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Post Production

Behind the Workflow and Post-Production Process of Gone Girl

Behind the Workflow and Post-Production Process of Gone Girl

An interview with Gone Girl post engineer Jeff Brue and assistant editor Tyler Nelson

By Jeremiah Karpowicz | October 15, 2014

David Fincher’s latest feature film, Gone Girl, was shot in 6K and reviewed in a full 4K pipeline. It’s the first feature film to be cut on Adobe Premiere and needed to employ an incredibly advanced technical workflow to handle all of the data and ensure there... Read More

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PVC at AES 2014 - The Amazing Nucleus Board from Solid State Logic

An all-in-one solution for anyone who wants to record, track and mix

By Woody Woodhall | October 15, 2014

In a world filled with computers replacing the desk and shelf space of mixing consoles and recorders, there have been a number of solutions over the years to address the tactile connection to the audio that mixers and sound engineers require. Avid has rolled out a number of controllers over the... Read More

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Ask an Expert: How to Market Yourself, Applying a LUT and Using the Angle Editor in FCPX

Ask an Expert: How to Market Yourself, Applying a LUT and Using the Angle Editor in FCPX

This month in the ProVideo Coalition Mailbag

By The ProVideo Coalition | October 14, 2014

In our October 2014 Mailbag, readers asked questions about editing clips from different angles, the best approach to LUTs, Premiere Pro logistics and plenty more. Art Adams, Bruce Johnson, Scott Simmons and Adam Wilt weighed in to answer most of the questions this month, and you can see what they all have to say below.

If you have any questions you’d like to see our writers answer in an upcoming mailbag or as a Roundtable article, email them to us at ask@provideocoalition.com or tweet us with the hashtag #askpvc to have your question answered by an expert.

 

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Interactive Title Design in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | October 14, 2014

Did you know you can do interactive, realtime title design directly inside Final Cut Pro X?

This is the subject we tackle in this week's edition of MacBreak Studio. While Motion is the primary companion application for creating motion graphics for editors using Final Cut... Read More

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I Need You but Can’t Pay You: 4 Things to Remember When Asking for Free Work

By Bobby Marko | October 14, 2014

We've all been there! The all too familiar passion projects - ie: short films, documentaries, even feature films. When we create these projects we know in order to pull them off, we have to invite others to get the vision, to hopefully be as passionate about the project as we are, all in... Read More

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Why We Need Color Correction

And why we need to convince our audience that they do too.

By Terence Curren | October 13, 2014

The tools of our trade have been commoditized. Everyone can perform the job of seasoned video and film professionals, right? If you answered no, do you think the average consumer can articulate the value you add over the newcomer? How do we continue to get compensated for our hard... Read More

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Tools and free models for Element 3D

By Rich Young | October 09, 2014

Topher Welsh is back with his takes on After Effects, VFX, and motion graphics at VisualFXtuts.

It's also a good time to mention a few related recent products as we're waiting for Element 3D v2.

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Sneak peeks at Adobe Max 2014: Editing, animation, audio, and design

Co-hosted by Joseph Gordon-Levitt

By Rich Young | October 08, 2014

In addition to a new family of iOS mobile apps and enhanced Creative Cloud 2014.1 desktop tools, Adobe previewed in-development technologies in sneak peeks at Adobe MAX 2014. 

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Locking Fonts in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | October 08, 2014

Why would you want to "lock" a font?

That's a question we tackle in this week's MacBreak Studio, where I show Steve Martin from Ripple Training how you can do exactly that.

With the integration between Final Cut Pro X and Motion, it is a common scenario for a... Read More

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Know the Pro: Stu Maschwitz

We talk Star Wars, the Visual Effects Industry, Video Copilot and all things Red Giant with Stu Maschwitz

By Kevin P. McAuliffe | October 07, 2014

This article series, to be posted once a month, will focus on one person in the Film or Television industry who’s name might not jump out at you right away, but you’ve definitely been influenced by their work.  This month, we’re talking to Visual Effects Guru, and Creative Director of Red Giant Software's Magic Bullet product line, Stu Maschwitz.

