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Final Cut Pro & Motion

by Mark Spencer

Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publicat...

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Warp-Speed Key-Wording in Final Cut Pro X

This week on MacBreak Studio

By Mark Spencer | July 16, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training continues his discussion on organization in Final Cut Pro X.

After importing and performing some basic organizational tasks on your media by sorting by date and fixing any incorrect date info, the next step is... Read More

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Making Waves in Motion

This Week on MacBreak Studio

By Mark Spencer | July 09, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training several different methods for creating wave animations in Motion.

When using Motion to create motion graphics, you can often accomplish a give task using many different approaches. Using an example of a... Read More

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Multicam for YouTube in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | July 02, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how easy it is for anyone to create a multicam edit in Final Cut Pro X.

Got a few friends and a few iPhones and/or iPads? Got Final Cut Pro X? That's all it takes to put together your own multicam... Read More

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I’ve Been Shattered

This week on MacBreak Studio

By Mark Spencer | June 25, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to shatter an image in Motion.

After Effects has a great Shatter effect built-in (it used to be a separate plugin way back in the day that was developed by AE guru and instructor Brian Maffitt, from... Read More

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Animating Layered Graphics in Final Cut Pro X

This week on MacBreak Studio

By Mark Spencer | June 18, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for animating layered Photoshop files in Final Cut Pro X.

While you may know how to use the Ken Burns effect on an image, did you know it also can be applied to individual layers of a... Read More

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Creating a Spirograph Effect in Motion

This week on MacBreak Studio

By Mark Spencer | June 11, 2013

This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about how to recreate the Spirograph (tm) effect in Motion.

For those of us old enough to remember, Spirograph was a drawing kit consisting of transparent gears with holes. You would place a gear... Read More

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Making Ken Burns Obey

On this week's MacBreak Studio

By Mark Spencer | June 04, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to "take charge" of the Ken Burns effect in Final Cut Pro X.

This effect makes it fast and easy to create pans and zooms on still images (or video for that matter). However, it does suffer from one... Read More

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Creating a Cosmic Zoom in Motion

On this Week's MacBreak Studio

By Mark Spencer | May 28, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to do a "Cosmic Zoom" effect in Motion.

Inspired by Andrew Kramer's excellent After Effects tutorial on his site Videocopilot.net, I demonstrate how you can achieve a similar result using... Read More

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FCP X, Photoshop, and RAW

On this week's MacBreak Studio

By Mark Spencer | May 21, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training gives us some tips on working with RAW images in Final Cut Pro X.

We've talked about RED RAW workflow in an earlier episode of MacBreak Studio - how you can work with these RAW video files natively in FCP X,... Read More

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Archiving Final Cut Pro X Projects and Media

This Week on MacBreak Studio

By Mark Spencer | May 14, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training talks about archiving your projects in Final Cut Pro X.

Once you've delivered your edit to your client, they've approved it and you've been paid, how do you go about saving that project and storing it... Read More

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Text Animation in Motion

This Week on MacBreak Studio

By Mark Spencer | May 07, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training a few tricks for animating text in Motion.

Text, like shapes, particles, replicators, cameras, and other objects in Motion, has a dedicated set of behaviors available for animating it in various ways. In... Read More

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Creating a DVD - Without the DVD

This week on MacBreak Studio

By Mark Spencer | April 30, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a neat trick for creating a "diskless" DVD straight from Final Cut Pro X.

Although DVDs are becoming less prevalent due to the rapid rise in web-delivered HD video, some clients still require them. Plus,... Read More

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Using Behaviors in Motion

On this week's MacBreak Studio

By Mark Spencer | April 23, 2013

This week on MacBreak Studio, I talk with Steve Martin from Ripple Training about using behaviors instead of keyframes for creating animation in Motion.

Almost everything in Motion can be animated either with traditional keyframing methods or by using procedural objects... Read More

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Mark, Replace, Slip

On this week's MacBreak Studio

By Mark Spencer | April 16, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us a cool trick for performing a particular kind of replace edit in Final Cut Pro X.

Replace edits are quite powerful tools for swapping out one clip in a project for another or adjusting (slipping) an... Read More

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Copying Keyframes in Motion

This week on MacBreak Studio

By Mark Spencer | April 09, 2013

This week on MacBreak Studio, I show Steve Martin from Ripple Training several different ways that you can transfer keyframes created on one object onto another.

It's easy to animate layers in Motion using keyframes, and to then adjust the animation by working in the... Read More

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Time Lapse Workflows and Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | April 02, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training explains his workflow for creating time lapse movies from a series of photographs using Final Cut Pro X and other applications.

Timelapse photography has become very popular recently - and with the advent of... Read More

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Working with Keyframes in Motion

On this week's MacBreak Studio

By Mark Spencer | March 26, 2013

This week on MacBreak Studio, I get back to the basics in Motion by showing Steve Martin from Ripple Training how to create animation with keyframes.

Keyframes are the basic building blocks for creating custom animations and Motion has a variety of tools for working with them... Read More

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Batch Renaming Clips in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | March 19, 2013

Depending on your source footage, Final Cut Pro X may assign clip names based on the metadata associated with the clips, such as the date and time each was shot. Folks used to logging clips before import may find this automatic renaming confusing, but it's actually very easy to... Read More

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Come Learn Final Cut Pro X and Motion at NAB

Over 50 Hours of FCP X & Motion Instruction

By Mark Spencer | March 15, 2013

 

So what's the deal with Final Cut Pro X now that it's been out for almost 2 years? Can you actually use it for "professional" editing? Is it really just "iMovie Pro"? Why do some people seem to love it and others seem to hate it?

Why not find out for... Read More

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Retiming a Generator in Final Cut Pro X

On this week's MacBreak Studio

By Mark Spencer | March 12, 2013

 

Generators in Final Cut Pro X are Motion projects that are stored in the Generators Browser. Many of the built-in generators are animated and can be used as background elements. By default, most of these generators are "looping": if you trim the generator in your project to make... Read More

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