBreak Studio
Todd_Kopriva
Australian production studio delivers animation for the 12th Arab Games, on record-size projection space, using Adobe Premiere Pro and After Effects.
Chris and Trish Meyer
...plus an update on what’s next for the Apprentice series.
Scott Simmons
Plus a little screencast in this blog post on a topic we didn’t get to cover.
Art Adams
You want 240fps 1920x1080? I’ve got your high-speed HD right here… for less than $10K.
Matt Jeppsen
Use a boom mic and some common sense!
Chris and Trish Meyer
Taking advantage of parenting, multiple 3D views, and AE’s built-in calculator to coordinate a multi-layer animation.
Mark Spencer
Motion Magic on MacBreak Studio
Scott Simmons
These are a few of the things that I found myself searching for as I’ve been moving over to Premiere Pro CS6 as a FCP 7 replacement
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Sara Frances | 05/26- 10:09 AM
Super Heroic efforts rule the digital universe,
where we’re all acquiring and creating media at an alarming rate—media that requires vast amounts of storage space. If your clients are like mine, they are remarkably unsophisticated, sometimes even careless, about how and why to protect the valuable images we make for them. Drobo® changes all that. When they come crying to you, wouldn’t it be great to be the hero and say, “yes, I’ve got you covered!”
Scott Simmons | 05/26- 07:08 AM
Studio Daily posted the review last week after pounding the thing on a number of edits
Last week Studio Daily published my Adobe Premiere Pro CS6 review. It’s a longie but a goodie as I tried to go into detail about what I really like and what I kinda don’t like about this brand new Premiere Pro. I had been pounding it hard on several projects before writing the review. I have had a few questions about exactly what kind of jobs I’ve been working on with it.
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