The Case for Digital Humans: a key AI panel at NAB 2024
Industry experts will discuss at NAB 2024 the current and future impact of digital humans on the future of...
New Epic Games MetaHuman release brings easier DNA calibration
If you believed that DNA is an attribute of humans, it’s time to believe in something else: Epic Games...
She-Hulk: redefining how CG characters and clothing interact
For She-Hulk: Attorney at Law the team at Digital Domain transformed the five-foot-four Tatiana Maslany into a six-foot-seven green...
Wild Capture’s technology delivers digital humans for fashion
Wild Capture’s cutting-edge volumetric video technologies are used in a metaverse fashion experience that is reflective of the future...
Wild Capture to show Digital Humans technology at SIGGRAPH 2022
During SIGGRAPH 2022 Wild Capture will show how using volumetric video and Wild Capture’s technology Houdini users can create...
Wild Capture launches pioneering ‘Digital Human Platform’
Need digital humans, volumetric crowds and CG fashion for media production? Look no further, Wild Capture is launching a...
MetaHuman Creator: Early Access is now available!
Creating digital humans for use in films and Virtual Production is easier now, as Epic Games releases, in Early...
Cubic Motion joins Epic Games: digital humans are inching closer
A longtime Epic Games partner, with whom it has cooperated to create photorealistic digital humans first revealed at GDC...
SMPTE Hollywood explores Deepfakes: creative promise and potential perils
The next SMPTE Hollywood Section meeting explores “deepfakes”, and how the emerging field of synthetic humans can be used...