Depending upon your prior experience, you might call it a program monitor, a Canvas, or nowadays even a Viewer.
By Allan Tépper | August 15, 2011
While the jury is still out as to whether we can actually trust a calibrated Rec.709 or sRGB monitor connected directly to a Mac for critical gamma and color evaluation for grading from Final Cut Pro X (the way we can do conditionally as explained in my other articles with Adobe Premiere Pro CS5 and 5.5), some editors who don’t yet demand that capability (or are awaiting complete integration between FCP X and the professional i/o devices from AJA, Blackmagic, Matrox, or MOTU) are looking to purchase a second monitor to use that feature in FCP X. Of course, I’m referring to the feature which Apple called “Digital Cinema Display” in classic FCP jargon, which displayed your “Canvas” (“program monitor” in traditional pro video jargon, plus some other functions) full screen onto a secondary monitor connected directly to your Mac computer. In FCP X, the jargon has changed, so it’s called showing your “Viewer” on a secondary monitor. In this article, I’ll explain why (even though you’re probably editing 1080p) your secondary monitor for FCP X should be 1920x1200, not 1920x1080. I’ll also recommend some monitor candidates for that.