Saturday, November 08, 2008

Processing

Chris Meyer | 11/08- 12:30 PM

Unleash the ghost in the machine by programming your own animations.

After you master shooting footage, applying effects, and keyframing animation, what’s next? Some like to explore having animations driven by sound and music, using tools such as Trapcode’s Sound Keys and Form for After Effects, or the Audio Behaviors in Motion 3. Others have mastered Expressions in After Effects to create code-driven animations. And a few hard-core After Effects user lament the passing of Useful Things. But if you really want to take it to the next level, you might want to explore the open source Processing programming language.

Processing, to quote the official web site, is “for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.” It is free (running on Linux, Mac OS X, and Windows) and is supported by an active user and developer community. There are a large number of books available on Processing. There’s even a mobile version of Processing for Java-powered devices. And to feed the other side of your brain, there is an online exhibition gallery showing what others are doing with Processing (the image at the top of this blog entry is from that site). Check it out.

(A tip of the hat to fellow PVC poster Mark Spencer for turning me onto Processing.)

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Friday, November 07, 2008

After Effects Error Codes

Chris Meyer | 11/07- 09:30 AM

Wonder what those cryptic numbers mean? Here’s a few clues…

Occasionally, After Effects has a hiccup. When it does, it often displays a dialog box with occasionally clear, occasionally cryptic text, as well as a series of numbers. Understanding exactly what these are telling you can help you diagnose the problem and at least work around it, if not cure it.

Lutz Albrecht (aka Mylenium) has created a useful page that goes through the logic behind these codes to help you narrow down where the underlying error may be. He is actively trying to expand and refine the list, so if you encounter an error in After Effects, email him the information so he can fold it in.

(By the way, Lutz also wrote one of the best overviews of the new features in After Effects CS4 that I’ve seen - you can read it here.)

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Monday, November 03, 2008

Making “One Man, One Vote”

Adam Wilt | 11/03- 06:19 PM

Production and post for a seven-minute short.

Ten years ago a fellow named Marshall Spight posted a challenge on DV-L called “Throwing Down the DV Gauntlet”, in which he said, “everyone talks about shooting serious dramatic films with DV, but does anyone actually do it?” I responded, and we wound up making a 20-minute short called “The Beautiful Thing” using Sony DCR-VX1000s, the first 1/3” 3-CCD DV camcorders. It came out so well (it was for a time the top-rated dramatic film on iFilm.com, an early and long-defunct predecessor to YouTube) that we set about making a short political drama/comedy (?), “One Man, One Vote”. This one gave us a few more challenges.

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Wednesday, October 29, 2008

Autodesk+RED Workflow Guide

Chris Meyer | 10/29- 09:56 AM

Autodesk release a white paper on using the RED One with Smoke, Inferno, Flame, Flint, and Lustre.

The RED One camera and its ability to capture large frame size, RAW-format files has certainly ignited the imagination of filmmakers and videographers. But its unusual file format and requirements has also created a lot of head-scratching among users trying to find the most efficient way to send RED footage through a normal production pipeline.

To this end, Autodesk just released a white paper that covers using RED One footage with their Smoke, Inferno, Flame, Flint, and Lustre systems. It covers shooting, lighting, color spaces, proxies, going from offline to online, audio, finishing and final output including suggested settings, as well as an appendix on RED-specific applications and where they fit into the workflow. In other words, this isn’t a brochure; it’s a mini-handbook for users that describes the current recommended practices in some detail.

You can download the white paper here. Here’s a thumbnail sketch of some of its suggestions:

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Saturday, October 18, 2008

After Effects CS4 is Shipping

Chris Meyer | 10/18- 07:02 AM

Make sure your computer & plug-ins are compatible.

For those who might have missed the news, Adobe Creative Suite 4 started shipping this past Wednesday. Users are already receiving their pre-orders.

After Effects users looking to upgrade need to be mindful of two issues:

  • As reported earlier, AE CS4 will not run on pre-Intel Macs.
  • Not all CS3-compatible plug-ins are compatible with AE CS4; some will need upgrades. So far, most of these upgrades seem to be free or available for a nominal charge.

Fortunately, there’s information out there to help you through this upgrade decision and process:

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Friday, October 10, 2008

Optical Flow Speed Effects

steve martin | 10/10- 10:09 AM

Steve Martin takes us step by step to changing speeds in Motion

image

If you want amazing slow motion effects, consider sending your Final Cut Pro sequence clips over to Motion to apply Optical Flow.  Optical Flow is technology inherited from Shake and Steve Martin will show you why Optical Flow will help you avoid mushy-looking slow motion effects. 

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Page 4 of 26 pages « First  <  2 3 4 5 6 >  Last »


After Effects Apprentice Video Tutorial #1
Chris and Trish Meyer | 01/08

Learning your way around the AE CS4 interface.


Cinevate unveils Pegasus Slider system
Matt Jeppsen | 01/08

Short dolly moves, sans dolly


Universal HDV deck (almost)
Allan Tépper | 01/08

To avoid having to buy two HDV decks, many people desperately seek a universal model


That Wasn’t In the Script…
Chris Meyer | 01/07

Beware: Scripts with UIs can crash AE CS4.


NAB 2009: no RED tent
Adam Wilt | 01/07

First Apple and Avid, now RED




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