Unreal Engine 5
I’ve always loved 3D animation. Now, I’m not talking about 3D motion graphics work inside of After Effects, but...
After Effects & Performance. Part 18: Multi-Frame Rendering is here
The most fitting end possible for this series on “After Effects and Performance” is an interview with Sean Jenkin,...
After Effects & Performance. Part 17: Interview with Sean Jenkin from Adobe
There’s good news, and there’s bad news. Actually, it’s better than that. For all After Effects users out there,...
Free webinar: adding life to your story in Unreal Engine
At a time when social distancing is a wise choice, you’ll learn how to populate a city with a...
Adobe Character Animator: new Beta gets new features
Speech-Aware animation is one of the key features of Adobe Character Animator, which now also included head and eyebrow...
After Effects & Performance. Part 14: Make it faster for free
Plenty of people have said that money can’t buy you happiness, and anyone who says it can hasn’t used...
Publishing Path Animations for Final Cut Pro X
This week on MacBreak Studio, I take you “under the hood” to peek at our development process for a...
After Effects & Performance. Part 13: The Wilderness Years
By 2014 After Effects was roughly 21 years old. The list of improvements and new features added since the...
Autodesk software used by 2020 VFX and Animation Academy Award nominees
Studios around the world power BAFTA, Golden Globe, Annie and VES nominated films with Autodesk M&E software, to create...
Late Shift: behind the scenes of Maxon’s animated holiday greeting
With Cinema 4D and After Effects as primary tools, Neil Stubbings creates contemporary CGI with a traditional animation look....