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Final Cut Pro & Motion

by Mark Spencer

Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publicat...

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Creative Uses of the Range Tool in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | November 12, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training explores the Range tool in Final Cut Pro X.

The Range tool - found in the Tools menu or invoked with the keyboard shortcut "R" - has a surprisingly large number of uses throughout the editing of a... Read More

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Making Particles Dance in Motion

This Week on MacBreak Studio

By Mark Spencer | November 05, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training a few ideas for making particles "dance" in Motion.

The particle system in Motion is one of the applications' real strengths - and with the real-time playback engine, it's also a great deal of fun... Read More

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Tracking Points in Motion

This Week on MacBreak Studio

By Mark Spencer | October 29, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to create a "stretchy" animation by using the Track Points behavior in Motion.

The Apple Developer's Conference this past summer opened with a beautiful motion graphics animation. I wanted to see... Read More

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Quantizing in Motion

This Week on MacBreak Studio

By Mark Spencer | October 22, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training a few ways you can use the Quantize parameter behavior in Motion.

Continuing on our theme of "what does this do", we dive again into one of Motion's lesser-known, lesser-used, and often misunderstood... Read More

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What Do I Need Compressor For?

This Week on MacBreak Studio

By Mark Spencer | October 16, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training gives us some good reasons for using Compressor for our Final Cut Pro X projects.

Final Cut Pro X has many features of Compressor built right into it: you can share your project to a variety of preset... Read More

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Keying a Shot in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | October 08, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to key a shot in Final Cut Pro X.

Shooting a subject against a solid color background in order to remove that background and replace it with something else is more popular than ever. Green is the... Read More

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Smarter Smart Collections

This Week on MacBreak Studio

By Mark Spencer | October 01, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a great tip regarding Smart Collections in Final Cut Pro X.

If you use iPhoto or iTunes, then you are already familiar with how Smart Collections operate: you create a set of criteria, or rules, that... Read More

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The Clamper

This Week on MacBreak Studio

By Mark Spencer | September 24, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training and I go a little "behavior crazy" as we animate a photo to look like it's been thrown onto a desk.

In Motion, almost any animation task can be accomplished in two different ways: either using traditional... Read More

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Secondary Color Correction in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 17, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a method for performing selective or "secondary" color correction in Final Cut Pro X.

While primary color correction is concerned with overall changes to the luminance range, hue, and saturation of an... Read More

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Color Correction Filters in Motion

This Week on MacBreak Studio

By Mark Spencer | September 10, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how I use color correction filters in Motion.

If you want to change the color or luminance of a video, photograph, or graphic in Motion, you have a lot of options. In fact, in the Filters section of... Read More

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Modifying Photoshop® Files in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 03, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training demonstrates how well Photoshop® and Final Cut Pro X play together.

Video editors frequently need to integrate photos and graphics into their work, and Photoshop is the grandfather of all editing... Read More

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Finding Your Final Cut Pro X Exports

This Week on MacBreak Studio

By Mark Spencer | August 27, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for locating your Final Cut Pro X exports in the Finder.

Have you ever exported a movie from FCP X and realized you forgot what folder you targeted? This happens to me all the time.... Read More

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Etching and Sketching in Motion

This Week on MacBreak Studio

By Mark Spencer | August 20, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to build a virtual Etch-a-Sketch© in Motion.

Following up from our Spirograph© episode based on a viewer request, I use Motion to recreate a toy that was popular in my childhood that let you... Read More

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Using the Link Behavior in Motion

This Week on MacBreak Studio

By Mark Spencer | August 13, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can connect the animation of different parameters on different objects using the Link behavior.

The Link behavior is part of the collection of parameter behaviors - some of the most powerful... Read More

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Secret Clip Selections in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | August 06, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training and I share a couple of tips for selecting clips in a Final Cut Pro X project.

There are times when it can be quite useful to be able to select a group of clips in your project. For example, you may want to put a... Read More

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Subframe Audio Editing in Final Cut Pro X

This week on MacBreak Studio

By Mark Spencer | July 30, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to edit audio "within the frame" in Final Cut Pro X.

In each second of video we normally see about 24, 30, or 60 individual still images - enough of them to create the illusion of movement thanks to... Read More

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Exploding Text in Motion

This week on MacBreak Studio

By Mark Spencer | July 24, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to "blow away" text.

One of the most fun and powerful things to do in Motion is combining different features. In this episode, I use a Replicator to "create" some text by using a text layer as the... Read More

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Warp-Speed Key-Wording in Final Cut Pro X

This week on MacBreak Studio

By Mark Spencer | July 16, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training continues his discussion on organization in Final Cut Pro X.

After importing and performing some basic organizational tasks on your media by sorting by date and fixing any incorrect date info, the next step is... Read More

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Making Waves in Motion

This Week on MacBreak Studio

By Mark Spencer | July 09, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training several different methods for creating wave animations in Motion.

When using Motion to create motion graphics, you can often accomplish a give task using many different approaches. Using an example of a... Read More

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Multicam for YouTube in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | July 02, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how easy it is for anyone to create a multicam edit in Final Cut Pro X.

Got a few friends and a few iPhones and/or iPads? Got Final Cut Pro X? That's all it takes to put together your own multicam... Read More

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