Virtual Reality: you don’t need a powerful computer to run it
Contrary to what some people believe, you do not need a powerful computer for VR, as most of the current...
In-Depth Look – Space Creator Pro for Unreal Engine 5.1
One thing that I’m really loving about Unreal Engine is there’s a product out there, for just about any...
In Depth Look – Lordenfel: Castles & Dungeons RPG pack for Unreal Engine 5.1
For me, the Unreal Marketplace is like a Black Hole. Once I head in there, I can spend hours...
Quasar Science releases free eBooks about Virtual Production lighting
With the eBook series “A guide to Image-Based Lighting for Virtual Production” Quasar Science offers a comprehensive guide to...
REVIEW: Frame.IO’s Camera to Cloud & the Atomos Shogun CONNECT
Over the past year I’ve been testing out Frame IO’s Camera 2 Cloud system in various situations, primarily using...
Virtual production powers puppetry/animation hybrid series
The marionettes from the past are getting the Virtual Production treatment, as a new project uses Dark Slope’s advanced...
Unreal Engine 5 – A Change in Perspective
If you read my previous article on Unreal Engine and Unreal Engine 5, you’ll know that I’ve loved 3D...
First Virtual Production studio in Europe with Sony Crystal LED
The first virtual studio with a 90m² Sony Crystal LED B-series screen built in Europe is ready for international film and...
Unreal Engine 5
I’ve always loved 3D animation. Now, I’m not talking about 3D motion graphics work inside of After Effects, but...
Unreal Engine 5.1: new features for filmmaking, broadcast, animation, and live events
Enhanced support for stage operations, a VCam overhaul to make more familiar to camera operators, animation and rigging enhancements...