Basic Video Editing with Photoshop CS4/CS5 Extended
Jeff Foster | 11/27- 07:21 PM
Part One: Video Editing & Animation with Photoshop CS4/CS5 Extended Series
Are you a photographer that is just starting to discover the world of video with a new HD DSLR? Do you have video clips that just needs some basic editing but haven’t yet sprung for the high-priced video editing suites like Final Cut, Premiere Pro or Avid Xpress? You can do some basic video editing right inside Photoshop CS4 and CS5 Extended and retain all the resolution of your original footage. Unlike using a consumer utility like iMovie or Movie Maker, you will have total control over color correction, video layer modifications and even plug-in effects that you’re already familiar with.
After Effects Apprentice Free Video: Performing a Motion Track
Chris and Trish Meyer | 11/27- 05:45 PM
Some tips on what to look for when setting up a track in After Effects.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie shares our mental process when we approach a piece of footage to track.
After Effects Apprentice Free Video: Creating 3D Objects using Adobe Repoussé
Chris and Trish Meyer | 11/21- 08:00 AM
If you don’t have access to a dedicated 3D program or plug-in, here’s a way to use Photoshop Extended to create extruded logos and text.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie explains the ins and outs of using Adobe Repoussé to create 3D objects that may then be imported into After Effects.
The Simplest, Fastest Interview Lighting Setup—Ever.
Art Adams | 11/17- 03:36 PM
Years in the making, this technique works in almost every situation and makes almost everyone look great. That’s about the best you can hope for when shooting talking heads on a tight schedule.
For a long time my primary source of employment was shooting corporate marketing communications videos. As these consist primarily of “talking head” interviews, I tried every lighting setup I could think of to make people look their best quickly, as many of these shoots have tight schedules and not much turnaround time between interviews. This setup is the result of years of experimentation.
After Effects Apprentice Free Video: Understanding Axis Modes
Chris and Trish Meyer | 11/14- 08:00 AM
Moving layers relative to the world, the current view, or themselves.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie explains the differences between the three axis display modes in After Effects.
Imagineer mocha tracking for Editors webinar, today at 10am PDT
This is last-minute notice, but there is a free mocha webinar today at 10am PDT. It’s a 90-minute webinar that will cover mocha tracking for editors. You can register free here.
After Effects Apprentice Free Video: Creating an Orbit Camera Rig
Chris and Trish Meyer | 11/08- 08:00 AM
Techniques to make your camera move in a perfect arc.
As we mentioned earlier, we’ve been busy this year creating an extensive, multi-course video training series based on our popular beginner’s book After Effects Apprentice. Each course has two or more movies that are free for all to view; we’re re-posting those videos here on PVC to make sure you don’t miss them. This movie demonstrates how to build an orbit camera rig in After Effects, both manually and by using the new menu command added in AE CS5.5.
The Adobe Premiere Pro timeline for Final Cut Pro users
Scott Simmons | 11/06- 08:12 PM
Editors spend so much time in the timeline it’s worth an in-depth look
When working in a non-linear editing application the editor spends many, many hours working in the timeline. Boy do we spend a lot of hours working in the timeline. If you’re moving from Final Cut Pro 7 to Adobe Premiere Pro 5.5 then you won’t be totally lost as there are a lot of similarities between the two application’s timelines. But there are some important differences as well. Let’s take a closer look at the Premiere Pro timeline if you’re moving from FCP 7. Did I mention how much time editors spend working in the timeline?
Edit and Optimize 2D Stereo Pairs from a 3D Video Camera or Twin Cameras with a Modified Stereo 3D Rig in After Effects CS5.5
Adobe included a 1-step option to create a 3D Stereo Camera Rig in After Effects CS5.5, to everyone’s enthusiasm for a simpler workflow in 3D space. Great if you are working in 3D space in After Effects, but what about an easy option for 3D Stereo pairs captured by a 3D camera or twin cameras on a rig? In this tutorial I’ll show you how to quickly modify the Stereo 3D Rig in After Effects to quickly mux your L&R video files and adjust the convergence for anaglyph, interlaced or stereo pairs output.
A contracted article, sponsored by Datavideo Corporation.
Our friends at Datavideo recently asked me to write an article called How to get the “24p” look for your live-switched multicam shoot. The article covers many factors involved in accomplishing that goal, including framerate, aperture, shutter speed, depth of field, and menu settings in Datavideo’s digital HD video mixers (“switchers”) and recorders, and also the menu settings in several pro cameras from Canon, Panasonic, and Sony. The included chart explains which of the cameras have a direct HD-SDI output, and which require an optional converter to go from HDMI to HD-SDI to connect to the Datavideo digital HD video mixer. As you’ll see in the article, the approach is quite different from the workflows I normally cover, which are more appropriate when programs are to be edited, as opposed to when they are shot —and potentially broadcast— live. The graphics for this article were done by Victory Elliot of Datavideo Corporation.
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