LED lights, 3D shapes, linking objects with lines, users’ choice plug-ins, and more.
Here’s another week or so of some news on After Effects tutorials, plug-ins, scripts and more. Thanksgiving was last week but there was substance from Video Copilot, a start on some broadcast-style graphics, LED light walls & casino-style text lights, green screen tips, 3D cubes and other shapes, linking objects with lines, results of a user’s choice survey on plug-ins, and more.
Andrew Kramer posted 2 new tutorials on Video Copilot. In Dynamic Machine Gun he creates “a particle system for emitting specific particles based on a surface type. For example, when the emitter is on the ground we see dirt chunks and when it touches the water we see water splashes. This technique is easy to setup and can be used for motion graphics situations that require dynamic particles types that would be difficult to hand-animate.” In Epic Shatter! Kramer covers a complete workflow from 3Ds Max to After Effects for a shot from the Demon Cam iPhone promo, from fracturing geometry with Rayfire and creating the shatter simulation, to compositing a Z-pass in After Effects with DOF and Optical Flares.
Motion Graphics Exchange shared the 3D Cube Creator script used to create a 3d cube. See also the free Cube Intro project from Eran Stern and Create3DShapes at AE Scripts. Create3DShapes allows you to distribute layers as a box, sphere, cylinder, pyramid, or ellipsoid (e.g. rugby ball, with controllable x,y,z-radius)—as well as a 3D Platonic solids (see video), a Menger Sponge, and 3DFallingDominoes:
At Mindshare Los Angeles in October, 2011, Ron Brinkmann looked at the way camera technology is evolving and the ramifications of this for both photographers and society in general:
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