Mark Spencer

Final Cut Pro & Motion | Mark Spencer rss

Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publications including DV Magazine, EditWell, ProVideo Coalition and kenstone.net. He maintains www.applemotion.net, a resource for Motion. Mark has an MBA from the Wharton School of the University of Pennsylvania.

Animated Bullet Builds in Final Cut Pro X


Written by Mark Spencer  |  March 28, 2015

This week on Final Cut Pro X Under 5 Minutes, Steve Martin from Ripple Training shows us how easy it ease to augment Final Cut's features by using Motion. Even if you've never touched Motion before, you'll be able to create simple animated bullet builds for explains points in a video.

Archiving Projects in Final Cut Pro X


Written by Mark Spencer  |  March 18, 2015

This week Steve Martin from Ripple Training show us his preferred method for archiving a project that will ensure you’ll have all your media with the smallest footprint possible.

Creating a Heartbeat Animation


Written by Mark Spencer  |  March 17, 2015
Be still my beating heart! Or if you can't be still, let me see how you beat! That's our subject for this week's Motion Magic, in which I demonstrate one way to build an animated heartbeat monitor.

Creating an Animated Map with Motion

On This Week's Motion Magic
Written by Mark Spencer  |  March 6, 2015
At some point anyone who edits video or creates motion graphics will...

Creating a Night Sky in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  February 24, 2015
Because the night...belongs to us! I couldn't say it better than Patti Smith and Bruce Springsteen but this week on MacBreak Studio, I do try to show

Managing Sound Effects in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  February 17, 2015
How do you preview sound effects in Final Cut Pro X? If you've been using the Sound and Effects Browser, Steve Martin from Ripple...

Davinci Resolve: Roundtripping with Final Cut Pro X

A workflow overview in under 5 minutes
Written by Mark Spencer  |  February 16, 2015
In this Under 5 episode, Alexis Van Hurkman from Ripple Training shows you how to export a project out of Final Cut Pro X as an XML, import it...

Calling Mr. Blue Sky

Secondary Color Correction in Final Cut Pro X
Written by Mark Spencer  |  February 16, 2015
In this Under 5 episode, Steve Martin from Ripple Training demonstrates how to boost the color in the sky using Final Cut Pro X's Color Mask and...

Interweaving in 3D space in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  February 10, 2015
Can you wrap a light streak around text in Motion? That's the question on this week's MacBreak Studio with Steve Martin from Ripple...

Sweeping Up in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  February 3, 2015
This week on MacBreak Studio Steve Martin from Ripple Training (check out the brand new...

Dynamic Trimming in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  January 27, 2015
What is dynamic trimming, anyway? There has been a lot of...

I am a Bird


Written by Mark Spencer  |  January 26, 2015
This weekend my friend Gary Yost took out his new DJI Inspire...

The Compound Clip Conundrum

This Week on MacBreak Studio
Written by Mark Spencer  |  January 20, 2015
Handles? We don't need no stinkin' handles! That's what a compound clip in Final Cut Pro X might say when you try to ripple, roll, or extend an edit point or add a transition between a compound...

Sync-N-Link X for Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  January 12, 2015
Why would you want a separate app to sync audio and video clips? This week on MacBreak Studio, Sam Mestman from FCPworks.com returns to make the case for

The Magic of Hard Links

This Week on MacBreak Studio
Written by Mark Spencer  |  January 5, 2015
What exactly are "hard links" anyway? A better question might be "why are they useful?" - which is exactly what Sam Mestman shows

Grading with Resolve

Side-by-Side Comparison Video
Written by Mark Spencer  |  January 4, 2015
My friend Gary Yost has been enjoying learning Resolve. He recently graded a short project I directed, shot, and edited for the Delfina Restaurant Group in San...

Fast Title Changes in Final Cut Pro X

This Week on Under 5
Written by Mark Spencer  |  December 22, 2014
On this week's Final Cut Pro X Under 5, Steve Martin from Ripple Training shows us how powerful the Timeline Index can be when it...

Wrapping Text Around an Object

On This Week's Motion Magic
Written by Mark Spencer  |  December 22, 2014
Motion's text formatting, styling, and animating capabilties are deep - and when combined with Motion's realtime playback engine, creating text-based animations is downright addictive. This week on...

Linking Animations in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  December 16, 2014
The Link behavior in Motion is a powerful way of animating one one object with another. This week on MacBreak Studio, I show Steve...

Let It Snow!

Creating Snow Effects in Motion
Written by Mark Spencer  |  December 16, 2014
  Motion Magic is a weekly series of short tips from

Template Greeting Cards in Final Cut Pro X

This week's 5-minute Final Cut Tip
Written by Mark Spencer  |  December 16, 2014
Final Cut Pro X in under 5 minutes is a weekly series of short tutorials from Ripple...

Editing the Bioneers 25th Anniversary Conference

On-site Multicamera editing with Final Cut Pro X on a Mac Pro
Written by Mark Spencer  |  December 15, 2014
Editing the Bioneers 25th Anniversary Conference In October 2014, the Bioneers (www.bioneers.org) held their 25th anniversary conference in San Rafael, California. Bioneers is a non-profit educational organization that explores innovative solutions to planetary issues. The 5-day conference included 3 days of...

Audio-only Cross-fades in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  December 9, 2014
    How do you cross-fade just the audio portion of an edit point? That's the question we tackle on this...

Enhanced Storyboarding in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  December 3, 2014
Do you still need a reason to use Motion? This week on MacBreak Studio, Steve Martin from Ripple...

MXF Support in Final Cut Pro 10.1.4

On This Week's Under 5
Written by Mark Spencer  |  December 2, 2014
Final Cut Pro X version 10.1.4 is out today. In the above Final Cut Pro in Under 5 Minutes video,

Creating a Storyboard in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  November 27, 2014
How do you tell a visual story without any visuals? This week on MacBreak Studio, Steve Martin from Ripple Training shows us how...

Moving "Tracks" in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  November 18, 2014
How do you select all "tracks" in Final Cut Pro X, and do you even need to? This week on MacBreak Studio, Steve Martin from Ripple...

Back-timing and Retiming in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  November 10, 2014

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a very useful trick when retiming clips in Final Cut Pro X. The retiming features in Final Cut are extensive and rather intuitive. To get started, you can press Command-R while..

Mastering the Keyboard in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  November 3, 2014
Can you edit without a mouse or trackpad? That's the challenge our guest Sam Mestman tackles this week with

Rating and Filtering in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  October 27, 2014
Guest Bill Davis takes us back to the basics this week. One of the foundational building blocks for working in Final Cut Pro X is a firm grasp of  rating and filtering clips. This...

Visual Effects Workflow with Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  October 21, 2014
How does Final Cut Pro X fit into the visual effects workflow of a feature film? Quite comfortably, as we discover on this week's episode of MacBreak Studio, where I get the opportunity to speak with...

Interactive Title Design in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  October 14, 2014
Did you know you can do interactive, realtime title design directly inside Final Cut Pro X? This is the subject we tackle in this week's edition of MacBreak Studio. While Motion is the primary companion...

Locking Fonts in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  October 7, 2014
Why would you want to "lock" a font? That's a question we tackle in this week's MacBreak Studio, where I show Steve Martin...

Multi-screen Multicam in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 29, 2014
  Putting the Angle Viewer into the Timeline? That is essentially what

Creating Final Cut Pro Transitions in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  September 22, 2014
How do you customize effects in Final Cut Pro X? That's a question I hear frequently from legacy Final Cut Pro editors. They are used to changing the settings of a built-in effect, then saving the...

Toggling Corrections in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 15, 2014
How do you turn off a color correction? This is the question we tackle on this week's episode of MacBreak Studio, where I show

Batch Encoding in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 8, 2014
Batch exporting directly from Final Cut Pro X? That's what Steve Martin from Ripple Training...

Moving Proxy Media in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 1, 2014
How can I take my proxies with me? It's a question we've heard enough times that in this episode of MacBreak Studio, I show

Subroles in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  August 25, 2014
There are no tracks in Final Cut Pro X. This fact really throws folks at first because it seems that tracks would be required for some very basic editing, compositing, organizing, and exporting functions....

