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Final Cut Pro & Motion

by Mark Spencer

Mark Spencer is a freelance producer, editor, teacher and writer based in the Bay Area. His company Day Street Productions is a production and post studio focused on corporate video. He is an Apple-certified instructor for Final Cut Pro, DVD Studio Pro, and Motion, teaching for organizations such as BAVC, Stanford University, DVExpo, MacWorld, and consulting for corporations and individuals. He is the author of the Apple Pro Training Series book Motion Graphics and Visual Effects from Peachpit Press and has written for print and online publications including DV Magazine, EditWell, ProVideo Coalition and kenstone.net. He maintains www.applemotion.net, a resource for Motion. Mark has an MBA from the Wharton School of the University of Pennsylvania.

 

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The Power of the Timeline Index in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 15, 2014

The Timeline Index is one of the hidden jewels of Final Cut Pro X. Have you been using it to its full potential?

The Timeline Index is essentially a database window into your timeline. Since FCP X is in some ways a big database, all the items in your timeline: video clips,... Read More

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Keyframe Improvements in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 08, 2014

The 10.1 update to Final Cut Pro X included several improvements for manipulating keyframes. For example, it's now possible to select multiple keyframes, and to copy and paste keyframes.

In this episode of MacBreak Studio, Mark and Steve from Ripple Training demonstrate... Read More

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NAB Day One Tidbit - Edelkrone

The news behind the big news

By Mark Spencer | April 07, 2014

On this first day of the NAB show, I avoided the huge crowds around the BlackMagic and AJA booths and instead dug around in the Central Hall. I wanted to find something that not everyone is talking about.

I have a slider from Edelkrone that I'm quite impressed with and I... Read More

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Multicam Audio Editing in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | April 01, 2014

Multicam in Final Cut Pro X has gotten even better.

The multicam implementation in Final Cut Pro X was exceptional from the time it was first introduced. The flexibility of the different options for syncing angles, including a very fast and accurate automatic sync feature... Read More

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Getting Started with Motion

This Week on MacBreak Studio

By Mark Spencer | March 25, 2014

Is it time to learn Motion?

Motion is one of the companion applications to Final Cut Pro X (the other is Compressor). You use it to create motion graphics and visual effects, like animated title sequences, green screen composites, tracking shots, particle effects, and much... Read More

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Do I Have to Open the Library?

This Week on MacBreak Studio

By Mark Spencer | March 19, 2014

Archiving your completed Final Cut Pro X project and the associated media has become much easier in version 10.1. If you are working with managed media - meaning all your media is contained within the library - you can simply drag the library in the Finder to your archive volume. If... Read More

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Why Use Camera Archives in Final Cut Pro X?

This Week on MacBreak Studio

By Mark Spencer | March 11, 2014

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Why would you want to use a Camera Archive to import your video clips?

This week on MacBreak Studio, Mark Spencer talks with Steve Martin from Ripple Training about Camera Archives. When transferring footage from a camera's card, you can of course simply drag the... Read More

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Bring on the Backups in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | March 04, 2014

How does Final Cut Pro X back up your work?

On this week's episode of MacBreak Studio, Steve Martin from Ripple Training takes us through the what, why, when, where, and how of backups in Final Cut Pro X.

Final Cut backups are enabled by default and they back up... Read More

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Audition Tips in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | February 25, 2014

How do you use Auditions in Final Cut Pro X?

This week on MacBreak Studio, Steve Martin from Ripple Training shows us some novel and practical ways to use auditions that you may not have considered.

Auditions are kind of like single "multiclips" that obviate the need... Read More

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Final Cut Pro X and Mac Pro Performance

This Week on MacBreak Studio

By Mark Spencer | February 18, 2014

How many streams of 4K can you play on a new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training answer that question and more.

To be fair, a more accurate way to phrase the question would be: how many streams of UHD RAW,... Read More

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Performance Testing Final Cut Pro X on the new Mac Pro

This Week on MacBreak Studio

By Mark Spencer | February 11, 2014

So how fast is Final Cut Pro X on the new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training continue their 4-part series exploring the ultimate 4K Final Cut Pro X editing system built around the Mac Pro.

In this third episode,... Read More

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The Mac Pro and Thunderbolt 2

This Week on MacBreak Studio

By Mark Spencer | February 04, 2014

What's the difference between Thunderbolt 1 and Thunderbolt 2? And do you really need Thunderbolt 2 in order to work with 4K material?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training continue their 4-part series exploring the ultimate 4K... Read More

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The Ultimate Final Cut Pro X System

This Week on MacBreak Studio

By Mark Spencer | January 30, 2014

 

Are you thinking of upgrading your editing hardware? Considering the new Mac Pro?

This week on MacBreak Studio, Steve Martin and Mark Spencer from Ripple Training kick off a 4-part series exploring the ultimate 4K Final Cut Pro X editing system built around... Read More

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Moving Media in Final Cut Pro 10.1

This Week on MacBreak Studio

By Mark Spencer | January 21, 2014

What happens when you move a clip from one event to another?

In this week's episode of MacBreak Studio, Steve Martin from Ripple Training demonstrates exactly what happens and why.

The new unified library model in Final Cut Pro 10.1 really simplifies media... Read More

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Working with Libraries in Final Cut Pro X

On This Week's MacBreak Studio

By Mark Spencer | January 14, 2014

Welcome to our third MacBreak Studio on the brand new Final Cut Pro 10.1!

In this episode, Steve Martin from Ripple Training dives into the nitty-gritty of working with Libraries.

A few weeks ago we discussed the concept of the unified library model that was... Read More

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Media Import Options in Final Cut Pro 10.1

On This Week's MacBreak Studio

By Mark Spencer | January 07, 2014

Welcome to our second MacBreak Studio on the brand new Final Cut Pro 10.1!

In this episode, Steve Martin from Ripple Training walks us through the various media import options in Final Cut Pro X.

These options have changed as of the 10.1 update as a result of the new... Read More

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Understanding Libraries in Final Cut Pro 10.1

On This Week's MacBreak Studio

By Mark Spencer | December 31, 2013

Welcome to our first MacBreak Studio on the brand new Final Cut Pro 10.1!

In this episode, Steve Martin from Ripple Training and I discuss the fundamental structural change in this very significant update: the move to a unified library model. While there are many workflow... Read More

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Final Cut Pro 10.1

A Detailed First Look by Steve Martin and Mark Spencer

By Mark Spencer | December 19, 2013

Final Cut Pro 10.1 is the next major step forward for Apple’s professional editing software Final Cut Pro X. Not since its initial release over 2 years ago has there been a more significant update with regard to performance and workflow. The most visible improvement in FCP X is the new... Read More

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Burning DVDs from Final Cut Pro X-without FCP X!

On This Week's MacBreak Studio

By Mark Spencer | December 17, 2013

On this episode of MacBreak Studio, Steve Martin from Ripple Training shows us a great trick for burning DVDs from projects created in Final Cut Pro X.

Now some of you may be saying "what's a DVD?" - but DVDs are still a widely-used offline distribution medium so a... Read More

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Using Shape Masks in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | December 10, 2013

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how to use shape masks to isolate color corrections in Final Cut Pro X.

As opposed to a color mask, which limits a color correction to a selected range of luminance and hue values (for example, the... Read More

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