Wow,Scott, what an in depth and thorough article. If you keep this up, I see a book on CS6 in your future. Nice job!
Posted by Tom Daigon on 11/06 at 08:27 PM
Thanks Tom. I learn something new about PPro every time I use it!
Posted by Scott Simmons on 11/07 at 12:41 PM
Hi Scott, thanks for a great article.
I’m still undecided about PPro 5.5 as opposed to Avid MC 6 as a replacement for FCP 7. As a feature editor, my only real concern is which system is better as a ‘heavy lifter.’ I’ve read a lot of good things about PPro 5.5 but never seen any comments or feedback about it’s ability to handle 2 +hrs of long form feature work. I know MC 6 has the street creds for that type of work but what about PRro?, I’d be interested to see a comparison or hear your evaluation
Thanks, Geoff
Posted by .(JavaScript must be enabled to view this email address) on 11/07 at 05:24 PM
EXCELLENT!
Thanks to you clear explanation on track targeting I was finally able to get my head around it. Cannot understand value of targeting both setting the V and A patch panel AND highlighting/un-highlighting the track name is required. Maybe Adobe will remove the extra steps in future.
Posted by lightprismtv on 11/08 at 05:40 AM
Thanks all for the comments.
@Geoffrey - I still trust and choose Avid with really long for things as its media management is still tops. One weakness of PPro (that was always a weakness of FCP) is its media management in that it just tracks media pretty much by file name. If stuff goes offline for whatever reason then it’s the “reconnection dance” to get it back online. FCP had a search button that could try and search out the files but PPro doesn’t and that can be problematic if you’re looking for weird video files buried in a BPAV folder. I think Adobe is aware of this so I hope, hope, hope it gets addressed in CS6.
So for features I’d steer toward Avid since it has just a prove track record with longform and the large amounts of footage that you have to load into it.
Posted by Scott Simmons on 11/08 at 08:27 AM
@lightprismtv - that’s a good point that it is a couple extra clicks. Avid that an auto-patching settings that takes a click out of this task. I would shout out to Adobe with feedback:
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
I would think this is the type of small usability things they’d want to hear as this can make a big difference in day-to-day operation as an editor.
Posted by Scott Simmons on 11/08 at 08:31 AM
Scott,
Thanks for the right up. Really appreciate your blog, always seems to be relevant to what I’m doing at the time.
We are looking to transition away from FCP7. We had a perfect job to test Premiere on. 20 1.5 minute videos relying heavily on AE graphics and templates we created. I’m loving the Dynamic Link and a the interface in premiere…
I have one huge issue though, export time from Premiere is incredibly long! Have you experienced this? I’m a bit nervous to have a client in the edit session and tell them there 10 minute video is going to take an hour to export! Also the lack of real playback from my BM multibridge is alarming.
I’m not sure premiere is ready for a client edit session? What is your take?
I grabbed the crossgrade for AVID, wondering if I should start start testing it for our shop.
Thanks,
-Dane
Posted by DaneH on 11/08 at 10:13 AM
Dane and Scott. Here is a post that addresses some thoughts and solutions I have on the same Export issue.
As much as I love working with PrP 5.5, Ive discovered one issue that slows done the workflow for long form and high graphic intensive projects. It is the EXPORT function. Ive seen some projects require many hours to export to a file. I want to make this work in my client driven environment so Im posting an idea thats the result of collaboration between me and some folks I hold in high regard.This workflow at this point is theoretical, but feasible.
Choosing Prores as the Preview codec is the first step in my alternative approach to insure high quality preview files.. Like I said, if you edit either long form shows or graphic intensive projects, the exporting process can involve hours of time. All my professional life Ive worked in client oriented sessions. At the end of a 2 day edit, if I told a client it was going to take 8 hours to export their video, they probably would run screaming from the edit bay
So the solution is this. Instead of spending all that exporting time, I just play out the timeline through a Kona 3 SDI output that is hooked up to a Ki Pro Mini recorder.This assumes that those things that need rendering before dumping will get it. If the show is 20 minutes, the dump to the KPM is 20 min. and you get a Prores master when you are done. 90 min. movie? Instead of a 20 hour render, you spend 90 minutes dumping the timeline to the KPM. Its analogous to dumping to tape, a process I did for the last 30 years in about every edit bay I ever worked in. There are some unknowns at this point that need testing. And if involves purchasing the AJA product. But I think its a great alternative to the time intensive export process that is the standard operating procedure for PrP .