Cinemagraphs in FCP X and Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  August 19, 2014
Final Cut Pro X or Motion? Both FCP X and Motion allow you to perform compositing and animation. How do you decide which to use? This week on MacBreak Studio, I show

New Features in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  August 12, 2014
New features in Motion? That's right - they aren't earth-shattering, but there were a few new features added to the Motion 5.1.1 update that came out the same time as the Final Cut Pro 10.1.2 update...

The Improved Voiceover Tool in FCP X

This Week on MacBreak Studio
Written by Mark Spencer  |  August 5, 2014
Can you record a voiceover track directly into Final Cut Pro X? Yes, and you've been able to do it since the very first version of Final Cut Pro X was released. However, in the recent 10.1.2 update,...

Relatively Speaking, Absolutely!

This Week on MacBreak Studio
Written by Mark Spencer  |  July 31, 2014
  Absolute or Relative? It's up to you, as you'll discover in this week's episode of MacBreak Studio, in which

Finding Unused Clips in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  July 22, 2014
  Did I use that clip already? Continuing their exploration of new features introduced in the 10.1.2 update to Final Cut Pro X, this week on MacBreak Studio

Finder Logging for Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  July 14, 2014
I can log my footage in the Finder? Yes, that is now possible thanks to a new feature in the 10.1.2 update to Final Cut Pro X which imports Finder Tags as keyword collections. In Mavericks, you can...

Renaming and Relinking Files in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  July 8, 2014
    Keep your filenames - and find them more easily. This week on MacBreak Studio, Steve and Mark from...

The Library Inspector in Final Cut Pro 10.1.2

This Week on MacBreak Studio
Written by Mark Spencer  |  June 30, 2014
Last week Apple released its 12th update to Final Cut Pro X since its release 3 years ago. This 10.1.2 update includes a variety of workflow improvements which

What's New in Final Cut Pro 10.1.2


Written by Mark Spencer  |  June 27, 2014
by Mark Spencer and Steve Martin   Introduction Apple has released its 12th update since launching Final Cut Pro X in June of 2011. While not every release has included new features, 12 updates in 3 years is still quite impressive, and Final Cut Pro X has matured remarkably in this time. This...

Getting Tricky with Auditions in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  June 25, 2014
Something else you can do with Auditions? Yes, although we have talked about Auditions in Final Cut Pro X

Final Cut Pro X Live Roundtable


Written by Mark Spencer  |  June 17, 2014
Join us this Thursday at 6pm Pacific for a roundtable discussion and Q&A on Final Cut Pro X.  At the table will be editors Michael Garber and Sam Mestman, as well as the MacBreak Studio guys Steve Martin and Mark Spencer. It should be a fun...

mObject for Motion and Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  June 16, 2014
3D objects in Motion and Final Cut Pro? Well yes, it is possible, thanks to a new plugin from MotionVFX.com called mObject. With mObject, you...

Strategic Through-Edits

This Week on MacBreak Studio
Written by Mark Spencer  |  June 9, 2014
When is an edit not an edit - and why should you care? Steve Martin from Ripple Training tackles this deep philosophical question...

Replace/Relink in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  June 2, 2014
When to replace and when to relink? This is the question Mark and Steve from Ripple Training tackle on this week's MacBreak...

Animated Tilt-Shift in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  May 26, 2014
This week on MacBreak Studio, Steve Martin from Ripple Training shows us an unusual application for the SliceX plugin for Final Cut Pro X. SliceX and TrackX are plugins from

Final Cut Library Manager

This Week on MacBreak Studio
Written by Mark Spencer  |  May 19, 2014
It's 10 o'clock; do you know where your libraries are? And even if you do, do you know what's in them? This week on MacBreak Studio, I talk with

Don't Copy Those Proxies!

This Week on MacBreak Studio
Written by Mark Spencer  |  May 12, 2014
Do you have to keep editing when you travel? This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about...

Replacing Temp Music in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  May 5, 2014
      How can you reconnect media in a managed library? This week on...

Tracking in Final Cut Pro X with SliceX

This Week on MacBreak Studio
Written by Mark Spencer  |  April 29, 2014
How can you track an object in Final Cut Pro X - and why would you want to? In this episode of MacBreak Studio, Steve Martin answers the second question to provide context and motivation for the...

Fixing Titles in Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  April 22, 2014
How good is your spelling? Even if it's great, and even with Final Cut Pro's built-in spellchecker, it's still easy to make mistakes, particularly when adding titles to video that include...

The Power of the Timeline Index in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  April 14, 2014
The Timeline Index is one of the hidden jewels of Final Cut Pro X. Have you been using it to its full potential? The Timeline Index is essentially a database window into your timeline. Since FCP X is in...

Keyframe Improvements in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  April 8, 2014
The 10.1 update to Final Cut Pro X included several improvements for manipulating keyframes. For example, it's now possible to select multiple keyframes, and to copy and paste keyframes. In this episode...

NAB Day One Tidbit - Edelkrone

The news behind the big news
Written by Mark Spencer  |  April 7, 2014
On this first day of the NAB show, I avoided the huge crowds around the BlackMagic and AJA booths and instead dug around in the Central Hall. I wanted to find something that not everyone is talking about. I...

Multicam Audio Editing in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  April 1, 2014
Multicam in Final Cut Pro X has gotten even better. The multicam implementation in Final Cut Pro X was exceptional from the time it was first introduced. The flexibility of the different options for syncing...

Getting Started with Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  March 25, 2014
Is it time to learn Motion? Motion is one of the companion applications to Final Cut Pro X (the other is Compressor). You use it to create motion graphics and visual effects, like animated title sequences,...

Do I Have to Open the Library?

This Week on MacBreak Studio
Written by Mark Spencer  |  March 19, 2014
Archiving your completed Final Cut Pro X project and the associated media has become much easier in version 10.1. If you are working with managed media - meaning all your media is contained within the library - you...

Why Use Camera Archives in Final Cut Pro X?

This Week on MacBreak Studio
Written by Mark Spencer  |  March 11, 2014
) Why would you want to use a Camera Archive to import your video clips? This week on MacBreak Studio, Mark Spencer talks with Steve...

Bring on the Backups in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  March 3, 2014
How does Final Cut Pro X back up your work? On this week's episode of MacBreak Studio, Steve Martin from Ripple Training...

Audition Tips in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  February 25, 2014
How do you use Auditions in Final Cut Pro X? This week on MacBreak Studio, Steve Martin from Ripple Training shows us some novel...

Final Cut Pro X and Mac Pro Performance

This Week on MacBreak Studio
Written by Mark Spencer  |  February 17, 2014
How many streams of 4K can you play on a new Mac Pro? This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple...

Performance Testing Final Cut Pro X on the new Mac Pro

This Week on MacBreak Studio
Written by Mark Spencer  |  February 10, 2014
So how fast is Final Cut Pro X on the new Mac Pro? This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple...

The Mac Pro and Thunderbolt 2

This Week on MacBreak Studio
Written by Mark Spencer  |  February 3, 2014
What's the difference between Thunderbolt 1 and Thunderbolt 2? And do you really need Thunderbolt 2 in order to work with 4K material? This week on MacBreak Studio,

The Ultimate Final Cut Pro X System

This Week on MacBreak Studio
Written by Mark Spencer  |  January 30, 2014
  Are you thinking of upgrading your editing hardware? Considering the new Mac Pro? This week on MacBreak Studio, Steve...

Moving Media in Final Cut Pro 10.1

This Week on MacBreak Studio
Written by Mark Spencer  |  January 20, 2014
What happens when you move a clip from one event to another? In this week's episode of MacBreak Studio, Steve Martin from Ripple...

Working with Libraries in Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  January 13, 2014
Welcome to our third MacBreak Studio on the brand new Final Cut Pro 10.1! In this episode, Steve Martin from Ripple Training...

Media Import Options in Final Cut Pro 10.1

On This Week's MacBreak Studio
Written by Mark Spencer  |  January 6, 2014
Welcome to our second MacBreak Studio on the brand new Final Cut Pro 10.1! In this episode, Steve Martin from Ripple Training...

Understanding Libraries in Final Cut Pro 10.1

On This Week's MacBreak Studio
Written by Mark Spencer  |  December 30, 2013
Welcome to our first MacBreak Studio on the brand new Final Cut Pro 10.1! In this episode, Steve Martin from Ripple Training and...

