Tuesday, January 03, 2012
PVC News Staff | 01/03- 09:28 PM
GenArts’ Sapphire Edge is not a color grading plug-in in the traditional sense. If you’re looking for endless numbers of sliders, dials and switches that adjust an image using terms like lift, curves or channel mixer, then Edge is not your tool. But if you are looking for a large set of high-quality looks that can be applied with ease and quickly customized with only a minimal learning curve, then Sapphire Edge is just such a tool.
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Sunday, November 06, 2011
Jeff Foster | 11/06- 01:50 AM
Track, insert and matte - while retaining reflection integrity on shiny surfaces
Amazingly, a lot of people don’t even know that they already OWN Mocha AE… it ships along with After Effects CS4 and higher and is a stand-alone application for providing planar motion tracking. You’ve probably already seen the trick of using Mocha AE to track and insert an image or a video clip inside an iPhone, but how about dealing with fingers on the screen and reflections on the surface? Sure, you could root out the fingers with the RotoBrush tool in After Effects and get pretty decent results, but that’s a fairly time-consuming workflow if you can avoid it.
This tutorial will show you how to take a video clip of an iPhone or iPad or any other handheld touch device set to a solid green screen, and insert your video clips or animations into to it perfectly, while realistically retaining the bright reflections on the shiny glass surfaces.
*NOTE: You can follow along with this tutorial by downloading the free project folder with included source files (After Effects CS5.5) at this link from my web site HERE.
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Thursday, October 21, 2010
ChrisZwar | 10/21- 02:17 AM
Reheating old features you forgot you had…
This 5-part series looks at a selection of features that were in After Effects before CS5 but have been often overlooked. A total of 40 tips, tricks, workflow suggestions and general reminders are given covering topics including layout, masking, rendering and even using the interface. Part 5 wraps up the series by looking at presets and rendering.
Adobe’s Todd Kopriva has kindly pointed out another bonus feature - a bunch of additional animation presets on the Adobe Exchange that is a great way to conclude the series. Thanks Todd!
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Thursday, October 21, 2010
ChrisZwar | 10/21- 02:09 AM
Reheating old features you forgot you had…
This 5-part series looks at a selection of features that were in After Effects before CS5 but have been often overlooked. A total of 40 tips, tricks, workflow suggestions and general reminders are given covering topics including layout, masking, rendering and even using the interface. Part 4 is a mixed bag of tricks including cropping compositions, advanced gradients and some text tips.
Click to audio / video »
Wednesday, October 20, 2010
ChrisZwar | 10/20- 07:46 AM
Reheating old features you forgot you had…
This 5-part series looks at a selection of features that were in After Effects before CS5 but have been often overlooked. A total of 40 tips, tricks, workflow suggestions and general reminders are given covering topics including layout, masking, rendering and even using the interface. Part 3 looks at using the After Effects interface.
Adobe’s Todd Kopriva has pointed out that my description of the grave key is slightly inaccurate. In the video I say that the grave key maximises the currently selected panel, when in fact it maximises the panel underneath the mouse pointer. This is something I never noticed until he pointed it out! Thanks Todd…
I’ll add here an anecdote that I edited out of the video to keep it shorter. A few months ago I was working with someone who kept bumping the grave key by accident - I don’t think she was used to a Mac keyboard where the grave key is next to the z. Bumping the grave key would make one of the panels fullscreen, but not knowing what she’d down and how to fix it, she’d just quit After Effects and restart. When I realised she was re-starting After Effects for the 4th time in an hour I asked what was wrong and she explained that there seemed to be a ‘bug’, and I’m like ‘um that’s not a bug, it’s a feature’... hence the reason I included the grave key in this series!
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Wednesday, October 20, 2010
ChrisZwar | 10/20- 07:37 AM
Reheating old features you forgot you had…
This 5-part series looks at a selection of features that were in After Effects before CS5 but have been often overlooked. A total of 40 tips, tricks, workflow suggestions and general reminders are given covering topics including layout, masking, rendering and even using the interface. Part 2 looks at masking and painting.
Click to audio / video »
Wednesday, October 20, 2010
ChrisZwar | 10/20- 06:49 AM
Reheating old features you forgot you had…
After Effects has been around for over 17 years and with the recent release of CS5 it’s now up to version 10. Every new release brings new features and some have received more attention than others. This 5-part series looks at a selection of features that were in After Effects before CS5 but have been often overlooked. A total of 40 tips, tricks, workflow suggestions and general reminders are given covering topics including layout, masking, painting, rendering and even using the interface.
more »Click to audio / video »
Friday, December 25, 2009
Mark Spencer | 12/25- 11:47 PM
Here’s How To Do It
Cinema 4D’s friendly interface and robust motion graphics toolset have made it the tool of choice for creating 3D motion graphic elements for title sequences, bumpers, interstitials, and the like. And it’s ability to export multipass renders as well as 3D data to After Effects have made it easy for After Effects users to integrate 3D into their projects. Well, with release 11.5, Final Cut Studio users can finally do the same, because Cinema can now export 3D data directly to a Motion project. By taking advantage of Motion’s real time render engine and Final Cut Pro integration, you can now create professional 3D projects or even Master Templates for your projects.
There are a few tricks to getting Cinema 4D to play nicely with Motion. In the video, I step through the workflow for preparing a Cinema 4D project for Motion, and then preparing the Motion project, swapping in video elements, adding text, and finally creating a Motion template that you can use in Final Cut Pro.
Click to audio / video »
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