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Updated Product Review: Genus Mini Jib with MoCo

Truly Compact and Portable Jib for DSLRs and HD Camcorders

By Jeff Foster | June 28, 2014

The new Genus Mini Jib was designed for portability and simple setup/operation on location. It's not meant to be a studio jib but while it can handle a decent payload of about 9lbs, you can manage to get a decent load to balance and maintain control of the operation. I give the Genus Mini Jib a thorough test with different camera configurations and push it to the limits. UPDATED with the Genus MoCo motion control system for the Mini Jib started on the bottom of Page 2.

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DP Paul Del Vecchio & BMCC New Firmware

How the new debayer helped him acheive his film's look

By Brian Hallett | June 28, 2014

Recently, Blackmagic Design released camera firmware 1.8 for all four of their cameras: Cinema Camera, Pocket Camera, Production Camera, and the Studio Camera.  In an interview, New York based DP Paul del Vecchio talks about his work on the indie drama “Trent & Isabella.” and how the new firmware in the Cinema Camera helped him achieve the looks he lock down while on set.  

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Product Review: Genus Elite Matte Box & Bravo Follow Focus MK3

Professional Filmmaking Gear That Keeps Working

By Jeff Foster | June 27, 2014

I've had the opportunity to use the Genustech cine gear for several months now on a variety of cameras from a Sony EX3, to a Canon 60D to a Blackmagic Design Cinema Cam and a BMD Pocket Cam. Highly adjustable, durable, and travels very well. In one word: Solid.

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“Unmult” with and without special plug-ins

Unmult, Xmult, channel and matting effects

By Rich Young | June 27, 2014

Third-party unmult plug-ins for After Effects are used to create a composite with an alpha channel of a layer based on luminance or brightness. They're often used instead of composite modes like Screen that don't create an alpha channel. Alpha channels were discussed in a companion post recently, Alpha channels: premultiplied vs straight. Read More

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Getting Tricky with Auditions in Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | June 26, 2014

Something else you can do with Auditions?

Yes, although we have talked about Auditions in Final Cut Pro X before, this week on MacBreak Studio, Steve Martin from Ripple Training demonstrates another way to work with this powerful feature.

For the uninitiated,... Read More

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Autodesk Smoke 2015

Autodesk gets serious with Smoke 2015 to go against the big three - Apple, Adobe and Avid - to win over some editors!

By Kevin P. McAuliffe | June 24, 2014

In the past, the battle of the Non-Linear Editor’s pretty much comprised of three main apps.  Final Cut Pro (7 or X), Premiere Pro (CS6 or CC) and Media Composer.   With the move ahead to 2K and 4K post, FCPX and Premiere Pro have moved ahead slightly with 2K/4K finishing capabilities, but as we all know, there’s more to finishing than just editing.  You still need color correction/grading, compositing, titling and effects.  Now, I know that each application has built in and third party effects that you can use, but for right now, let’s look at each of them as stand-alones.  No third-party plug-ins included.

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GoPro Dual HERO System for Stereoscopic 3D

GoPro Dual HERO System for Stereoscopic 3D

Housing and Sync System for Twin Hero3+ Black Cameras

By Jeff Foster | June 24, 2014

GoPro introduces the Dual HERO System for two Hero3+ Black Edition cameras to create 3D stereoscopic images and I get to take it to task in this review, shooting still image pairs and video clips.

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Q and A about the new post-production health resource Fitness In Post

We all know that editors and post-pros probably aren't the most active and fit bunch

By Scott Simmons | June 24, 2014

If you’re an editor, motion graphics artist, colorist or most any other post-production professional you’ll probably be interested in Fitness In Post. It’s a new online community with the lofty goal of getting post-pros off their rears and moving around; be it with a standing desk, exercise or some sort of subjecting yourself to unspeakable horrors that is a Spartan Race. That’s probably a bit extreme for some. You’ll hear a lot of talk about standing desks.

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Blackmagic Releases Camera Firmware Updates

Then takes them down, only to officially release them the next day *(recently updated)

By Brian Hallett | June 23, 2014

A little before 2:00am Central Standard Time Blackmagic Design quietly released Firmware 1.8 for the Cinema Camera, the Production Camera, the Pocket Camera and the Studio Camera.  There was no press release... No announcement at all.  It was quietly uploaded and within a couple hours, they took the update away. At the very least, this is an opportunity to see what is to come in the new firmware before it's officially released

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New Adobe Creative Cloud video applications now available

2014 release of Adobe Premiere Pro and other production tools launched today

By Eric Philpott | June 18, 2014

At a special event in New York City, Adobe today announced the launch of the new 2014 versions of the Creative Cloud desktop apps, new mobile apps and tools, and expanded integration. Included in these are new versions of Premiere Pro CC, After Effects CC, SpeedGrade CC, Adobe Audition CC,... Read More

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Dynamic Range & Blackmagic’s 4K Production Camera

How much over/under can one shoot?