Final Cut Pro 10.1

A Detailed First Look by Steve Martin and Mark Spencer
Written by Mark Spencer  |  December 19, 2013
Final Cut Pro 10.1 is the next major step forward for Apple’s professional editing software Final Cut Pro X. Not since its initial release over 2 years ago has there been a more significant update with regard to performance and workflow. The most visible improvement in FCP X is the new Library model, but there are dozens of editing and...

Burning DVDs from Final Cut Pro X-without FCP X!

On This Week's MacBreak Studio
Written by Mark Spencer  |  December 17, 2013
On this episode of MacBreak Studio, Steve Martin from Ripple Training shows us a great trick for burning DVDs from projects created in...

Using Shape Masks in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  December 9, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to use shape masks to isolate color corrections in Final Cut...

Dancing to the Beat

Animating Text to Music in Motion
Written by Mark Spencer  |  December 2, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how animate text to "dance to the beat" of a song. The...

Wrapping Text in Motion

On This Week's MacBreak Studio
Written by Mark Spencer  |  November 25, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how wrap text around an object and animate it. There are...

One Ring to Rule Them All - Random Text Animation in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  November 19, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to create a random text animation in...

Creative Uses of the Range Tool in Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  November 11, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training explores the Range tool in Final Cut Pro X. The Range tool -...

Making Particles Dance in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  November 4, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training a few ideas for making particles "dance" in Motion. The...

Tracking Points in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  October 29, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to create a "stretchy" animation by using the Track Points...

Quantizing in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  October 22, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training a few ways you can use the Quantize parameter behavior in...

What Do I Need Compressor For?

This Week on MacBreak Studio
Written by Mark Spencer  |  October 16, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training gives us some good reasons for using Compressor for our Final Cut Pro X...

Keying a Shot in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  October 7, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to key a shot in Final Cut Pro X. Shooting a subject...

Smarter Smart Collections

This Week on MacBreak Studio
Written by Mark Spencer  |  September 30, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a great tip regarding Smart Collections in Final Cut Pro...

The Clamper

This Week on MacBreak Studio
Written by Mark Spencer  |  September 23, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training and I go a little "behavior crazy" as we animate a photo to look like...

Secondary Color Correction in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 17, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a method for performing selective or "secondary" color correction...

Color Correction Filters in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  September 10, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how I use color correction filters in Motion. If...

Modifying Photoshop® Files in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  September 2, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training demonstrates how well Photoshop® and Final Cut Pro X play...

Finding Your Final Cut Pro X Exports

This Week on MacBreak Studio
Written by Mark Spencer  |  August 26, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for locating your Final Cut Pro X exports in the...

Etching and Sketching in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  August 20, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to build a virtual Etch-a-Sketch© in...

Using the Link Behavior in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  August 13, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can connect the animation of different parameters on...

Secret Clip Selections in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  August 5, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training and I share a couple of tips for selecting clips in a Final Cut Pro X...

Subframe Audio Editing in Final Cut Pro X

This week on MacBreak Studio
Written by Mark Spencer  |  July 29, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to edit audio "within the frame" in Final Cut Pro...

Exploding Text in Motion

This week on MacBreak Studio
Written by Mark Spencer  |  July 23, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to "blow away" text. One of the most fun and powerful...

Warp-Speed Key-Wording in Final Cut Pro X

This week on MacBreak Studio
Written by Mark Spencer  |  July 15, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training continues his discussion on organization in Final Cut Pro...

Making Waves in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  July 8, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training several different methods for creating wave animations in...

Multicam for YouTube in Final Cut Pro X

This Week on MacBreak Studio
Written by Mark Spencer  |  July 2, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how easy it is for anyone to create a multicam edit in Final Cut...

I've Been Shattered

This week on MacBreak Studio
Written by Mark Spencer  |  June 24, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to shatter an image in Motion. After Effects has...

Animating Layered Graphics in Final Cut Pro X

This week on MacBreak Studio
Written by Mark Spencer  |  June 17, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for animating layered Photoshop files in Final...

Creating a Spirograph Effect in Motion

This week on MacBreak Studio
Written by Mark Spencer  |  June 10, 2013
This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about how to recreate the Spirograph (tm) effect in...

Making Ken Burns Obey

On this week's MacBreak Studio
Written by Mark Spencer  |  June 3, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to "take charge" of the Ken Burns effect in Final Cut Pro...

Creating a Cosmic Zoom in Motion

On this Week's MacBreak Studio
Written by Mark Spencer  |  May 28, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how to do a "Cosmic Zoom" effect in Motion. Inspired...

FCP X, Photoshop, and RAW

On this week's MacBreak Studio
Written by Mark Spencer  |  May 20, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training gives us some tips on working with RAW images in Final Cut Pro...

Archiving Final Cut Pro X Projects and Media

This Week on MacBreak Studio
Written by Mark Spencer  |  May 13, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training talks about archiving your projects in Final Cut Pro X. Once...

Text Animation in Motion

This Week on MacBreak Studio
Written by Mark Spencer  |  May 6, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training a few tricks for animating text in Motion. Text, like...

Creating a DVD - Without the DVD

This week on MacBreak Studio
Written by Mark Spencer  |  April 29, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a neat trick for creating a "diskless" DVD straight from...

Using Behaviors in Motion

On this week's MacBreak Studio
Written by Mark Spencer  |  April 22, 2013
This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about using behaviors instead of keyframes for creating...

Mark, Replace, Slip

On this week's MacBreak Studio
Written by Mark Spencer  |  April 15, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for performing a particular kind of replace edit in Final Cut Pro...

Copying Keyframes in Motion

This week on MacBreak Studio
Written by Mark Spencer  |  April 9, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training several different ways that you can transfer keyframes created on one object onto...

Time Lapse Workflows and Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  April 1, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training explains his workflow for creating time lapse movies from a series of photographs using Final Cut Pro...

Working with Keyframes in Motion

On this week's MacBreak Studio
Written by Mark Spencer  |  March 25, 2013
This week on MacBreak Studio, I get back to the basics in Motion by showing Steve Martin from Ripple Training how to create animation with...

Batch Renaming Clips in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  March 18, 2013
Depending on your source footage, Final Cut Pro X may assign clip names based on the metadata associated with the clips, such as the date and time each was shot. Folks used to logging clips before import may...

Come Learn Final Cut Pro X and Motion at NAB

Over 50 Hours of FCP X & Motion Instruction
Written by Mark Spencer  |  March 14, 2013
  So what's the deal with Final Cut Pro X now that it's been out for almost 2 years? Can you actually use it for "professional" editing? Is it really just "iMovie Pro"? Why do some people seem to love it and others seem to hate it? Why not find out for yourself? If you'll be one of the approximately...

Retiming a Generator in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  March 12, 2013
  Generators in Final Cut Pro X are Motion projects that are stored in the Generators Browser. Many of the built-in generators are animated and can be...

Event Manger X for Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  February 25, 2013
Managing events and projects in Final Cut Pro X can be a little tricky. By default, Final Cut Pro loads all your events and projects on launch. While you can organize and hide events by hard drive, and you can...

Exporting Still Images from Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  February 19, 2013
  Every editor at some point needs to get a still image out of their editing application:  to email a sample frame to a client, to create a...

Saving Favorite Effects in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  February 11, 2013
On this week's MacBreak Studio, I show Steve Martin from Ripple Training how you can modify effects in Final Cut Pro X and then save them for later use.

Exporting Audio Components and Roles in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  February 4, 2013
  On this week's MacBreak Studio, Steve Martin from Ripple Training talks about exporting roles and...

FCP X and Alpha Channels

200th MacBreak Studio Episode
Written by Mark Spencer  |  January 28, 2013
On this week's MacBreak Studio, which happens to be our 200th episode, I talk with Steve Martin from Ripple Training about how to change the default way that Final Cut Pro X interprets transparency, or the alpha channel, of a graphic or video. 

Keyboard-driven Color Correction in Final Cut Pro X

On this Week's MacBreak Studio
Written by Mark Spencer  |  January 21, 2013
On this week's MacBreak Studio, Steve Martin from Ripple Training shows me how you can customize the keyboard in Final Cut Pro X to set up keyboard commands for color-correction tasks.

Moving Motion Paths in Motion and Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  January 14, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can create and reposition animation paths in both Motion and Final Cut Pro X.

Editing on The Go with Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  January 9, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to make sure we've got everything together when moving events in Final Cut Pro X to another drive.

