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Mike Curtis
Mike Curtis writes and runs HD for Indies, a consultancy and website dedicated to using affordable digital technology for independent filmmaking. Mike started HD for Indies after a 15 year digital media career making content for everything from cell phones to cinema screens for clients such as Ford, Dell, Compaq, etc.. As a consultant, he focuses on production and post production hardware, software, and workflows to achieve maximum results at a variety of budget levels.
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Sunday, May 01, 2011
First impressions, what works, digging into HDRx
This week my friend Eric Ulbrich that I met while working on the SCCE (Single Chip Camera Evaluation) got his Epic-M. He was nice enough to invite me over to play with it on Friday, here’s some first impressions on the camera and its HDRx mode. Notes and pics follow.
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Tuesday, July 27, 2010
Coming in August, starting at $5000….ouch!
The good news - Apple today announced new 12 core Macs that are up to 1 1/2 times faster than the current speedy Nehalem 8 core Macs.
The bad news - “Coming August” and starting at $5000*
So after the jump for the full info and breakdown.
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Friday, November 21, 2008
Well, rewrappered QTs - as native as P2 is…
Apple and Red have teamed up to support native (OK, rewrapped QTs, akin to how P2 is handled) .R3D support in Final Cut Pro 6.0.5 and Color 1.0.3. Red has a plugin to work with those new versions, including access to the 12 bit RGB data within Color…even letting you manipulate exposure, white balance, etc. on the native R3Ds in a 32 bit floating point space. Keep reading for either:
a.) to understand WTH all that means, or
b.) all the gory details if you do
....after the jump.
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Jeff Foster
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Allan Tépper
A contracted article, sponsored by Datavideo Corporation.
Matt Jeppsen
Getting watery trick shots with this DSLR housing
Mark Spencer
Setting Up a Rig in Motion 5 on MacBreak Studio
Mark Spencer
7 Professional Editors Share Their FCP X Experiences
Rich Young
A news roundup
Clint Milby
New Cage Fits New Camera Like A Glove
Scott Simmons
If you haven’t heard they have moved from FCP7 to Media Composer
Scott Simmons
The ease of setup and managing multicam clips makes this the best FCPX update yet
Mark Spencer
Multicamera Editing in Final Cut Pro X
David Torno
Create numerical readouts for use in HUD style graphics.
Terence Curren
The best event for keeping up to speed in the post production world.
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Jeff Foster | 02/10- 06:09 PM
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.
Allan Tépper | 02/10- 04:23 PM
A contracted article, sponsored by Datavideo Corporation.
Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.
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