By Brian Hallett | June 17, 2014

Blackmagic Design lists the dynamic range of the 4K Blackmagic Production Camera at 12 stops.  What does this mean in real-world situation?  How much range is in the 4K ProRes file?  For me, I wanted to see what I can over/under expose and still get a great image out of the footage

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mObject for Motion and Final Cut Pro X

This Week on MacBreak Studio

By Mark Spencer | June 17, 2014

3D objects in Motion and Final Cut Pro?

Well yes, it is possible, thanks to a new plugin from MotionVFX.com called mObject.

With mObject, you can create or import 3D objects, add lighting and textures, and then manipulate them directly inside either Final Cut Pro X... Read More

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Blackmagic finally removes (part of) the Band-Aid!

Blackmagic finally removes (part of) the Band-Aid!

After several years + 241 electronic signatures, some DreamColor Monitor users can rejoice and sell their Band-Aid, but not all

By Allan Tépper | June 15, 2014

A few days ago, I received a cryptic message from an Australian reader (a countryman of Blackmagic, but apparently not a Blackmagic Design employee). It said: “Looks like Blackmagic have removed the Band-Aid. Latest software supports RGB 10bit on HDMI!”. I immediately downloaded the ReadMe for the latest update to Blackmagic’s Desktop Video Software, which also automatically updates firmware when appropriate. I had a couple of questions and contacted Blackmagic PR. Ahead are the critical details you need to know.

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Adobe to hold special online event on June 18

Everything new is new again in Creative Cloud

By Eric Philpott | June 12, 2014

On June 18, Adobe will host a worldwide event from New York City on what's coming next in Creative Cloud. The presentation will start at 1:00 pm ET (10 am PT) and anyone can register to watch live.

At NAB this year, Adobe revealed new versions of all of the Creative Cloud... Read More

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The Desktop Video Revolution - Part 3

The Desktop Video Revolution - Part 3

How desktop technology revolutionised video production - 2013

By ChrisZwar | June 10, 2014

The video production industry has radically changed over the past 20 years, a period of time that can be called "the desktop video revolution".  As desktop computers evolved to become faster and cheaper, they gradually displaced the traditionally expensive "black boxes" that had governed... Read More

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The Desktop Video Revolution - Part 2

The Desktop Video Revolution - Part 2

How desktop technology revolutionised video production - 1997

By ChrisZwar | June 10, 2014

The video production industry has radically changed over the past 20 years, a period of time that can be called "the desktop video revolution".  As desktop computers evolved to become faster and cheaper, they gradually displaced the traditionally expensive "black boxes" that had governed... Read More

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The Desktop Video Revolution - Part 1

How desktop technology revolutionised video production

By ChrisZwar | June 10, 2014

The video production industry has radically changed over the past 20 years, a period of time that can be called "the desktop video revolution".  As desktop computers evolved to become faster and cheaper, they gradually displaced the traditionally expensive "black boxes" that had governed... Read More

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Video framerates and the Tower of Babel: a translation guide

Video framerates and the Tower of Babel: a translation guide

Until manufacturers start speaking the same language, we need a cheat sheet.

By Allan Tépper | June 10, 2014

What does “24p” or “30p” mean when a manufacturer states it? How can we tell if —and when— they really mean 23.976p, 24.000p, 29.97p, or even the non-standard 30.000p? Unfortunately, each manufacturer has its own policy about this, which reminds me of the biblical story of the Tower of Babel: At the end of the story, all of the workers were speaking a different language and couldn’t understand each other. Ahead is a translation guide, including Adobe, AJA, Apple, Avid, Blackmagic, Canon, Corel/Pinnacle Systems, Datavideo, GoPro, JVC, FiLMiC Pro, NewTek/TriCaster, Panasonic, and Sony, plus an FAQ.

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Pinnacle Studio for iPad adds 25p + more improvements

Pinnacle Studio for iPad adds 25p + more improvements

Fortunately, Pinnacle Studio for iPad added several improvements, but several simple ones remain desperately missing.

By Allan Tépper | June 10, 2014

Pinnacle Studio for iPad (previously known as Avid Studio for iPad) has thankfully added missing framerates including 24 + 25, plus other improvements. In my articles in ProVideo Coalition magazine, I have covered the application since its birth from Avid, when it changed its name and owner, and when it became the first iOS video editing app to support translucent alpha channels. Ahead I’ll cover the improvements in detail, what’s critically missing, and what is simply wrong and must be fixed.

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The VFX Business in 2014: an interview with Scott Ross, Part Two

The VFX Business in 2014: an interview with Scott Ross, Part Two

As the last major VFX studio in Los Angeles leaves town, we look what could change current trends

By Mark Christiansen | June 10, 2014

At the close of last week, Sony Pictures Imageworks (SPI) announced it would be moving its headquarters from Los Angeles to Vancouver. While inevitable to many visual effects industry observers who understand the role of subsidies in moving VFX work away from California and the U.S., this... Read More

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