Moving and Sharing Final Cut Pro X Effects

On This Week's MacBreak Studio
Written by Mark Spencer  |  January 1, 2013
Happy New Year, everyone! We are starting off 2013 by getting a little "terminal": I talk with Steve Martin from Ripple Training about how to share FCP X effects in FCP X that you modify, create, download or purchase.   

Exporting Ranges, Chapter Markers, and Keywords

On This Week's MacBreak Studio
Written by Mark Spencer  |  December 26, 2012
For this holiday week, Steve Martin from Ripple Training shows me the great new exporting options available in Final Cut Pro X.  

MacBreak Studio Live

The Holiday Show
Written by Mark Spencer  |  December 20, 2012
If you missed our live show last week, you can now catch it below. Steve Martin from Ripple Training and I chat about Final Cut Pro X. Normally we spend the bulk of the show answering questions, but we had a technical glitch (that we discovered after the show) whereby folks were unable to sign in to ask questions. We apologize about that and...

Destinations and Bundles

New Sharing Features in Final Cut Pro X
Written by Mark Spencer  |  December 18, 2012
On this week's edition of MacBreak Studio, Steve Martin from Ripple Training shows me the new sharing features of Final Cut Pro X.  

Flexible Connections in Final Cut Pro X

On This Week's MacBreak Studio
Written by Mark Spencer  |  December 10, 2012
This week Steve Martin from Ripple Training and I continue our discussion of the features introduced in the Final Cut Pro X 10.0.6 update (note that the 10.0.7 update released last week contained no additional new features, just fixes). This week, we talk about a great way to modify how connected...

Working with Dual Viewers in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  December 4, 2012
What’s that you say? Dual viewers? In Final Cut Pro X? Yes, it’s true - this week I show Steve Martin from Ripple Training how to enable the “Event Viewer” and I walk through a couple of examples demonstrating how you may want to use it.  

Improved Compound Clips in Final Cut Pro X


Written by Mark Spencer  |  November 27, 2012
In this week's episode of MacBreak Studio, I talk with Steve Martin from Ripple Training about the improved compound clip feature in the Final Cut Pro X 10.0.6 update. Compound clips are now much more useful - watch to see how.

Multicam Audio Component Editing in Final Cut Pro X


Written by Mark Spencer  |  November 20, 2012
Following up on last week's discussion of audio component editing, today I talk with Steve Martin from Ripple Training about the impact of audio component-level editing to the...

Audio Component Editing in Final Cut Pro X


Written by Mark Spencer  |  November 16, 2012
Ok, so last week's episode pushed to the beginning of this week, and now here we are with this week's episode just making it by end of the week. Today, Steve Martin from Ripple Training tells me all about the new component-level audio editing feature in the Final Cut Pro X 10.0.6 update. Some...

Working with RED RAW in Final Cut Pro X


Written by Mark Spencer  |  November 12, 2012
Ok, this was really last week's episode that's out a little late. But IMHO it's worth the wait - in it, Steve Martin from Ripple Training shows me how easy it is to work natively with RED R3D files in the Final Cut Pro X 10.0.6 update.

Multi-Camera Import in Final Cut Pro X

On this week's MacBreak Studio
Written by Mark Spencer  |  October 30, 2012
The Final Cut Pro X 10.0.6 update includes many workflow improvements across the entire editing process. In this episode of MacBreak Studio, Steve Martin from Ripple Training talks with me about the new import features including the unified import window, the ability to import from a variety...

Final Cut Pro 10.0.6 Quick Look

A Big Update
Written by Mark Spencer  |  October 23, 2012
Today Apple released an updated to Final Cut Pro X. This 10.0.6 version (a free download to current FCP X owners through the App Store) includes several features already mentioned by Apple, as well as some nice surprises. Overall, I think it's an outstanding update that seems to be based directly on user feedback. I'll have more to say...

Adjustment Layers in Final Cut Pro X


Written by Mark Spencer  |  October 10, 2012
On this week's show, I talk with Steve Martin from Ripple Training about creating "adjustment layers" in Final Cut Pro X by using a simple title effect.

Gathering Your Eggs


Written by Mark Spencer  |  October 3, 2012
Steve Martin from Ripple Training talks with me about media management within Final Cut Pro X. Steve explains how Final Cut Pro X deals with external media and how you can make sure that you retain your media on your computer from external drives.

Linking in Motion


Written by Mark Spencer  |  September 26, 2012
I talk with Steve Martin from Ripple Training about modifying templates in Motion 5 to be used in Final Cut Pro X. By using the publish function in Motion, you can have control over certain aspects of your templates in Final Cut Pro X without needing to go back in Motion.

Secondary Storyline Workflows


Written by Mark Spencer  |  September 18, 2012
Steve Martin of Ripple Training talks about working with secondary storylines in Final Cut Pro X. He demonstrates how helpful using this feature can be to keeping your timeline more organized and making different types of edits.

Growing Vines in Motion


Written by Mark Spencer  |  September 12, 2012
Based on a user request, this week I show Steve Martin from Ripple Training the secrets to creating animated "growing" vines in Motion. We look at how to start with animated content that ships with Motion, and how to create your own growing vines from scratch.

Marker-Based Music Edits


Written by Mark Spencer  |  September 4, 2012
Steve Martin from Ripple Training dives into making music-based edits in Final Cut Pro X. He shows me different ways you can use Final Cut Pro X's tools to time your footage to music.

Fixed Resolution in Motion


Written by Mark Spencer  |  August 28, 2012
This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about Fixed Resolution in Motion 5. We discuss how fixed resolution impacts vector artwork, layered Photoshop files, and particle emitters.

Light-Speed Organization in FCP X


Written by Mark Spencer  |  August 21, 2012
In this week's show, Steve Martin from Ripple Training shows me how he used Final Cut Pro X's keywording and favorites to quickly organize and select footage he shot during his vacation with a Go Pro camera.

Creating a Picture-in-Picture Effect Using Callouts


Written by Mark Spencer  |  August 20, 2012
In this episode of MacBreak Studio, I show Steve Martin from Ripple Training how to use the Callouts plugin for FCP X to enhance video projects.Disclaimer: Callouts were created by myself and Steve Martin, and they are sold by Ripple Training, and I benefit financially from their...

Conforming Frame Rates in FCP X


Written by Mark Spencer  |  August 17, 2012
On this episode of MacBreak Studio, Steve Martin from Ripple Training shows me how to take footage shot at one frame rate and make it play at a different frame rate in a Final Cut Pro X project in order to create a slow-motion effect.

Creating a Scoreboard in Motion


Written by Mark Spencer  |  August 16, 2012
In this episode of MacBreak Studio, I answer a viewer request by showing Steve Martin from Ripple Training how to build and animate a scoreboard in Motion by using the power of Replicators.

Using an Audio Compressor in FCP X


Written by Mark Spencer  |  July 24, 2012
Steve Martin from Ripple Training talks about using an audio compressor in Final Cut Pro X. He demonstrates versatility with FCPX's compressor to sweeten your audio to improve its overall quality.

Shapes to Masks and Masks to Shapes


Written by Mark Spencer  |  July 17, 2012
On this week's MacBreak Studio, I talk to Steve Martin of Ripple Training about moving from shapes to masks and vice-versa in Motion 5.

Creating Custom Paint Brushes in Motion


Written by Mark Spencer  |  July 9, 2012
You can use Motion's Shape tools, including the Paint Stroke tool, to "paint" with a huge variety of built-in materials. But you can go even further and create your own custom "brushes". On this week's MacBreak Studio, I show Steve Martin from Ripple Training how to do just...

Removing Unwanted Audio in Final Cut Pro X


Written by Mark Spencer  |  June 27, 2012
Steve Martin of Ripple Training goes over the process of sweetening your audio in Final Cut Pro X. He shows Mark Spencer how easy it can be to remove unwanted sounds in your audio.

Creating a Road in Motion


Written by Mark Spencer  |  June 20, 2012
On this week's MacBreak Studio, I show Steve Martin from Ripple Training how you can build a road in Motion and animate a car along it, using the power of shapes combined with a replicator and a few behaviors. The nice thing about this approach is that not only can you easily change the path...

