Adobe has announced almost all of CS6 Production Premium (except for Illustrator), and there’s a boatload of previews and other resources on the product reveal page for NAB. Anita Engelman shares some pointers to those resources in We’re revealing the upcoming Creative Suite 6 Production Premium Release here on PVC.
As usual, Todd Kopriva has detailed “what’s new and changed” for the CS6 versions of After Effects (Global Performance Cache, 3D Camera Tracker, ray-traced extruded text and shapes, variable-width mask feather, new Cycore (CC) effects + more) and Premiere (revised UI & trimming, OpenCL, monitoring, extended multi-cam + more). Colin Stefani did the same for Audition. Photoshop CS6 resources were covered earlier in Photoshop CS6: public beta resources. You can continue to look to Adobe blogs and AdobeTV for further feature summaries and links to new tutorials. Among many reviews, see particularly the in-depth After Effects CS6 (P)Review by Chris and Trish Meyer
Here’s a few good overviews of the new offerings, including A Deep Dive into What’s New in After Effects CS6 with AE product manager Steve Forde, a nice quick look of new stuff in AE from Angie Taylor, Adobe Production Premium CS6 by Jon Carr from the team of Vincent Laforet, and Adobe Premiere CS6 New Features from FreshDV:
Essential in-depth videos are already available at Video2brain (free) and at Lynda.com (check out the free 7-day trial for fans of Chris and Trish Meyer). Here are some samples:
After Effects CS6 New Features by Chris Meyer
After Effects CS6: New Features Workshop by Todd Kopriva
Premiere Pro CS6 New Features by Richard Harrington
Premiere Pro CS6: New Features Workshop by Todd Kopriva
Nvidia posted a cluster of web pages and demo movies on CS6 acceleration. They want to sell the better graphics cards, but like CUDA and Premiere (which added support for certain OpenCL cards on the Mac), After Effects lets you edit the ray-trace supported preference file to test unsupported setups. Another source of acceleration could be Fusion ioFX, a PCI-type card that extends RAM instead of speeding the disk subsystem like SSD, which could complement AE’s new cache system. For more on that see Steve Forde’s Steve, Rob, Vince and Me and some event highlights, plus a good talk with Fxguide (at 1:06:00):
In another development, former AE product manager Michael Coleman ? @motiongfx (now product manager for Video Editing Workflows) is working on a new product or feature which was demoed at NAB: “Our collaborative editing demo shows two people in two cities editing the same 1080p footage without proxies file transfers.” See also Levels Beyond Extends Functionality of its Reach Engine Solution with Adobe Premiere Pro Software for Highly Efficient Content Management on a plug-in, called Reach Engine Access, is compatible with Premiere CS5.5 and CS6.
There’s also a growing number of other great tutorials and reviews that are listed on page 2 when you want to dig deeper. Here’s few with unique video:
MotionBoutique shared several experiments with Newton’s physics and the ray tracer in AE CS6
Peter Salvia and Steve Crouch introduce SpeedGrade CS6 in FCProse Ep6 – FCP to SpeedGrade via Premiere CS6 (from Red Scarlet at 4K, transcoded to ProRes LT and cut in FCP 7, to conforming to native RAW .R3D material inside of SpeedGrade CS6 for a full 4K DI finish). Also below is a nice interview with the Speedgrade team by Fxguide.
Adobe’s Ron Day posted several articles like Adobe Audition CS6 Multitrack Enhancements and Audio CD Burning in Adobe Audition CS6. Here’s the sneak peek Automatic speech alignment in Audition CS6):
Adobe’s Dave Helmly added Intro to Premiere Pro, Prelude, and Encore CS6 & Mercury Transmit I/O
Here’s more that was posted before the official launch:
- Motionworks posted New 3D Features in CS6 and CS6 3D Material Template
- Eran Stern has tutorials on 3D Environment, Shapes & Illustrator, variable-width Mask Feather
- Maltaannon explains After Effects CS6 – 3D Camera Tracking
- Kevin McAuliffe dropped Introducing After Effects CS6 – Extruded Text and Shapes
- Felt Tips has a video on his favorite features and another one just on the new caching system in AE
- Each release can’t cover all bases, so there’s still mixed feelings for some AE users who recall older feature requests blogs.
- Josh Weiss has 9 tutorials or so at Retooled.net for both After Effects and Premiere Pro CS6
- At Sectionone, Julio Roa shows the now unlimited Multicam In Premiere Pro CS6
- Scott Simmons considers My top 5 (or so) Adobe Premiere Pro CS6 features
- The Edit Doctor has several insights on what he likes in Premiering Adobe Premiere
- David Basulto shares his screen for Premiere Pro CS6 What’s New
- Check out the short interview Philip Bloom tests Adobe Premiere Pro CS6 by Todd Kopriva
- Gary Adcock really likes Speedgrade CS6 – “…truely Native support for raw camera formats, not just RED’s R3D, but how about working in native ARRIRAW ( with presets included) from Alexa directly in PPro, and oh yeah, the app that made use of all of that power is now also part of the CS6 Suite of Tools. Speedgrade is here, maybe not for everyone, but certainly for this user, I am glad it is back.”
- Digital Convergence Podcast Episode 69 talks about SpeedGrade CS6 and other new stuff from NAB 2012
- Tim Siglin goes hands-on with Adobe’s ingest and simple transcoding tool in Adobe Prelude: A Symphony of Pre-Event Options
- Oliver Peters posted Adobe Creative Suite 6 – First Look
- See the FreshDV NAB 2012 Video Coverage Playlist on PVC
- @DPBuZZ has audio with Al Mooney and Steve Forde on Production Premium CS6 and Sean Safreed and Andrew Little & Aharon Rabinowitz of Red Giant
- Digital Cinema Society and Studio Daily added a video interview, Adobe’s Ellen Wixted on CS6 Production Premium
- Richard Harrington discussed the future of Adobe Video with Bill Roberts the Director of Video Product Management for Adobe, as does Post mag
- Overdigital shared Flash-oriented news from NAB in Project Primetime, Protected Mobile Streaming, MPEG-Dash and More (see also Overdigital’s 3D Workflow Demo – Lightwave3D to Away3D to AIR 3.2 for iOS)