Final Cut Pro & Motion
Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publicat...
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200th MacBreak Studio Episode
By Mark Spencer | January 29, 2013
On this week's MacBreak Studio, which happens to be our 200th episode, I talk with Steve Martin from Ripple Training about how to change the default way that Final Cut Pro X interprets transparency, or the alpha channel, of a graphic or video.
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On this Week's MacBreak Studio
By Mark Spencer | January 22, 2013
On this week's MacBreak Studio, Steve Martin from Ripple Training shows me how you can customize the keyboard in Final Cut Pro X to set up keyboard commands for color-correction tasks.
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On This Week's MacBreak Studio
By Mark Spencer | January 15, 2013
This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can create and reposition animation paths in both Motion and Final Cut Pro X.
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On This Week's MacBreak Studio
By Mark Spencer | January 08, 2013
This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to make sure we've got everything together when moving events in Final Cut Pro X to another drive.
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On This Week's MacBreak Studio
By Mark Spencer | January 01, 2013
Happy New Year, everyone! We are starting off 2013 by getting a little "terminal": I talk with Steve Martin from Ripple Training about how to share FCP X effects in FCP X that you modify, create, download or purchase.
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On This Week's MacBreak Studio
By Mark Spencer | December 27, 2012
For this holiday week, Steve Martin from Ripple Training shows me the great new exporting options available in Final Cut Pro X.
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The Holiday Show
By Mark Spencer | December 20, 2012
If you missed our live show last week, you can now catch it below. Steve Martin from Ripple Training and I chat about Final Cut Pro X. Normally we spend the bulk of the show answering questions, but we had a technical glitch (that we discovered after the show) whereby folks were unable to sign...
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New Sharing Features in Final Cut Pro X
By Mark Spencer | December 18, 2012
On this week's edition of MacBreak Studio, Steve Martin from Ripple Training shows me the new sharing features of Final Cut Pro X.
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On This Week's MacBreak Studio
By Mark Spencer | December 11, 2012
This week Steve Martin from Ripple Training and I continue our discussion of the features introduced in the Final Cut Pro X 10.0.6 update (note that the 10.0.7 update released last week contained no additional new features, just fixes). This week, we talk about a great way to modify how...
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On this week's MacBreak Studio
By Mark Spencer | December 04, 2012
What’s that you say? Dual viewers? In Final Cut Pro X? Yes, it’s true - this week I show Steve Martin from Ripple Training how to enable the “Event Viewer” and I walk through a couple of examples demonstrating how you may want to use it.
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On This Week's MacBreak Studio
By Mark Spencer | November 27, 2012
In this week's episode of MacBreak Studio, I talk with Steve Martin from Ripple Training about the improved compound clip feature in the Final Cut Pro X 10.0.6 update. Compound clips are now much more useful - watch to see how.
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On this week's MacBreak Studio
By Mark Spencer | November 20, 2012
Following up on last week's discussion of audio component editing, today I talk with Steve Martin from Ripple Training about the impact of audio component-level editing to the multicam workflow in Final Cut Pro X. You can now easily mix and match any mic source from any camera to any shot in a multicam edit. Check it out.
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On this week's MacBreak Studio
By Mark Spencer | November 16, 2012
Ok, so last week's episode pushed to the beginning of this week, and now here we are with this week's episode just making it by end of the week. Today, Steve Martin from Ripple Training tells me all about the new component-level audio editing feature in the Final Cut Pro X 10.0.6 update. Some good tips in this one, check it out.
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On this week's MacBreak Studio
By Mark Spencer | November 12, 2012
Ok, this was really last week's episode that's out a little late. But IMHO it's worth the wait - in it, Steve Martin from Ripple Training shows me how easy it is to work natively with RED R3D files in the Final Cut Pro X 10.0.6 update.
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On this week's MacBreak Studio
By Mark Spencer | October 30, 2012
The Final Cut Pro X 10.0.6 update includes many workflow improvements across the entire editing process. In this episode of MacBreak Studio, Steve Martin from Ripple Training talks with me about the new import features including the unified import window, the ability to import from a variety of cameras sources, and the ability to quickly import selection ranges.
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A Big Update
By Mark Spencer | October 23, 2012
Today Apple released an updated to Final Cut Pro X. This 10.0.6 version (a free download to current FCP X owners through the App Store) includes several features already mentioned by Apple, as well as some nice surprises. Overall, I think it's an outstanding update that seems to be based directly on user feedback. I'll have more to say later, but for now here are a few screenshots and descriptions of some of the key new features.
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On This Week's MacBreak Studio
By Mark Spencer | October 10, 2012
On this week's show, I talk with Steve Martin from Ripple Training about creating "adjustment layers" in Final Cut Pro X by using a simple title effect.
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On This Week's MacBreak Studio
By Mark Spencer | October 03, 2012
Steve Martin from Ripple Training talks with me about media management within Final Cut Pro X. Steve explains how Final Cut Pro X deals with external media and how you can make sure that you retain your media on your computer from external drives.
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On This Week's MacBreak Studio
By Mark Spencer | September 26, 2012
I talk with Steve Martin from Ripple Training about modifying templates in Motion 5 to be used in Final Cut Pro X. By using the publish function in Motion, you can have control over certain aspects of your templates in Final Cut Pro X without needing to go back in Motion.
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On this week's MacBreak Studio
By Mark Spencer | September 18, 2012
Steve Martin of Ripple Training talks about working with secondary storylines in Final Cut Pro X. He demonstrates how helpful using this feature can be to keeping your timeline more organized and making different types of edits.
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