Tracking in Mocha and Compositing in Motion


Written by Mark Spencer  |  June 5, 2012
In this edition of MacBreak Studio, I demonstrate to Steve Martin from Ripple Training how to track a shot using Mocha Pro with Motion 5. If a shot is too difficult for Motion's tracker, you can supplement Motion's capabilities by tracking a shot in Mocha and then, since Mocha can export the...

Color Correction in Final Cut Pro X


Written by Mark Spencer  |  May 29, 2012
Steve Martin from Ripple Training dives into color correction within Final Cut Pro X. He explains to Mark Spencer how Final Cut Pro X's powerful color correction features can be used to limit corrections to different parts of an image.

Compositing in FCP X


Written by Mark Spencer  |  May 23, 2012
On this week's MacBreak Studio, I show Steve Martin from Ripple Training a few things I've discovered in my exploration of the compositing features in Final Cut Pro X.

Layered Photoshop Files in Final Cut Pro X


Written by Mark Spencer  |  May 2, 2012
Steve Martin goes over working with Layered Photoshop Files in the 10.0.3 update in Final Cut Pro X. He shows Mark Spencer on how Final Cut Pro X works with the photoshop files and how easy it is to make changes within it.

Overshadowed at NAB

3 interesting products that passed under the radar
Written by Mark Spencer  |  May 1, 2012
While I was once again teaching at Post|Production World at NAB this year, with classes every day, I did manage to make it to the show floor a few times. Since the big headline products have already been well covered here on PVC, I thought I'd share with you a few choice morsels I discovered at the show this year that you may not have...

Final Cut Pro X and Auto Backup


Written by Mark Spencer  |  April 29, 2012
Steve Martin shows off the new Auto Backup feature in the 10.0.3 update in Final Cut Pro X. He shows how Final Cut resolves a corrupted project file by using this powerful feature and lets you restore your project to its prior condition.

Mastering the Camera in Motion


Written by Mark Spencer  |  April 23, 2012
Mark Spencer dives into using cameras within Motion's 3D space. He shows Steve Martin how to use the camera to navigate around a 3D set and animating the camera to simulate real camera movements.

Mastering Motion's Camera


Written by Mark Spencer  |  April 13, 2012
In Part 1 of a 3-part series, Mark Spencer demonstrates working in 3D space in Motion. He shows Steve Martin from Ripple Training how to arrange sets, add a camera, and navigate a 3D environment.

Color Grading and DaVinci Resolve Discussion


Written by Mark Spencer  |  April 13, 2012
Mark Spencer and Steve Martin from Ripple Training welcome Alexis Van Hurkman for a discussion on Blackmagic Design's DaVinci...

Final Cut Pro X and DaVinci Resolve


Written by Mark Spencer  |  April 10, 2012
On this episode of MacBreak Studio, Steve Martin is joined by special guest Alexis Van Hurkman to dive deeper into Blackmagic Design's color grading software, DaVinci Resolve. They show you an easy way to round trip your Final Cut Pro X projects with your DaVinci Resolve color work, including how to maintain color work you've already...

Getting Started with DaVinci Resolve


Written by Mark Spencer  |  April 10, 2012
On this episode of MacBreak Studio, Steve Martin is joined by special guest Alexis Van Hurkman to show Steve how to get started and navigate through Blackmagic Design's color grading software, DaVinci Resolve.In Part 2, Alexis shows Steve how to roundtrip between Final Cut Pro X and Resolve - check that out

What's New in Motion?


Written by Mark Spencer  |  March 21, 2012
On this week's MacBreak Studio, I discuss the features of the Motion 5.0.2 update with Steve Martin from Ripple Training. Why is there an image of Final Cut Pro X above? Well, these same new features are also available in Final Cut Pro X. Go figure.

Relinking Media in Final Cut Pro X


Written by Mark Spencer  |  March 13, 2012
Steve Martin from Ripple Training show us one of the great under-reported features of the Final Cut Pro X 10.0.3 update - relinking media - and gives us some interesting usage scenarios.

Multicam Editing in Final Cut Pro X: Trim


Written by Mark Spencer  |  March 7, 2012
This week on MacBreak Studio, Steve Martin from Ripple Training and I conclude our 3-part introduction to multicam editing in Final Cut Pro X. In the first episode which you can see

Multi-cam Editing in Final Cut Pro X: Edit


Written by Mark Spencer  |  February 29, 2012
This is the second of a 3-part series on MacBreak Studio where Steve Martin from Ripple Training and I discuss the new Multicam editing features in the Final Cut Pro 10.0.3 update. In this episode we focus on how to edit a multicam clip in real time. If you missed Part 1, you can...

Multi-cam Editing in Final Cut Pro X: Sync


Written by Mark Spencer  |  February 27, 2012
This is the first of a 3-part series on MacBreak Studio where Steve Martin from Ripple Training and I discuss the new Multicam editing feature in the Final Cut Pro 10.0.3 update. In this episode we focus on importing and syncing clips.

DIY DSLR Slider


Written by Mark Spencer  |  February 22, 2012
On this week's MacBreak Studio, I show Steve Martin the slider I built and used on our recent Napa Valley winery shoot. I purchased the parts for the slider here and here.

The FCP X Update on MacBreak Studio Live


Written by Mark Spencer  |  February 20, 2012
On Thursday's MacBreak Studio: Live show we discussed the Final Cut Pro 10.0.3 update, diving in deep on features big and small. We got so many questions we couldn't answer them all during the show (which ran almost 2 hours) - so you can find those questions and our answers on the next page. By the way, you'll see...

Any Way You Want It


Written by Mark Spencer  |  February 9, 2012
On this week's MacBreak Studio, I show Steve Martin from Ripple Training how to build a rig in Motion 5 in order to provide more creative options for the Final Cut Pro X editor.

Editing with Final Cut Pro X


Written by Mark Spencer  |  February 9, 2012
You probably already know of Philip Bloom from his DSLR adventures. He recently asked seven professional editors to talk about their experiences with Final Cut Pro X. It's a fascinating read, including the growing list of comments at the end of the article. Check it out

25 Camera Angles in 25 Minutes


Written by Mark Spencer  |  February 5, 2012
Steve Martin (Ripple Training) and I just completed a tutorial on multi-camera editing for the Final Cut Pro X 10.0.3 update. In that tutorial, we used 5 camera angles from a 5-camera music video greenscreen shoot we produced, plus two other angles: one for...

Customizing a Title in FCP X


Written by Mark Spencer  |  February 4, 2012
On this week's MacBreak Studio, I show Steve Martin from Rippletraining.com how to give the Final Cut Pro X editor greater creative control over their titles thanks to the publishing features in Motion 5.

Audio Editing in FCP X


Written by Mark Spencer  |  January 19, 2012
I do a lot of audio editing for our Rippletraining.com tutorials. I used to use Soundtrack Pro, but I've found I can be much faster using the tools in Final Cut Pro X thanks to the magnetic timeline and auto-save features. On this week's MacBreak Studio, I show host Steve Martin why I like using FCP X for editing audio so...

Emitters and Image Sequences


Written by Mark Spencer  |  January 11, 2012
On this week's MacBreak Studio, I show Steve Martin some fancy card tricks you can play when you create particles out of an image sequence.

3-Point Editing in Final Cut Pro X


Written by Mark Spencer  |  January 4, 2012
In this edition of MacBreak Studio, Steve Martin shows me how to do 3-point editing in Final Cut Pro X.

MacBreak Studio: Particle Tricks in Motion


Written by Mark Spencer  |  December 22, 2011
On this episode of MacBreak Studio, I show Steve a couple of tips when working with particle emitters in Motion. We are using Motion 5, but everything we discuss will work in Motion 4 - even Motion 3!

Multi-cam Editing in Final Cut Pro X?


Written by Mark Spencer  |  December 16, 2011
While Apple has announced that a full multi-cam feature will be available for Final Cut Pro X in "early 2012", in this episode of MacBreak Studio, Steve Martin from Ripple Training shows me how you can easily do a multi-cam edit of two camera angles, synchronized to dual-system audio, in Final Cut Pro X right now.

Smart Collections or Keyword Collections?