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Video Copilot Element 3D v2 unveiled

Updated

By Rich Young | October 06, 2014

Andrew Kramer unveiled new features coming in the long-awaited Video Copilot Element 3D V2, which is compatible with AE CS5+ and promised for November release.

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New Creative Cloud and mobile apps at MAX 2014

Updated with video and additional detail

By Rich Young | October 06, 2014

Today at Adobe MAX 2014, Adobe released a new family of iOS mobile apps and enhanced Creative Cloud 2014.1 desktop tools that enable creatives to access, use and create from anywhere. Details on what's available today are available from the Creative Cloud Team at Creative Cloud: A New Era of Mobile Creativity.

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Reimagining the Way Content is Created

Reimagining the Way Content is Created

Eliminating limitation while enabling collaboration

By George Olver | October 05, 2014

How many times have you been working on a project and found yourself running into logistical or physical limitations? How many times have you known exactly what sort of shot you needed, only it was of a location that was halfway around the world? How many times have you had an... Read More

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5 Questions About 5 Things

5 Questions About 5 Things

An interview with Michael Kammes about his new web series

By Jeremiah Karpowicz | October 03, 2014

As the Director of Technology & Marketing at Key Code Media, Michael Kammes is well versed in the technical details surrounding acquisition, storage, editorial, audio, finishing, encoding and plenty more. He’s been involved in the design and build of hundreds of NLE systems and... Read More

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After Effects World keynote by Andrew Kramer

Demo reels and keys to becoming a better artist

By Rich Young | October 02, 2014

Andrew Kramer presented the keynote at the 2014 After Effects World conference and made it available on Video Copilot. It was edited using the multi-camera workflow in Premiere Pro CC.

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Premiere Pro News Notes #10

By Rich Young | September 30, 2014

Here's another collection of news on tutorials, tips, and related tools assorted with Adobe Premiere Pro. Things have been a little slower, perhaps in anticipation of a Creative Cloud update, though paywall training courses saw several new releases.

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Preparing for Cinema 4D Lite v2.0

Preparing for Cinema 4D Lite v2.0

How not to lose your current presets when you upgrade

By Chris and Trish Meyer | September 30, 2014

Adobe pre-announced many of the new features for the next version of After Effects CC 2014 at the just-passed IBC show. One of the big additions will be upgrading Cineware and Cinema 4D Lite - the 3D modeling and animation program that comes bundled with After Effects CC - to version 2.0, based on Maxon’s Cinema 4D R16 (Cinema 4D Lite is based on R14).

This is mostly great news, as this means a ton of new features for us After Effects CC users (see the series of movies Maxon posted on their Cineversity site for R15 and R16). However, some of these updates have obsoleted older features, which in turn means some of the currently provided factory presets for C4D Lite may be lost. Read on to learn how to proactively set these aside so you can still access them when the next update indeed happens.

 

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Shatter glass in After Effects

By Rich Young | September 30, 2014

The easiest way to simulate shattered or broken glass in After Effects is with Shatter, an older 8-bit per channel plug-in that ships with After Effects. Originally developed by Brian Maffitt under the Atomic Power banner, Shatter is mostly used for shattering glass, brick walls, puzzles, and so forth, but also used to generate 3D text or shape blocks. But there are other options available if Shatter doesn't work for your needs.

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Multi-screen Multicam in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | September 30, 2014

 

Putting the Angle Viewer into the Timeline?

That is essentially what Steve Martin from Ripple Training shows us how to do in this week's episode of MacBreak Studio. So why would you want to?

When editing a multi-camera shoot in Final Cut Pro X, you first... Read More

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Review: iZotope RX 4

World Class Noise Reduction Tools

By Woody Woodhall | September 26, 2014

A few years back, audio plug in developer iZotope, changed the landscape of digital audio restoration with their groundbreaking software, RX. Several years and several iterations later they’ve released their latest and greatest restoration bundles yet - RX4 and RX4 Advanced.

... Read More

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