Sunday, July 08, 2007

Motion 3 = 3D

Chris and Trish Meyer | 07/08- 10:49 AM

This significant update to Apple Motion includes a slick 3D implementation.

image

Motion 3 - part of Apple’s Final Cut Studio 2 suite - has experienced a major update, including the addition of motion tracking and stabilization, optical flow (smooth slow motion) technology, a gorgeous particle-based paint system, enhancements to their Keyframe Editor, and interesting new Audio Parameter and Retiming behaviors. But the big headliner is the addition of 3D space - including 3D animation for 2D layers, 3D cameras and lights, and 3D enhancements for their particle and text animation systems.

more »

Tuesday, May 01, 2007

The Shape of Things to Come: Shape Layers Introduction

Chris and Trish Meyer | 05/01- 11:55 AM

An overview of Shape Layers in Adobe After Effects CS3 Professional.

image

For motion graphics artists, one of the most significant new features introduced in After Effects CS3 was Shape Layers. This feature brings important components of Adobe Illustrator into After Effects, and allows them to be animated.

more »

Thursday, November 02, 2006

Brighter Whites; Richer Colors Part 2: sRGB

Chris and Trish Meyer | 11/02- 01:10 PM

How to best incorporate digital photos into your After Effects projects.

imageimage

The first image (a digital photo originally saved with an sRGB color profile) has not been corrected; the second image has. Although the difference is subtle, the uncorrected image looks a bit washed out compared to how it should really appear.

In the last column, we discussed the time-honored headache of managing different video luminance ranges, and how After Effects 7 has made this a little easier to deal with. In this column, we cover an even more common problem with color space issues: working with digital photos or scans that have been saved in the sRGB color space. 

more »

Friday, September 01, 2006

Brighter Whites; Richer Colors, Part 1: 16-235

Chris and Trish Meyer | 09/01- 02:34 PM

Two new features in After Effects 7 ease color-critical format conversion.

imageimage

Footage that imports into After Effects with its internal “601” luminance levels intact (left) looks washed out compared to how it really should look (right). Footage courtesy Isuzu and Perception Communications.

Have you ever received washed-out images from a client - or even yourself? Did you just let it slide ("well, that’s the way they shot it"), or cursed them for making you lose more sleep as you tried to make it look better? Well, we have two bits of news for you. One, the fault may not be in the footage, but in the way you’ve been handling it. Two, in Adobe After Effects 7, it’s now easier to handle it the right way. In this column, we’ll talk about video and the infamous luminance range issue; in the next column, we’ll turn our attention to still images and sRGB color space.

more »

Thursday, August 03, 2006

Work Smarter, Not Harder: Nucleo Pro

Chris and Trish Meyer | 08/03- 11:47 AM

GridIron Software’s Nucleo Pro renders After Effects frames while you’re still working.

We all love After Effects plug-ins that give exciting new looks. However, equal acclaim should be accorded those that simply give us more time. A promising new plug-in in this category is GridIron Software’s Nucleo Pro. It was in beta at the time we wrote this (August 2006), but we couldn’t wait to share it with you, and also give you a peek under the hood to understand how it works.

more »

Saturday, January 28, 2006

Camera Control, Part 2: Graph Editor & Dolly Rigs

Chris and Trish Meyer | 01/28- 02:42 PM

Using parenting, expressions, and the new After Effects 7.0 Graph Editor to better control a 3D camera. 

In the previous column, we discussed a handful of tricks and techniques which can be used in different situations to make it easier to animate the 3D camera in After Effects, including one node cameras, two node cameras, auto-orientation, and building a special orbiting camera rig using parenting and null objects. In this column we’ll show how to build a “dolly” rig for the camera in older versions of After Effects as well as the new version 7.0, plus give a quick introduction to the new Graph Editor also introduced in After Effects 7.0.

more »

Page 20 of 26 pages « First  <  18 19 20 21 22 >  Last »


Universal HDV deck (almost)
Allan Tépper | 01/08

To avoid having to buy two HDV decks, many people desperately seek a universal model


Explaining the Yellow Line in NFL Coverage
Scott Gentry | 01/06

Actually a llittle more complex than I thought.


Realistic Screen Compositing
David Torno | 01/04

Make your screen composites photorealistic


Syntheyes 101
David Torno | 01/04

3D Motion Tracking


Why capture HDV via HDMI?
Allan Tépper | 01/04

Visual frame accuracy, picture quality, and recapturability are only some of the many advantages of HDMI capture.




Advertisements
















Copyright 2008 ProVideo Coalition LLC
Check PageRank