Written by Mark Spencer  |  December 16, 2011
In this MacBreak Studio Episode, Steve Martin explains the difference between keyword collections and smart collections, and when it makes sense to use each for organizing your media in Final Cut Pro X

Color Grading in Final Cut Pro X


Written by Mark Spencer  |  November 10, 2011
Mark Spencer shows Steve Martin how to do some basic color grading in Final Cut Pro X. He also shows a trick for getting the legacy Color Wheels back for those who aren't comfortable with the new Color Board in FCPX.

Publishing Motion 5 Projects to FCPX


Written by Mark Spencer  |  October 28, 2011
I demonstrate to MacBreak Studio host Steve Martin the basic process of designing and publishing smart templates from Motion 5 to Final Cut Pro X, using a title as an example. With Motion 5, you can now design titles, transitions, effects, and generators and publish them to Final Cut Pro X's effects browsers, making Motion 5 a powerful...

MacBreak Studio - GPU Acceleration in Final Cut Pro X


Written by Mark Spencer  |  October 20, 2011
Steve Martin shows Mark Spencer how the newly updated Final Cut Pro X takes advantage of your Mac's GPU (graphics processing unit) to export your projects in record time. He also shows how the new Compressor 4 can take full advantage of the multiple cores in your computer's CPU for a significant increase in speeds with multiple encodes....

Final Cut Pro X Update


Written by Mark Spencer  |  October 14, 2011
Steve Martin of Ripple Training recently presented his take on the new features in the Final Cut Pro X 10.0.1 update. I was particularly intrigued by the new Roles featured. Video follows in two parts.

Motion 5 for FCP X Editors


Written by Mark Spencer  |  October 14, 2011
I recently gave a presentation at the LA Final Cut Pro User's Group on several ways that FCP X editors can benefit quickly and easily by using Motion to modify the effects, titles, and transitions built into FCP X, publishing Motion templates to FCP X, and using Motion's great new keyer. Video is in two parts.

mFlare from MotionVFX.com


Written by Mark Spencer  |  September 16, 2011
mFlare is a fascinating and deep new product from MotionVFX.com, the site best known for their extensive colleciton of templates for Motion and After Effects.It's one more reason that every Final Cut Pro X editor is going to want to have Motion 5 as part of their editing and motion...

Customizing Motion 4 Template Colors in FCP X


Written by Mark Spencer  |  September 9, 2011
In my last video, I showed you how to get all your Motion 4 templates into Final Cut Pro X. That's great, but what if you'd like to change the color of those templates? Motion 5 can help you do that, too. Here's how.

Getting Motion 4 Templates Into Final Cut Pro X


Written by Mark Spencer  |  August 31, 2011
Motion 4 contained a large number of SD and HD template themes, accessible via the Template Browser. While the Template Browser doesn't exist in Motion 5, it does contain several of those template. But what if you want to use those templates in Final Cut Pro X? You'll need to publish them. It's easy. Here's a video showing you how.

Where did my PICT go?


Written by Mark Spencer  |  August 28, 2011
You may be surprised to find that images you used in your Motion 4 projects no longer appear in your Motion 5 projects. Or, when you look for images in Motion 5's File Browser that you KNOW are there, they just don't appear. Well, it's likely that those images were saved with the PICT format (the .pct) extension. That format is an outdated...

Motion 5: Five Missing Features


Written by Mark Spencer  |  June 29, 2011
Last week I wrote about some of the great new features in Motion 5: a sleek new user interface, deep integration with Final Cut Pro X, the ability to publish your own "Smart Templates" along with parameters you specify, a powerful new Rigging...

Motion 5: Top 5 New Features


Written by Mark Spencer  |  June 21, 2011
The new Motion 5 has arrived - and here's the funny thing: while it looks radically different, contains features that represent a completely new paradigm, and will change the way motion graphics are created - it is at the same time no different at all. How can that be? Read on for summary of what I consider the 5 biggest changes in...

50 Ways To Pig Out on Motion


Written by Mark Spencer  |  November 22, 2010
MacBreak Studio recently aired it's 100th episode covering topics related to Final Cut Studio, production and post. And just this week, we hit our 50th Motion-specific episode. At about 10 minutes apiece, there are enough Motion tips and tricks to keep you full until the new year. To make them easier to digest, I've collect them all on...

Custom Shape Styles in Motion


Written by Mark Spencer  |  August 13, 2010
On this week's episode of MacBreak Studio, host Brian Gary and I discuss the different uses for custom "shape styles" in Motion. Think of them as ways to create your own "brushes" that you can animate in a variety of ways. Great stuff.

MacBreak Studio: Frenetic Text


Written by Mark Spencer  |  August 7, 2010
I talk with MacBreak Studio host Brian Gary about how to create a constantly evolving text animation effect.

After Effects and Motion Share and Compare


Written by Mark Spencer  |  July 21, 2010
On this week's MacBreak Studio, I host Steve Taylor - an LA-based motion graphics designer who's tool of choice is After Effects. I thought it would be fun and interesting to compare how After Effects and Motion handle different motion graphics tasks and so this is the first of a series of "share and compare" sessions that looks at...

Creating the "OK Go" Effect in Motion


Written by Mark Spencer  |  June 22, 2010
A quick look at how to create the look of one of OK Go's videos.
LOS ANGELESFans of television's musical phenomenon GLEE can connect with their favorite characters on Facebook and unlock never-before-seen footage from the show's spring season through a special GLEE social trailer powered by CTV.CTV's hypervideo technology brings the entire Web together in one immersive video...
Las Vegas, the NAB Show™, April 11, 2010Telestream, a leading provider of digital media tools and workflow solutions, arrived at the NAB Show™ this week with three major new products and record-breaking revenue growth. Despite a volatile economy, Telestream cited Q1 2010 as the most successful quarter on record. Revenues for...

Ripple Training Releases First Ever 3D Template for Final Cut Pro and Motion

True Customizable 3D Elements Inside FCP
Written by Mark Spencer  |  May 11, 2010
Maxon's Cinema 4D application is the industry standard for creating broadcast-quality 3D animations. With the release of C4D version 11.5, exporting 3D data files for use in Motion 4 is now fully supported. So what does this mean? It means that Motion's Templates and Final Cut Pro's Master Templates can now include photo-realistic 3D...
NAB, Las Vegas, NV, April 13, 2010-mDialog, a leading mobile video and in-stream ad management platform, today announced a breakthrough for iPad live and VOD adaptive streaming with mDialog interactive ad-overlays for the iPad. Building on mDialog's robust video streaming solution and ad management platform for the iPhone and iPad, mDialog is...
Vienna, 12 April 2010 - bwin, the world's leading publicly quoted online gaming provider, is staging the world debut of its broadcasting system Sheeva at the digital media industry's leading trade fair, the NAB Show, from 12 to 15 April 2010 in Las Vegas. Sheeva fuses live video with social media platforms and instant messaging systems while...
Leading visual effects software company, The Foundry, today announced the release of Nuke 6.0v4, NukeX 6.0v4 and the launch of its Nuke plug-in installer. The Nuke plug-in installer application allows users to easily download trial versions of The Foundry's Nuke plug-ins as well as those of selected 3rd parties. As part...
Las Vegas, NV-NAB 2010-April 8, 2010-Alioscopy® USA, a 3D visualization technology provider, today announced the release of a plug-in that facilitates creating Alioscopy-ready 3D content within MAXON CINEMA 4D, the highly acclaimed professional 3D modeling, painting, animation and rendering software. The two companies will showcase the...

The Moving Pictures Collective Announces the Vitti Fund


Written by Mark Spencer  |  April 7, 2010
The Vitti FundA tax-deductible contribution to The Vitti Fund is a contribution to the art and craft of digital filmmaking "In 1996, with freshly wetted filmmaking feet, I pursued editing as a method to become a better shooter, but I was sidetracked with the enjoyment of assembling the story, telling it with others, adding...
RE:Vision Effects, acclaimed effects plug-in industry leader and makers of Academy Award winning software, announces that it will demo its next generation of plug-ins for Adobe® After Effects® at NAB 2010, in booth SL4130. The new versions will contain 64-bit support for the soon-to-be-released Adobe After Effects CS5. The products will...
WASHINGTON -- The NAB Show, the annual conference and expo for professionals who create, manage and distribute entertainment across all platforms, will present a Super Session titled "All-Star Session: Next Generation Storytelling" featuring cutting-edge demonstrations and a special 3D screening. The session takes place Tuesday, April 13 at the...

