Steve Martin

Steve Martin is the president and founder of Ripple Training. Steve has over 16 years of experience as an editor, producer and trainer. He has taught workshops at NAB, Macworld, DV Expo, and the American Film Institute. He is also a post-production consultant for Disney, Fox Sports and Canon to name a few, and is a lead instructor for Apple's Certified Training (ACT) program.

Brian Gary

An award winning writer, producer and director, Brian Gary is founder and CEO of Flying Chaucer Films LLC of Los Angeles and Flying Chaucer Productions LLC in New Orleans. Under those shingles, Brian Gary has created a wide array of content for television, theatrical release and the Web. Accomplished editor rounds out his filmmaker's skill-set and he lectures nationwide as a certified Final Cut Pro instructor.

Mark Spencer

Mark Spencer is a bay area-based producer, editor, teacher and writer. He runs a website dedicated to Motion users (www.applemotion.net). Mark is also an Apple-certified instructor teaching regularly at BAVC, Stanford University and MacWorld. Mark is the author of the Apple Pro Training Series book Motion Graphics and Effects in Final Cut Studio, contributing author of the APTS Motion book, and author of the Motion Visual Quickstart Guide, all from Peachpit Press.

Andrew Balis

Anrew Balis is a cinematographer, editor, post production consultant and Apple certified instructor teaching classes in Final Cut Pro to industry professionals at Moviola Education. He is the author of Ripple Training's Color Correction in Final Cut Pro and Color Grading in Color DVD-ROM.


Monday, October 27, 2008

Getting the Most out of Motion

Mark Spencer | 10/27- 12:34 PM

12 Tips for Improving Motion’s Performance

image

One of the most enjoyable features of Motion is its ability to play back even moderately complex projects in real time - allowing for a type of interactive development process where you can add and animate layers while the project plays back. In fact, the real-time playback feels so intuitive and natural after only a short time that it becomes quite addictive - to the point where it can be really annoying when the performance begins to slow down.

more »
(5) Comments • Most recent comments by: davidm, chpiton, Mark Spencer, gustav, • Permalink


Monday, October 20, 2008

Don’t Forget Apple

Mark Spencer | 10/20- 04:08 PM

If you are looking for Motion training, Apple’s own website is a great resource

Apple has recently revised the entire Final Cut Studio section of their website, adding a large amount of descriptions, images, and video training on Motion. You can see some short videos on key Motion features here.

more »
(0) Comments • • Permalink


Friday, October 17, 2008

It’s All In the Cards

Mark Spencer | 10/17- 12:52 PM

What’s the best graphics card for Motion? Right now, the choice is clear.

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Motion is a GPU-based application, which means that the graphics card you choose makes all the difference in the world: the better the card, the better Motion’s realtime performance. There are a myriad of cards on the market, but if you have a Mac Pro, your choice is a simple one: you want the Radeon HD 3870. It’s quite simply the best card out there right now for Motion on a Mac Pro, it works on all Mac Pro models, and it’s surprisingly inexpensive at about $200.

more »
(30) Comments • Most recent comments by: Precision Engineering, arti, scaryinternetguy, arti, Mark Spencer, twr_mark, Mark Spencer, arti, twr_mark, arti, • Permalink


Monday, October 13, 2008

Dipping Your Toes into Motion

Mark Spencer | 10/13- 04:05 PM

Some Tips on Trying Motion for the First Time

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So you’ve been working with Final Cut Pro for awhile now. And recently you or your organization upgraded to Final Cut Studio 2. You’ve heard about all these great new features of Motion, and you’ve been meaning to check them out. Really. But you’re always on a deadline, so you fall back on doing your graphics in Final Cut Pro or After Effects or something else you are already comfortable working with. Well, it’s time to take a look and see what this Motion thing is all about. Here are a few tips on how to create something snazzy in Motion without even really knowing what you are doing.

more »
(0) Comments • • Permalink



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Monday, October 06, 2008

Motion Tip: Blend Modes and Pass Through

Mark Spencer | 10/06- 03:48 PM

When Motion Forces a Group to Precompose

image

When working with blend modes in Motion, it’s important to understand how groups of layers interact with each other so that you get the result you are looking for.

more »
(0) Comments • • Permalink


Page 1 of 1 pages


Advertisement



Getting the Most out of Motion
Mark Spencer

12 Tips for Improving Motion’s Performance

Don’t Forget Apple
Mark Spencer

If you are looking for Motion training, Apple’s own website is a great resource

It’s All In the Cards
Mark Spencer

What’s the best graphics card for Motion? Right now, the choice is clear.

Dipping Your Toes into Motion
Mark Spencer

Some Tips on Trying Motion for the First Time

Motion Tip: Blend Modes and Pass Through
Mark Spencer

When Motion Forces a Group to Precompose

Can I Use This In My Video?
Mark Spencer

Copyright “Calculator” Tells You If You Can

Editing, Motion Graphics, and VFX
Mark Spencer

A Modest Proposal







image

Getting the Most out of Motion

Mark Spencer | 10/27- 12:34 PM

12 Tips for Improving Motion’s Performance

One of the most enjoyable features of Motion is its ability to play back even moderately complex projects in real time - allowing for a type of interactive development process where you can add and animate layers while the project plays back. In fact, the real-time playback feels so intuitive and natural after only a short time that it becomes quite addictive - to the point where it can be really annoying when the performance begins to slow down.

Don’t Forget Apple

Mark Spencer | 10/20- 04:08 PM

If you are looking for Motion training, Apple’s own website is a great resource

Apple has recently revised the entire Final Cut Studio section of their website, adding a large amount of descriptions, images, and video training on Motion. You can see some short videos on key Motion features here.

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