Posted by Tom Daigon on 11/08 at 10:22 AM
Thanks Scott, pretty much what I had thought, but it’s nice to get expert confirmation.
It’s a long way from my Media100 days in the ‘90’s (I still have a soft spot for the old, and expensive, turnkey system).
I look forward to any MC 6 articles in the future as I’m just about to make the FCP to MC6 jump (good on avid for making that a financial possibility)
Keep up the good work
Cheers,
Geoff
PS I did try and get to grips with FCP X, it has some nice features, but for drama cutting it’s an impossibility frustrating D-O-G. (try lip syncing 3 hrs of clips!!)
Posted by .(JavaScript must be enabled to view this email address) on 11/08 at 02:19 PM
I haven’t seen those crazy export times but I’ve only done exporting with shorter edits that were H.264 Canon files or ProRes.
Are these long GOP formats where it’s having to reconform? Is this a direct export out of PPro or going through Adobe Media Encoder?
Posted by Scott Simmons on 11/08 at 02:45 PM
Hi Scott. When exporting, the entire sequence is “rebuilt” frame by frame for any format.Unlike FCP where the preview files are stitched together to create the master file.Heres what an Adobe tech said about it…
“What you’re looking for is what we commonly refer to as smart rendering, and it doesn’t exist in PPro. That’s a Final Cut ‘ism, where it splices rendered data from the preview QT files into the final render. Keep in mind that’s a QuickTime centric feature, & doesn’t translate automatically to all file formats.
From what Ive gathered from the Adobe folks. All exporting uses the AME. If you go direct out of PrP it ties up PrP for the process. If you choose AME then PrP is freed up, I think they call that approach “headless”.
So my approach treats the process similarly to exporting to tape. Just play the timeline and record the master on the Ki Pro.
More interesting info about trying to avoid slow exporting here…
http://forums.adobe.com/message/3945436#3945436
Posted by Tom Daigon on 11/08 at 03:18 PM
Thanks for the Reply Scott,
This is using ProRes & Dynamic Link to AE. The sequence has already been rendered (render bar In green). 1 1/2 minute video is taking 10+ minutes to render. Just seems a bit odd to me. We don’t have many videos that don’t get some effect or graphic treatment, so mercury only does so much.
Oh well, it seems like these are things we gotta deal with going forward. It’s just hard to get used to.
Toms workaround is interesting. Hopeing to here back about any results!
Thanks,
-Dane
Posted by DaneH on 11/08 at 05:36 PM
I certainly prefer being able to work along real-time while editing without getting stopped every few minutes in the creative process to render as we did in FCP… and then when finished, do a final render that I can walk away from to do other things.
In FCP, when adding effects and CC, most of the time just reverted to scrubbing to see results instead of rendering ... but you cannot get the feel of timing with just scrubbing.
Definitely like working mostly real-time in PPro previews without stopping for rendering to a final render at the end.
It is just so much faster ... and allows more creativity - you are more tempted to try off the wall things. When we used to use Edius mated with a GV card, things were very much real time as well. PPro brings back the same real time fun and more so with all the integration with the other apps.
Posted by lightprismtv on 11/09 at 06:39 AM
Scott - very helpful and timely article. I believe you have a Matrox Mini. have you been able to get it to work properly with Premiere Pro CS5.5. Mine works fine with FCP, but having some issues (dropped frames, crashes) with 5.5.
Thanks
Posted by .(JavaScript must be enabled to view this email address) on 11/14 at 10:59 AM