Tools On Air Introduces a TV Station on a Mac


Written by Mark Spencer  |  April 6, 2010
just: is the first Quicktime-based solution designed for the fast-paced needs of broadcast video professionals. just: is an integrated suite of technologies designed to create a complete high-performance TV production facility using the proven, robust Apple platform and standard, low-cost, off-the-shelf hardware components. just:...

Friday Inspiration


Written by Mark Spencer  |  April 2, 2010

Adjustable Final Cut Pro Master Templates


Written by Mark Spencer  |  March 26, 2010
On this MacBreak Studio episode, I show Steve Martin a fantastic trick from fellow Motion Guru Patrick Sheffield's new book How to Cheat in Motion that lets you adjust different parts of...

Motion Tip: Alpha Channels and Outlines


Written by Mark Spencer  |  March 16, 2010
I recently saw a question about how to create an outline around a graphic in Motion. It's not as easy as I thought it would be, but it's not too difficult either. Here's a method that is quick and flexible.

Motion Graphics and Health Care Reform


Written by Mark Spencer  |  March 9, 2010

Reversing Keyframes in Motion


Written by Mark Spencer  |  February 16, 2010
Here's a quick tip on how to reverse a keyframed animation, in particular for a shape style preset which doesn't reveal its keyframes to you in the normal manner. In addition, we'll look at how extend or shrink the timing of a keyframed animation with a special little tool in the Keyframe Editor.

Motion and Motion Blur in FCP


Written by Mark Spencer  |  February 8, 2010
Having trouble getting motion blur to show up in your Motion project that is embedded in your FCP sequence? There are a couple of key steps you have to follow to make it work correctly - here they are.

Motion and Transparency


Written by Mark Spencer  |  February 5, 2010
I see a lot of questions on the forums about Motion and transparency - primarily when folks try to export a movie from Motion to place over a video clip in Final Cut Pro. Here's a few things to check, to watch out for, and a suggested workflow to make everything play nicely together.

Color Matching in Motion


Written by Mark Spencer  |  January 29, 2010
Motion graphics artists frequently need to match colors of design elements to colors of imported graphics, such as corporate logos. If you've tried to do this in Motion, you may have discovered a slight mismatch in the colors, which is frankly unacceptable. Here's a short video demonstrating the issue and a way to fix it.

Changing the Color of LiveFonts in Motion


Written by Mark Spencer  |  January 24, 2010
Have you ever been frustrated trying to change the color of a LiveFont in Motion? Here's the trick to making it work.

Cinema 4D Finally Brings 3D to Motion

Here's How To Do It
Written by Mark Spencer  |  December 26, 2009
Cinema 4D's friendly interface and robust motion graphics toolset have made it the tool of choice for creating 3D motion graphic elements for title sequences, bumpers, interstitials, and the like. And it's ability to...

Reapplying Keyframes in Motion


Written by Mark Spencer  |  December 3, 2009
I've been getting a few questions about copying and pasting keyframes in Motion. While you can copy-paste, there are a few other options that may work better for you. This short video looks at three different options for taking keyframes applied to one layer and applying them to another.

Ripple Training Releases New Final Cut Pro and Motion Tutorials

Comprehensive World-Class Training for Flagship Final Cut Studio Applications
Written by Mark Spencer  |  December 1, 2009
Final Cut Pro 7 Core Training: This 5 hour + tutorial is the culmination of our 10 years delivering Final Cut Pro training in both the classroom and on video. The result is Final Cut Pro 7 - Core Training which encapsulates our mission to provide no-nonsense, straight-to-the-point explanations that won't waste your time, yet provide a...

Don't Work for Peanuts

Beware of Bottom-Fishing Producers
Written by Mark Spencer  |  December 1, 2009
Here's the text of an ad I saw on craigslist just last night:"I need someone to create 10 original Motion 3 templates in broadcast quality 1080i60. Each template must be between 20 to 30 seconds in length and use a 3D effect of some sort. Pay is $200. Perfect work if you are talented and fast. Please have samples of your...

Top VFX/MoGraph Twitterers to Follow


Written by Mark Spencer  |  November 16, 2009
Topher Welsh at the videohive blog writes exactly how I feel about Twitter: "Personally I think that the whole "updating your status" part of Twitter is ridiculous. There, I said it. I don't care what you are eating for dinner, or if someone is being annoying in the movie theatre. Keep it to yourself. The thing that...

Motion Graphics: Friday Inspiration


Written by Mark Spencer  |  October 16, 2009
Getting inspired by watching motion graphics design and visual effects on TV or the web is one thing. Getting to hear from and hang out with the artists who create the outstanding work we see in motion picture title sequences, trailers, broadcast design packages, games and commercials is quite another.I've just...

Motion 4 Up and Running Tutorial Released


Written by Mark Spencer  |  September 17, 2009
Ripple Training has just released my latest tutorial, Motion 4 Up and Running. See excerpts from the training and get all the info at Ripple's site.

New Final Cut Studio


Written by Mark Spencer  |  July 23, 2009
Today Apple announced an update to its Final Cut Studio pro apps suite. Info on Apple's site: http://www.apple.com/finalcutstudio/On Ripple Training, we have 19 movies covering all aspects of the new features:http://www.rippletraining.com/provideoapps.html

The Future Of Image Editing


Written by Mark Spencer  |  July 3, 2009
That's right - by the time you have honed your skills to perfection, whatever it is that you can do well will be automated. The price of progress, I suppose. See what the smart folks at Princeton are cooking up to automate your Photoshop skills:http://www.cs.princeton.edu/gfx/pubs/Barnes_2009_PAR/patchmatch.mp4

Inspiration and the Housing Crisis


Written by Mark Spencer  |  May 11, 2009
http://vimeo.com/4240369When I first saw this very nicely done animation by "Beeble" I thought "what a great use of MoGraph - cloners, effectors, splines - incredible". Then I looked through the comments and found the artist created the entire animation by hand. Even more incredible. It purports to be about the housing crisis, but...

Convincing Lawmakers with Motion Graphics


Written by Mark Spencer  |  April 17, 2009

Motion Graphics Mix


Written by Mark Spencer  |  April 3, 2009
From Smashing Magazine, here are some very different examples of great motion graphics and visual effects work.Enjoy.Underground Spot from Peliculasponder

Billy Fox and Motion


Written by Mark Spencer  |  April 2, 2009
Billy Fox returns to MacBreak Studio, and I talk with him about how he used Motion to create a shot "out of nothing" for the feature film Traitor starring Don Cheadle. The movie is embedded on the next page - click the Play Video link below, please...

Using Motion for VFX on a Hollywood Feature


Written by Mark Spencer  |  March 10, 2009
Veteran Hollywood film editor Billy Fox shows us how he uses Motion to create a VFX shot for the international thriller Traitor.

Animating Text Highlights in Motion


Written by Mark Spencer  |  March 3, 2009
A short video tutorial that shows a quick and dirty way to create nice animated "glints" for your text.

Roll Your Own Font


Written by Mark Spencer  |  March 2, 2009
Type is a critical part of most motion graphics projects. To make your project look truly unique, consider creating your own font. I always shied away from this task as it seemed quite complicated, but there's a site that makes it unbelievably simple to make your own hand-drawn font - and it's completely free!The...

See the Beat: Video-driven composing

A Review of Abaltat Muse
Written by Mark Spencer  |  February 28, 2009
First things first. I'm not a musician. I don't play one on TV. I'd like to be - I did just start playing acoustic guitar. But if you heard me, you'd agree - I'm no musician. But I am a video producer/editor. And a motion graphics designer. And I frequently need music for my work.Which makes me an ideal candidate...

Editing in Motion Part 2


Written by Mark Spencer  |  February 20, 2009
In Part 1, we looked at how Final Cut Pro users can perform some basic editing operations in Motion, including rough editing, trimming, and a sequential edit. All of these edits can be performed using just the mini-Timeline. But by opening...

Editing in Motion Part 1

It's not like Final Cut Pro, but it's easier (and more powerful) than you think
Written by Mark Spencer  |  February 17, 2009
Introduction: Why Edit in Motion?Many motion graphics projects are built around a video edit which is then enhanced with effects, titling, and graphical treatments. Think of a the structure of a typical car commercial: a series of wide and close-up beauty shots of a vehicle intercut with interior shots, a close up...

