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Final Cut Pro & Motion

by Mark Spencer

Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publicat...

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editing editing fcp fcp x final cut pro final cut pro x post production ripple ripple training

Flexible Connections in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | December 11, 2012

This week Steve Martin from Ripple Training and I continue our discussion of the features introduced in the Final Cut Pro X 10.0.6 update (note that the 10.0.7 update released last week contained no additional new features, just fixes). This week, we talk about a great way to modify how... Read More

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Working with Dual Viewers in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | December 04, 2012

What’s that you say? Dual viewers? In Final Cut Pro X? Yes, it’s true - this week I show Steve Martin from Ripple Training how to enable the “Event Viewer” and I walk through a couple of examples demonstrating how you may want to use it.

 

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Improved Compound Clips in Final Cut Pro X

Improved Compound Clips in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | November 27, 2012

In this week's episode of MacBreak Studio, I talk with Steve Martin from Ripple Training about the improved compound clip feature in the Final Cut Pro X 10.0.6 update. Compound clips are now much more useful - watch to see how. Read More

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Multicam Audio Component Editing in Final Cut Pro X

Multicam Audio Component Editing in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | November 20, 2012

Following up on last week's discussion of audio component editing, today I talk with Steve Martin from Ripple Training about the impact of audio component-level editing to the multicam workflow in Final Cut Pro X. You can now easily mix and match any mic source from any camera to any shot in a multicam edit. Check it out. Read More

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Audio Component Editing in Final Cut Pro X

Audio Component Editing in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | November 16, 2012

Ok, so last week's episode pushed to the beginning of this week, and now here we are with this week's episode just making it by end of the week. Today, Steve Martin from Ripple Training tells me all about the new component-level audio editing feature in the Final Cut Pro X 10.0.6 update. Some good tips in this one, check it out. Read More

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Working with RED RAW in Final Cut Pro X

Working with RED RAW in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | November 12, 2012

Ok, this was really last week's episode that's out a little late. But IMHO it's worth the wait - in it, Steve Martin from Ripple Training shows me how easy it is to work natively with RED R3D files in the Final Cut Pro X 10.0.6 update. Read More

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Multi-Camera Import in Final Cut Pro X

Multi-Camera Import in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | October 30, 2012

The Final Cut Pro X 10.0.6 update includes many workflow improvements across the entire editing process. In this episode of MacBreak Studio, Steve Martin from Ripple Training talks with me about the new import features including the unified import window, the ability to import from a variety of cameras sources, and the ability to quickly import selection ranges. Read More

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Final Cut Pro 10.0.6 Quick Look

Final Cut Pro 10.0.6 Quick Look

A Big Update

By Mark Spencer | October 23, 2012

Today Apple released an updated to Final Cut Pro X. This 10.0.6 version (a free download to current FCP X owners through the App Store) includes several features already mentioned by Apple, as well as some nice surprises. Overall, I think it's an outstanding update that seems to be based directly on user feedback. I'll have more to say later, but for now here are a few screenshots and descriptions of some of the key new features. Read More

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Adjustment Layers in Final Cut Pro X

Adjustment Layers in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | October 10, 2012

On this week's show, I talk with Steve Martin from Ripple Training about creating "adjustment layers" in Final Cut Pro X by using a simple title effect. Read More

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Gathering Your Eggs

Gathering Your Eggs

On This Week's MacBreak Studio

By Mark Spencer | October 03, 2012

Steve Martin from Ripple Training talks with me about media management within Final Cut Pro X. Steve explains how Final Cut Pro X deals with external media and how you can make sure that you retain your media on your computer from external drives. Read More

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Linking in Motion

Linking in Motion

On This Week's MacBreak Studio

By Mark Spencer | September 26, 2012

I talk with Steve Martin from Ripple Training about modifying templates in Motion 5 to be used in Final Cut Pro X. By using the publish function in Motion, you can have control over certain aspects of your templates in Final Cut Pro X without needing to go back in Motion. Read More

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Secondary Storyline Workflows

Secondary Storyline Workflows

On this week's MacBreak Studio

By Mark Spencer | September 18, 2012

Steve Martin of Ripple Training talks about working with secondary storylines in Final Cut Pro X. He demonstrates how helpful using this feature can be to keeping your timeline more organized and making different types of edits. Read More

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Growing Vines in Motion

Growing Vines in Motion

On This Week's MacBreak Studio

By Mark Spencer | September 12, 2012

Based on a user request, this week I show Steve Martin from Ripple Training the secrets to creating animated "growing" vines in Motion. We look at how to start with animated content that ships with Motion, and how to create your own growing vines from scratch. Read More

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Marker-Based Music Edits

Marker-Based Music Edits

On this week's MacBreak Studio

By Mark Spencer | September 04, 2012

Steve Martin from Ripple Training dives into making music-based edits in Final Cut Pro X. He shows me different ways you can use Final Cut Pro X's tools to time your footage to music. Read More

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Fixed Resolution in Motion

Fixed Resolution in Motion

On this week's MacBreak Studio

By Mark Spencer | August 28, 2012

This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about Fixed Resolution in Motion 5. We discuss how fixed resolution impacts vector artwork, layered Photoshop files, and particle emitters. Read More

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Light-Speed Organization in FCP X

Light-Speed Organization in FCP X

On this week's MacBreak Studio

By Mark Spencer | August 21, 2012

In this week's show, Steve Martin from Ripple Training shows me how he used Final Cut Pro X's keywording and favorites to quickly organize and select footage he shot during his vacation with a Go Pro camera. Read More

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Creating a Picture-in-Picture Effect Using Callouts

Creating a Picture-in-Picture Effect Using Callouts

On MacBreak Studio

By Mark Spencer | August 20, 2012

In this episode of MacBreak Studio, I show Steve Martin from Ripple Training how to use the Callouts plugin for FCP X to enhance video projects.Disclaimer: Callouts were created by myself and Steve Martin, and they are sold by Ripple Training, and I benefit financially from their sale. Read More

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Conforming Frame Rates in FCP X

Conforming Frame Rates in FCP X

Making Slow-Motion Footage on MacBreak Studio

By Mark Spencer | August 17, 2012

On this episode of MacBreak Studio, Steve Martin from Ripple Training shows me how to take footage shot at one frame rate and make it play at a different frame rate in a Final Cut Pro X project in order to create a slow-motion effect. Read More

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Creating a Scoreboard in Motion

Creating a Scoreboard in Motion

Another Replicator to the Rescue

By Mark Spencer | August 16, 2012

In this episode of MacBreak Studio, I answer a viewer request by showing Steve Martin from Ripple Training how to build and animate a scoreboard in Motion by using the power of Replicators. Read More

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Using an Audio Compressor in FCP X

Using an Audio Compressor in FCP X

On this week's MacBreak Studio

By Mark Spencer | July 24, 2012

Steve Martin from Ripple Training talks about using an audio compressor in Final Cut Pro X. He demonstrates versatility with FCPX's compressor to sweeten your audio to improve its overall quality. Read More

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