After Effects & Performance. Part 6: Begun, the core wars have…
When we look back over the last 25 years of After Effects’ history, and how its performance has evolved,...
After Effects & Performance. Part 5: Introducing the CPU
Introducing the CPU – Confusing Products, Unfortunately… At the heart of every modern computer is the CPU – the...
After Effects & Performance. Part 4: Bottlenecks and busses
Have you ever wished that After Effects was a bit faster? I’m guessing that every After Effects user has...
After Effects & Performance. Part3: It’s numbers, all the way down
If you’re reading this then you’re probably an After Effects user, and if you’re an After Effects user then...
After Effects & Performance. Part 2: What After Effects actually does
When discussing the history of After Effects and performance, there’s one single, critical, all encompassing factor that we have...
After Effects & Performance. Part1: In search of perfection
Introducing the Introduction When it comes to After Effects, “performance” is a complicated topic. The notion of performance affects...
Gripology 101: The beautiful ugly of grip production work
Ever been confused by the mysterious names and ways of grip hardware (like turning a “pancake” into a “pigeon...
Review – The Sensel Morph and its use in video editing
I’ve written about alternative input devices for editing and post-production many times here on The Editblog. There’s the RollerMouse,...
2017 Top Products for Facebook Live and YouTube
If you are looking for live streaming hardware or ideas for how to bring your content to a live...
Your Old TriCaster is Worth $5,000
Attention TriCaster® Owners! Your Old TriCaster is Worth $5,000 This is your last chance to trade-in even the oldest...