Designer Templates for Final Cut Studio


Written by Mark Spencer  |  February 11, 2009
Students, customers, and colleagues have been asking me for years to design templates for Motion and Final Cut Pro. I always resisted, because I didn't want to do it unless I could do something that would really stand out. Over the past several months I have been working with Ripple Training and a professional design team to...

The Top Ten Things After Effects Users Love and Hate about Motion


Written by Mark Spencer  |  December 3, 2008
I teach Motion to a lot of After Effects users. Sometimes they end up in my class because they want to be there; other times their organization has sent them and they arrive kicking and screaming, ready for a fight. Either way, after clearing away a lot of misconceptions and getting them to actually use Motion for 3 days, I find almost...

Keyframe Stretching in Motion


Written by Mark Spencer  |  November 12, 2008
So you've created a great animation in Motion. You've tweaked every motion path, set each keyframe interpolation, and pulled and pushed on every bezier handle to get the timing and flow just right. Then your client tells you they love it but it needs to last 2 seconds longer. Before you pull your hair repositioning hundreds of keyframes by...

Business slow?

It's time to get busy.
Written by Mark Spencer  |  November 4, 2008
So the bursting of the housing bubble that led to the credit freeze that led to the stock market sell-off that led to companies cutting back on spending that led to the recession has now trickled down to freelancers like us. Which means you may have noticed your invoices are getting paid later, your projects are being downsized or...

Getting the Most out of Motion

12 Tips for Improving Motion's Performance
Written by Mark Spencer  |  October 27, 2008
One of the most enjoyable features of Motion is its ability to play back even moderately complex projects in real time - allowing for a type of interactive development process where you can add and animate layers while the project plays back. In fact, the real-time playback feels so intuitive and natural after only a short time that it...

Don't Forget Apple


Written by Mark Spencer  |  October 20, 2008
Apple has recently revised the entire Final Cut Studio section of their website, adding a large amount of descriptions, images, and video training on Motion. You can see some short videos on key Motion features here.Longer video tutorials on specific...

It's All In the Cards


Written by Mark Spencer  |  October 17, 2008
Motion is a GPU-based application, which means that the graphics card you choose makes all the difference in the world: the better the card, the better Motion's realtime performance. There are a myriad of cards on the market, but if you have a Mac Pro, your choice is a simple one: you want the Radeon HD 3870. It's quite simply the best...

Dipping Your Toes into Motion

Some Tips on Trying Motion for the First Time
Written by Mark Spencer  |  October 14, 2008
So you've been working with Final Cut Pro for awhile now. And recently you or your organization upgraded to Final Cut Studio 2. You've heard about all these great new features of Motion, and you've been meaning to check them out. Really. But you're always on a deadline, so you fall back on doing your graphics in Final Cut Pro or After...

Motion Tip: Blend Modes and Pass Through

When Motion Forces a Group to Precompose
Written by Mark Spencer  |  October 7, 2008
When working with blend modes in Motion, it's important to understand how groups of layers interact with each other so that you get the result you are looking for.Here's a simple example of three shape layers: Notice that the blue and green rectangles are in one group called...

Can I Use This In My Video?


Written by Mark Spencer  |  October 6, 2008
Copyright law is complicated, and it can be difficult to determine if a certain song, image, or video can be used without obtaining the copyright holder's permission. I've come across an interesting site that does a great job at simplifying the process of determining if a certain work is covered by copyright or not. Just...

Editing, Motion Graphics, and VFX


Written by Mark Spencer  |  October 4, 2008
One of my local heroes, Stu Maschwitz, has posted a very intriguing article proposing that Adobe integrate After Effects with Premiere Pro. It's required reading, IMHO, for both Adobe and Apple. Especially Apple, from whom we have seen very little as Adobe has been actively pushing the bar forward in the post-production realm. Check it...

Motion Quick Tip: Cleaning Up With Crop


Written by Mark Spencer  |  September 30, 2008
When you blur elements in Motion, sometimes your edges can become "tainted" - here's how to fix them quickly and easily.Here's a typical example: you have a nice image that you want to use as a background for your project. Since it's a background, you don't want it to distract from your foreground...

Animating Photoshop Layers in Motion Redux


Written by Mark Spencer  |  September 29, 2008
If you missed my original video tutorial that shows you how to take a multi-layered Photoshop file, quickly and easily spread the layers out in z-space in Motion, and then animate a camera through the layers, check it out here. I had a few follow-up...

Inspirational Motion Graphics


Written by Mark Spencer  |  September 28, 2008
I saw this animation recently and I thought it was a great example of a powerful message created primarily with animated text. What do you think?

Troubleshooting Motion


Written by Mark Spencer  |  September 23, 2008
Has it happened to you? You are chugging along great, working on a cool project. Then one morning you fire up Motion, and something goes wrong.Perhaps it freezes or crashes; or your project presets are missing; or your filters or missing; or perhaps your entire Utility Pane (which contains the File Browser, Library, and Inspector)...

The Future of Visual Effects


Written by Mark Spencer  |  August 26, 2008
Some very smart folks in the University of Washington's Computer Science department are cooking up some pretty amazing procedures that could well revolutionize the process of creating visual effects. First up is a process for interactively extracting a matte for an image - what's so incredible about this is...

Graphic Design from Poetry


Written by Mark Spencer  |  August 19, 2008
Held every year in Bremen, Germany, Poetry on the Road is an international literature festival. The theme for the festival in 2007 and 2008 was designed by Boris Müller, a professor at the Interface Design programme of the University of Applied Sciences Potsdam, using software that generates a graphic design based on words. There's an...

Photoshop & Motion


Written by Mark Spencer  |  July 15, 2008
Here's a free video tutorial that shows you how to quickly create an engaging animation by arranging the layers of a Photoshop file in 3D space in Motion, and then flying a camera through them. To see it, click here.

Stock Footage Options Continue To Expand


Written by Mark Spencer  |  July 9, 2008
istockphoto.com used to be my primary source for inexpensive stock photography and video. But just this past week I've come across two new stock video competitors that provide some interesting alternatives. Pond5.com,...

Motion and the OoO, Part 2


Written by Mark Spencer  |  July 2, 2008
In Part 1 of our exploration of Motion's Order of Operations, or OoO (which you can find here), we looked at a situation where a drop shadow applied to a layer would rotate with the layer because transformations are calculated after effects....

Motion and the OoO, Part 1


Written by Mark Spencer  |  June 24, 2008
The OoO? Some sort of secret society? Almost - OoO stands for Order of Operations, and if you're not familiar how Motion calculates the changes you make to layers and groups, you might not get the results you want. Let's take a closer look.In this first example, we'll use our friendly drop shadow. When you add an...

What Inspires You?


Written by Mark Spencer  |  June 18, 2008
You are deep in the middle of a complex project, racing to beat a tight deadline, and you're stuck. Where do you find that creative spark? For me, the last place in the world is in front of a computer. I find that when I'm sitting at the computer, it's time for perspiration, not inspiration. In other words, if my idea is already at...

Could This Be The Card We've Been Waiting For?


Written by Mark Spencer  |  June 13, 2008
Yesterday AMD announced a new graphics card, the ATI Radeon HD 3870, which they say they expect to ship by the end of June. For anyone who has bought a new Mac Pro recently and has been trying to optimize its performance, this comes as potentially very good news. The current upgrade that Apple sells,...

Great Motion Graphics


Written by Mark Spencer  |  June 13, 2008
Apple's new iTunes ad featuring Coldplay performing Viva la Vida is IMHO just outstanding. The work gets better and better.You can see a hi-def version of the ad here.They...

Motion Quick Tip: Importing Illustrator and Photoshop Files

Working With Fixed Resolution
Written by Mark Spencer  |  June 10, 2008
When working with Motion, you'll often import content that was created elsewhere. For example, Illustrator and Photoshop are two powerful applications for creating and manipulating images. They both work very well with Motion, but to get the best results, you need to know about setting in Motion that isn't necessarily obvious or easy to...

Rendering Motion Projects in Final Cut Pro


Written by Mark Spencer  |  May 20, 2008
If you have begun to explore Final Cut Studio's application integration by embedding your Motion project files into your Final Cut Pro sequence, you may have noticed a rather large increase in render time for that sequence.Part of the cause of the increased render time is due to the level of complexity of your Motion...