Final Cut Pro & Motion
Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publicat...
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On this week's MacBreak Studio
By Mark Spencer | May 21, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training gives us some tips on working with RAW images in Final Cut Pro X.
We've talked about RED RAW workflow in an earlier episode of MacBreak Studio - how you can work with these RAW video files natively in FCP X,...
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This Week on MacBreak Studio
By Mark Spencer | May 14, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training talks about archiving your projects in Final Cut Pro X.
Once you've delivered your edit to your client, they've approved it and you've been paid, how do you go about saving that project and storing it...
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This Week on MacBreak Studio
By Mark Spencer | May 07, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training a few tricks for animating text in Motion.
Text, like shapes, particles, replicators, cameras, and other objects in Motion, has a dedicated set of behaviors available for animating it in various ways. In...
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This week on MacBreak Studio
By Mark Spencer | April 30, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a neat trick for creating a "diskless" DVD straight from Final Cut Pro X.
Although DVDs are becoming less prevalent due to the rapid rise in web-delivered HD video, some clients still require them. Plus,...
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On this week's MacBreak Studio
By Mark Spencer | April 23, 2013
This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about using behaviors instead of keyframes for creating animation in Motion.
Almost everything in Motion can be animated either with traditional keyframing methods or by using procedural objects...
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On this week's MacBreak Studio
By Mark Spencer | April 16, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for performing a particular kind of replace edit in Final Cut Pro X.
Replace edits are quite powerful tools for swapping out one clip in a project for another or adjusting (slipping) an...
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This week on MacBreak Studio
By Mark Spencer | April 09, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training several different ways that you can transfer keyframes created on one object onto another.
It's easy to animate layers in Motion using keyframes, and to then adjust the animation by working in the...
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On this week's MacBreak Studio
By Mark Spencer | April 02, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training explains his workflow for creating time lapse movies from a series of photographs using Final Cut Pro X and other applications.
Timelapse photography has become very popular recently - and with the advent of...
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On this week's MacBreak Studio
By Mark Spencer | March 26, 2013
This week on MacBreak Studio, I get back to the basics in Motion by showing Steve Martin from Ripple Training how to create animation with keyframes.
Keyframes are the basic building blocks for creating custom animations and Motion has a variety of tools for working with them...
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On this week's MacBreak Studio
By Mark Spencer | March 19, 2013
Depending on your source footage, Final Cut Pro X may assign clip names based on the metadata associated with the clips, such as the date and time each was shot. Folks used to logging clips before import may find this automatic renaming confusing, but it's actually very easy to...
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Over 50 Hours of FCP X & Motion Instruction
By Mark Spencer | March 15, 2013
So what's the deal with Final Cut Pro X now that it's been out for almost 2 years? Can you actually use it for "professional" editing? Is it really just "iMovie Pro"? Why do some people seem to love it and others seem to hate it?
Why not find out for...
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On this week's MacBreak Studio
By Mark Spencer | March 12, 2013
Generators in Final Cut Pro X are Motion projects that are stored in the Generators Browser. Many of the built-in generators are animated and can be used as background elements. By default, most of these generators are "looping": if you trim the generator in your project to make...
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On this week's MacBreak Studio
By Mark Spencer | February 26, 2013
Managing events and projects in Final Cut Pro X can be a little tricky. By default, Final Cut Pro loads all your events and projects on launch. While you can organize and hide events by hard drive, and you can create folders for your projects, Final Cut still needs to load all those...
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On this week's MacBreak Studio
By Mark Spencer | February 20, 2013
Every editor at some point needs to get a still image out of their editing application: to email a sample frame to a client, to create a representative shot for a website, or to import into an image editing application for further manipulation.
This week on...
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On this week's MacBreak Studio
By Mark Spencer | February 12, 2013
On this week's MacBreak Studio, I show Steve Martin from Ripple Training how you can modify effects in Final Cut Pro X and then save them for later use.
Saving favorite effects (including titles, transitions, generators, and effects) in Final Cut Pro X works quite a bit...
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On this week's MacBreak Studio
By Mark Spencer | February 05, 2013
On this week's MacBreak Studio, Steve Martin from Ripple Training talks about exporting roles and individual audio components from Final Cut Pro X.
Since there are no "tracks" in Final Cut Pro X, audio is assigned to "roles" as a form of metadata. The audio from...
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200th MacBreak Studio Episode
By Mark Spencer | January 29, 2013
On this week's MacBreak Studio, which happens to be our 200th episode, I talk with Steve Martin from Ripple Training about how to change the default way that Final Cut Pro X interprets transparency, or the alpha channel, of a graphic or video.
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On this Week's MacBreak Studio
By Mark Spencer | January 22, 2013
On this week's MacBreak Studio, Steve Martin from Ripple Training shows me how you can customize the keyboard in Final Cut Pro X to set up keyboard commands for color-correction tasks.
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On This Week's MacBreak Studio
By Mark Spencer | January 15, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can create and reposition animation paths in both Motion and Final Cut Pro X.
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On This Week's MacBreak Studio
By Mark Spencer | January 08, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to make sure we've got everything together when moving events in Final Cut Pro X to another drive.
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